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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkPictureRecord.h" | 8 #include "SkPictureRecord.h" |
9 #include "SkDevice.h" | 9 #include "SkDevice.h" |
10 #include "SkPatchUtils.h" | 10 #include "SkPatchUtils.h" |
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24 static int const kUInt32Size = 4; | 24 static int const kUInt32Size = 4; |
25 | 25 |
26 static const uint32_t kSaveSize = kUInt32Size; | 26 static const uint32_t kSaveSize = kUInt32Size; |
27 #ifdef SK_DEBUG | 27 #ifdef SK_DEBUG |
28 static const uint32_t kSaveLayerNoBoundsSize = 4 * kUInt32Size; | 28 static const uint32_t kSaveLayerNoBoundsSize = 4 * kUInt32Size; |
29 static const uint32_t kSaveLayerWithBoundsSize = 4 * kUInt32Size + sizeof(SkRect
); | 29 static const uint32_t kSaveLayerWithBoundsSize = 4 * kUInt32Size + sizeof(SkRect
); |
30 #endif//SK_DEBUG | 30 #endif//SK_DEBUG |
31 | 31 |
32 SkPictureRecord::SkPictureRecord(const SkISize& dimensions, uint32_t flags) | 32 SkPictureRecord::SkPictureRecord(const SkISize& dimensions, uint32_t flags) |
33 : INHERITED(dimensions.width(), dimensions.height()) | 33 : INHERITED(dimensions.width(), dimensions.height()) |
34 , fRecordFlags(flags) { | 34 , fFirstSavedLayerIndex(kNoSavedLayerIndex) |
35 | 35 , fRecordFlags(flags) |
36 fBitmapHeap = SkNEW(SkBitmapHeap); | 36 , fInitialSaveCount(kNoInitialSave) { |
37 | |
38 fFirstSavedLayerIndex = kNoSavedLayerIndex; | |
39 fInitialSaveCount = kNoInitialSave; | |
40 } | 37 } |
41 | 38 |
42 SkPictureRecord::~SkPictureRecord() { | 39 SkPictureRecord::~SkPictureRecord() { |
43 SkSafeUnref(fBitmapHeap); | |
44 fPictureRefs.unrefAll(); | 40 fPictureRefs.unrefAll(); |
45 fTextBlobRefs.unrefAll(); | 41 fTextBlobRefs.unrefAll(); |
46 } | 42 } |
47 | 43 |
48 /////////////////////////////////////////////////////////////////////////////// | 44 /////////////////////////////////////////////////////////////////////////////// |
49 | 45 |
50 #ifdef SK_DEBUG | 46 #ifdef SK_DEBUG |
51 // Return the offset of the paint inside a given op's byte stream. A zero | 47 // Return the offset of the paint inside a given op's byte stream. A zero |
52 // return value means there is no paint (and you really shouldn't be calling | 48 // return value means there is no paint (and you really shouldn't be calling |
53 // this method) | 49 // this method) |
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898 this->validate(initialOffset, size); | 894 this->validate(initialOffset, size); |
899 } | 895 } |
900 | 896 |
901 /////////////////////////////////////////////////////////////////////////////// | 897 /////////////////////////////////////////////////////////////////////////////// |
902 | 898 |
903 SkSurface* SkPictureRecord::onNewSurface(const SkImageInfo& info, const SkSurfac
eProps&) { | 899 SkSurface* SkPictureRecord::onNewSurface(const SkImageInfo& info, const SkSurfac
eProps&) { |
904 return NULL; | 900 return NULL; |
905 } | 901 } |
906 | 902 |
907 int SkPictureRecord::addBitmap(const SkBitmap& bitmap) { | 903 int SkPictureRecord::addBitmap(const SkBitmap& bitmap) { |
908 const int index = fBitmapHeap->insert(bitmap); | 904 if (bitmap.isImmutable()) { |
909 // In debug builds, a bad return value from insert() will crash, allowing fo
r debugging. In | 905 fBitmaps.push_back(bitmap); |
910 // release builds, the invalid value will be recorded so that the reader wil
l know that there | 906 } else { |
911 // was a problem. | 907 SkBitmap copy; |
912 SkASSERT(index != SkBitmapHeap::INVALID_SLOT); | 908 bitmap.copyTo(©); |
913 this->addInt(index); | 909 copy.setImmutable(); |
914 return index; | 910 fBitmaps.push_back(copy); |
| 911 } |
| 912 this->addInt(fBitmaps.count()-1); // Unlike the rest, bitmap indicies are 0
-based. |
| 913 return fBitmaps.count(); |
915 } | 914 } |
916 | 915 |
917 void SkPictureRecord::addMatrix(const SkMatrix& matrix) { | 916 void SkPictureRecord::addMatrix(const SkMatrix& matrix) { |
918 fWriter.writeMatrix(matrix); | 917 fWriter.writeMatrix(matrix); |
919 } | 918 } |
920 | 919 |
921 void SkPictureRecord::addPaintPtr(const SkPaint* paint) { | 920 void SkPictureRecord::addPaintPtr(const SkPaint* paint) { |
922 fContentInfo.onAddPaintPtr(paint); | 921 fContentInfo.onAddPaintPtr(paint); |
923 | 922 |
924 if (paint) { | 923 if (paint) { |
925 fPaints.push_back(*paint); | 924 fPaints.push_back(*paint); |
926 this->addInt(fPaints.count()); | 925 this->addInt(fPaints.count()); |
927 } else { | 926 } else { |
928 this->addInt(0); | 927 this->addInt(0); |
929 } | 928 } |
930 } | 929 } |
931 | 930 |
932 int SkPictureRecord::addPathToHeap(const SkPath& path) { | 931 int SkPictureRecord::addPathToHeap(const SkPath& path) { |
933 if (NULL == fPathHeap) { | 932 fPaths.push_back(path); |
934 fPathHeap.reset(SkNEW(SkPathHeap)); | 933 return fPaths.count(); |
935 } | |
936 #ifdef SK_DEDUP_PICTURE_PATHS | |
937 return fPathHeap->insert(path); | |
938 #else | |
939 return fPathHeap->append(path); | |
940 #endif | |
941 } | 934 } |
942 | 935 |
943 void SkPictureRecord::addPath(const SkPath& path) { | 936 void SkPictureRecord::addPath(const SkPath& path) { |
944 this->addInt(this->addPathToHeap(path)); | 937 this->addInt(this->addPathToHeap(path)); |
945 } | 938 } |
946 | 939 |
947 void SkPictureRecord::addPatch(const SkPoint cubics[12]) { | 940 void SkPictureRecord::addPatch(const SkPoint cubics[12]) { |
948 fWriter.write(cubics, SkPatchUtils::kNumCtrlPts * sizeof(SkPoint)); | 941 fWriter.write(cubics, SkPatchUtils::kNumCtrlPts * sizeof(SkPoint)); |
949 } | 942 } |
950 | 943 |
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1009 void SkPictureRecord::addTextBlob(const SkTextBlob *blob) { | 1002 void SkPictureRecord::addTextBlob(const SkTextBlob *blob) { |
1010 int index = fTextBlobRefs.count(); | 1003 int index = fTextBlobRefs.count(); |
1011 *fTextBlobRefs.append() = blob; | 1004 *fTextBlobRefs.append() = blob; |
1012 blob->ref(); | 1005 blob->ref(); |
1013 // follow the convention of recording a 1-based index | 1006 // follow the convention of recording a 1-based index |
1014 this->addInt(index + 1); | 1007 this->addInt(index + 1); |
1015 } | 1008 } |
1016 | 1009 |
1017 /////////////////////////////////////////////////////////////////////////////// | 1010 /////////////////////////////////////////////////////////////////////////////// |
1018 | 1011 |
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