Index: Source/core/rendering/RenderLayerClipper.cpp |
diff --git a/Source/core/rendering/RenderLayerClipper.cpp b/Source/core/rendering/RenderLayerClipper.cpp |
index ca4c8f7a2ba52eac2367e20f5efba2b127b2473b..4ef3dd0d0057c5adebe93b165e3300b06523de34 100644 |
--- a/Source/core/rendering/RenderLayerClipper.cpp |
+++ b/Source/core/rendering/RenderLayerClipper.cpp |
@@ -351,11 +351,11 @@ void RenderLayerClipper::getOrCalculateClipRects(const ClipRectsContext& context |
RenderLayer* RenderLayerClipper::clippingRootForPainting() const |
{ |
const RenderLayer* current = m_renderer.layer(); |
- // FIXME: getting rid of current->hasCompositedLayerMapping() here breaks the |
+ // FIXME: getting rid of current->compositedLayerMapping() here breaks the |
// compositing/backing/no-backing-for-clip.html layout test, because there is a |
// "composited but paints into ancestor" layer involved. However, it doesn't make sense that |
// that check would be appropriate here but not inside the while loop below. |
- if (current->isPaintInvalidationContainer() || current->hasCompositedLayerMapping()) |
+ if (current->isPaintInvalidationContainer() || current->compositedLayerMapping()) |
return const_cast<RenderLayer*>(current); |
while (current) { |