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Side by Side Diff: Source/core/rendering/RenderPart.cpp

Issue 714303003: Move painting code from RenderPart to PartPainter. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Simon Hausmann <hausmann@kde.org> 3 * (C) 2000 Simon Hausmann <hausmann@kde.org>
4 * (C) 2000 Stefan Schimanski (1Stein@gmx.de) 4 * (C) 2000 Stefan Schimanski (1Stein@gmx.de)
5 * Copyright (C) 2004, 2005, 2006, 2009 Apple Inc. All rights reserved. 5 * Copyright (C) 2004, 2005, 2006, 2009 Apple Inc. All rights reserved.
6 * Copyright (C) Research In Motion Limited 2011. All rights reserved. 6 * Copyright (C) Research In Motion Limited 2011. All rights reserved.
7 * 7 *
8 * This library is free software; you can redistribute it and/or 8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public 9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either 10 * License as published by the Free Software Foundation; either
(...skipping 12 matching lines...) Expand all
23 */ 23 */
24 24
25 #include "config.h" 25 #include "config.h"
26 #include "core/rendering/RenderPart.h" 26 #include "core/rendering/RenderPart.h"
27 27
28 #include "core/accessibility/AXObjectCache.h" 28 #include "core/accessibility/AXObjectCache.h"
29 #include "core/frame/FrameView.h" 29 #include "core/frame/FrameView.h"
30 #include "core/frame/LocalFrame.h" 30 #include "core/frame/LocalFrame.h"
31 #include "core/html/HTMLFrameElementBase.h" 31 #include "core/html/HTMLFrameElementBase.h"
32 #include "core/paint/BoxPainter.h" 32 #include "core/paint/BoxPainter.h"
33 #include "core/paint/PartPainter.h"
33 #include "core/plugins/PluginView.h" 34 #include "core/plugins/PluginView.h"
34 #include "core/rendering/GraphicsContextAnnotator.h"
35 #include "core/rendering/HitTestResult.h" 35 #include "core/rendering/HitTestResult.h"
36 #include "core/rendering/RenderLayer.h" 36 #include "core/rendering/RenderLayer.h"
37 #include "core/rendering/RenderView.h" 37 #include "core/rendering/RenderView.h"
38 #include "core/rendering/svg/RenderSVGRoot.h" 38 #include "core/rendering/svg/RenderSVGRoot.h"
39 39
40 namespace blink { 40 namespace blink {
41 41
42 RenderPart::RenderPart(Element* element) 42 RenderPart::RenderPart(Element* element)
43 : RenderReplaced(element) 43 : RenderReplaced(element)
44 #if !ENABLE(OILPAN) 44 #if !ENABLE(OILPAN)
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216 } 216 }
217 } 217 }
218 218
219 void RenderPart::layout() 219 void RenderPart::layout()
220 { 220 {
221 ASSERT(needsLayout()); 221 ASSERT(needsLayout());
222 222
223 clearNeedsLayout(); 223 clearNeedsLayout();
224 } 224 }
225 225
226 // FIXME: factor into PartPainter.
227 void RenderPart::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset) 226 void RenderPart::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
228 { 227 {
229 ANNOTATE_GRAPHICS_CONTEXT(paintInfo, this); 228 PartPainter(*this).paint(paintInfo, paintOffset);
230
231 if (!shouldPaint(paintInfo, paintOffset))
232 return;
233
234 LayoutPoint adjustedPaintOffset = paintOffset + location();
235
236 if (hasBoxDecorationBackground() && (paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseSelection))
237 paintBoxDecorationBackground(paintInfo, adjustedPaintOffset);
238
239 if (paintInfo.phase == PaintPhaseMask) {
240 paintMask(paintInfo, adjustedPaintOffset);
241 return;
242 }
243
244 if ((paintInfo.phase == PaintPhaseOutline || paintInfo.phase == PaintPhaseSe lfOutline) && style()->hasOutline())
245 ObjectPainter(*this).paintOutline(paintInfo, LayoutRect(adjustedPaintOff set, size()));
246
247 if (paintInfo.phase != PaintPhaseForeground)
248 return;
249
250 if (style()->hasBorderRadius()) {
251 LayoutRect borderRect = LayoutRect(adjustedPaintOffset, size());
252
253 if (borderRect.isEmpty())
254 return;
255
256 // Push a clip if we have a border radius, since we want to round the fo reground content that gets painted.
257 paintInfo.context->save();
258 RoundedRect roundedInnerRect = style()->getRoundedInnerBorderFor(borderR ect,
259 paddingTop() + borderTop(), paddingBottom() + borderBottom(), paddin gLeft() + borderLeft(), paddingRight() + borderRight(), true, true);
260 BoxPainter::clipRoundedInnerRect(paintInfo.context, borderRect, roundedI nnerRect);
261 }
262
263 if (this->widget())
264 paintContents(paintInfo, paintOffset);
265
266 if (style()->hasBorderRadius())
267 paintInfo.context->restore();
268
269 // Paint a partially transparent wash over selected widgets.
270 if (isSelected() && !document().printing()) {
271 LayoutRect rect = localSelectionRect();
272 rect.moveBy(adjustedPaintOffset);
273 paintInfo.context->fillRect(pixelSnappedIntRect(rect), selectionBackgrou ndColor());
274 }
275
276 if (canResize())
277 layer()->scrollableArea()->paintResizer(paintInfo.context, roundedIntPoi nt(adjustedPaintOffset), paintInfo.rect);
278 } 229 }
279 230
280 void RenderPart::paintContents(PaintInfo& paintInfo, const LayoutPoint& paintOff set) 231 void RenderPart::paintContents(PaintInfo& paintInfo, const LayoutPoint& paintOff set)
281 { 232 {
282 LayoutPoint adjustedPaintOffset = paintOffset + location(); 233 PartPainter(*this).paintContents(paintInfo, paintOffset);
283
284 Widget* widget = this->widget();
285 RELEASE_ASSERT(widget);
286
287 // Tell the widget to paint now. This is the only time the widget is allowed
288 // to paint itself. That way it will composite properly with z-indexed layer s.
289 IntPoint widgetLocation = widget->frameRect().location();
290 IntPoint paintLocation(roundToInt(adjustedPaintOffset.x() + borderLeft() + p addingLeft()),
291 roundToInt(adjustedPaintOffset.y() + borderTop() + paddingTop()));
292 IntRect paintRect = paintInfo.rect;
293
294 IntSize widgetPaintOffset = paintLocation - widgetLocation;
295 // When painting widgets into compositing layers, tx and ty are relative to the enclosing compositing layer,
296 // not the root. In this case, shift the CTM and adjust the paintRect to be root-relative to fix plug-in drawing.
297 if (!widgetPaintOffset.isZero()) {
298 paintInfo.context->translate(widgetPaintOffset.width(), widgetPaintOffse t.height());
299 paintRect.move(-widgetPaintOffset);
300 }
301 widget->paint(paintInfo.context, paintRect);
302
303 if (!widgetPaintOffset.isZero())
304 paintInfo.context->translate(-widgetPaintOffset.width(), -widgetPaintOff set.height());
305 } 234 }
306 235
307 CursorDirective RenderPart::getCursor(const LayoutPoint& point, Cursor& cursor) const 236 CursorDirective RenderPart::getCursor(const LayoutPoint& point, Cursor& cursor) const
308 { 237 {
309 if (widget() && widget()->isPluginView()) { 238 if (widget() && widget()->isPluginView()) {
310 // A plug-in is responsible for setting the cursor when the pointer is o ver it. 239 // A plug-in is responsible for setting the cursor when the pointer is o ver it.
311 return DoNotSetCursor; 240 return DoNotSetCursor;
312 } 241 }
313 return RenderReplaced::getCursor(point, cursor); 242 return RenderReplaced::getCursor(point, cursor);
314 } 243 }
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396 if (widget->frameRect() == newFrame) 325 if (widget->frameRect() == newFrame)
397 return false; 326 return false;
398 327
399 RefPtrWillBeRawPtr<RenderPart> protector(this); 328 RefPtrWillBeRawPtr<RenderPart> protector(this);
400 RefPtrWillBeRawPtr<Node> protectedNode(node()); 329 RefPtrWillBeRawPtr<Node> protectedNode(node());
401 widget->setFrameRect(newFrame); 330 widget->setFrameRect(newFrame);
402 return widget->frameRect().size() != newFrame.size(); 331 return widget->frameRect().size() != newFrame.size();
403 } 332 }
404 333
405 } 334 }
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