| Index: Source/core/rendering/RenderLayerModelObject.cpp
|
| ===================================================================
|
| --- Source/core/rendering/RenderLayerModelObject.cpp (revision 185082)
|
| +++ Source/core/rendering/RenderLayerModelObject.cpp (working copy)
|
| @@ -181,7 +181,8 @@
|
|
|
| bool establishesNewPaintInvalidationContainer = isPaintInvalidationContainer();
|
| const RenderLayerModelObject& newPaintInvalidationContainer = *adjustCompositedContainerForSpecialAncestors(establishesNewPaintInvalidationContainer ? this : &paintInvalidationState.paintInvalidationContainer());
|
| - ASSERT(&newPaintInvalidationContainer == containerForPaintInvalidation());
|
| + // FIXME: This assert should be re-enabled when we move paint invalidation to after compositing update. crbug.com/360286
|
| + // ASSERT(&newPaintInvalidationContainer == containerForPaintInvalidation());
|
|
|
| InvalidationReason reason = invalidatePaintIfNeeded(paintInvalidationState, newPaintInvalidationContainer);
|
| clearPaintInvalidationState(paintInvalidationState);
|
|
|