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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "src/bootstrapper.h" | 7 #include "src/bootstrapper.h" |
8 #include "src/debug.h" | 8 #include "src/debug.h" |
9 #include "src/scopeinfo.h" | 9 #include "src/scopeinfo.h" |
10 | 10 |
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48 result->slot_index = slot_index; | 48 result->slot_index = slot_index; |
49 return true; | 49 return true; |
50 } | 50 } |
51 } | 51 } |
52 return false; | 52 return false; |
53 } | 53 } |
54 | 54 |
55 | 55 |
56 Context* Context::declaration_context() { | 56 Context* Context::declaration_context() { |
57 Context* current = this; | 57 Context* current = this; |
58 while (!current->IsFunctionContext() && !current->IsNativeContext()) { | 58 while (!current->IsFunctionContext() && !current->IsNativeContext() && |
| 59 !current->IsScriptContext()) { |
59 current = current->previous(); | 60 current = current->previous(); |
60 DCHECK(current->closure() == closure()); | 61 DCHECK(current->closure() == closure()); |
61 } | 62 } |
62 return current; | 63 return current; |
63 } | 64 } |
64 | 65 |
65 | 66 |
66 JSBuiltinsObject* Context::builtins() { | 67 JSBuiltinsObject* Context::builtins() { |
67 GlobalObject* object = global_object(); | 68 GlobalObject* object = global_object(); |
68 if (object->IsJSGlobalObject()) { | 69 if (object->IsJSGlobalObject()) { |
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488 bool Context::IsBootstrappingOrGlobalObject(Isolate* isolate, Object* object) { | 489 bool Context::IsBootstrappingOrGlobalObject(Isolate* isolate, Object* object) { |
489 // During bootstrapping we allow all objects to pass as global | 490 // During bootstrapping we allow all objects to pass as global |
490 // objects. This is necessary to fix circular dependencies. | 491 // objects. This is necessary to fix circular dependencies. |
491 return isolate->heap()->gc_state() != Heap::NOT_IN_GC || | 492 return isolate->heap()->gc_state() != Heap::NOT_IN_GC || |
492 isolate->bootstrapper()->IsActive() || | 493 isolate->bootstrapper()->IsActive() || |
493 object->IsGlobalObject(); | 494 object->IsGlobalObject(); |
494 } | 495 } |
495 #endif | 496 #endif |
496 | 497 |
497 } } // namespace v8::internal | 498 } } // namespace v8::internal |
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