Index: Source/core/paint/PartPainter.h |
diff --git a/Source/core/paint/SVGRootPainter.h b/Source/core/paint/PartPainter.h |
similarity index 54% |
copy from Source/core/paint/SVGRootPainter.h |
copy to Source/core/paint/PartPainter.h |
index 0c169dec2454c2df91701c918cf5e37631638981..76411117960321ba98dc88639ae5208bf65f1981 100644 |
--- a/Source/core/paint/SVGRootPainter.h |
+++ b/Source/core/paint/PartPainter.h |
@@ -2,25 +2,26 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef SVGRootPainter_h |
mstensho (USE GERRIT)
2014/11/12 08:54:16
I think we got outsmarted by (the default) --find-
chrishtr
2014/11/12 17:17:22
This file is so short and simple, I don't think it
|
-#define SVGRootPainter_h |
+#ifndef PartPainter_h |
+#define PartPainter_h |
namespace blink { |
struct PaintInfo; |
class LayoutPoint; |
-class RenderSVGRoot; |
+class RenderPart; |
-class SVGRootPainter { |
+class PartPainter { |
public: |
- SVGRootPainter(RenderSVGRoot& renderSVGRoot) : m_renderSVGRoot(renderSVGRoot) { } |
+ PartPainter(RenderPart& renderPart) : m_renderPart(renderPart) { } |
void paint(PaintInfo&, const LayoutPoint&); |
+ void paintContents(PaintInfo&, const LayoutPoint&); |
private: |
- RenderSVGRoot& m_renderSVGRoot; |
+ RenderPart& m_renderPart; |
}; |
} // namespace blink |
-#endif // SVGRootPainter_h |
+#endif // PartPainter_h |