| Index: cc/resources/picture_pile.cc | 
| diff --git a/cc/resources/picture_pile.cc b/cc/resources/picture_pile.cc | 
| index 7f80929fccb93ff9228afdb9a63929b20e6a1046..57e3379c4da172c199af5df18746b430f54488a5 100644 | 
| --- a/cc/resources/picture_pile.cc | 
| +++ b/cc/resources/picture_pile.cc | 
| @@ -22,6 +22,24 @@ const int kPixelDistanceToRecord = 8000; | 
| // operations. | 
| const int kOpCountThatIsOkToAnalyze = 10; | 
|  | 
| +// Dimensions of the tiles in this picture pile as well as the dimensions of | 
| +// the base picture in each tile. | 
| +const int kBasePictureSize = 512; | 
| +const int kTileGridBorderPixels = 1; | 
| +#ifdef NDEBUG | 
| +const bool kDefaultClearCanvasSetting = false; | 
| +#else | 
| +const bool kDefaultClearCanvasSetting = true; | 
| +#endif | 
| + | 
| +// Invalidation frequency settings. kInvalidationFrequencyThreshold is a value | 
| +// between 0 and 1 meaning invalidation frequency between 0% and 100% that | 
| +// indicates when to stop invalidating offscreen regions. | 
| +// kFrequentInvalidationDistanceThreshold defines what it means to be | 
| +// "offscreen" in terms of distance to visible in css pixels. | 
| +const float kInvalidationFrequencyThreshold = 0.75f; | 
| +const int kFrequentInvalidationDistanceThreshold = 512; | 
| + | 
| // TODO(humper): The density threshold here is somewhat arbitrary; need a | 
| // way to set // this from the command line so we can write a benchmark | 
| // script and find a sweet spot. | 
| @@ -149,8 +167,21 @@ float ClusterTiles(const std::vector<gfx::Rect>& invalid_tiles, | 
| namespace cc { | 
|  | 
| PicturePile::PicturePile() | 
| -    : is_suitable_for_gpu_rasterization_(true), | 
| -      pixel_record_distance_(kPixelDistanceToRecord) { | 
| +    : min_contents_scale_(0), | 
| +      slow_down_raster_scale_factor_for_debug_(0), | 
| +      contents_opaque_(false), | 
| +      contents_fill_bounds_completely_(false), | 
| +      clear_canvas_with_debug_color_(kDefaultClearCanvasSetting), | 
| +      has_any_recordings_(false), | 
| +      is_mask_(false), | 
| +      is_solid_color_(false), | 
| +      solid_color_(SK_ColorTRANSPARENT), | 
| +      pixel_record_distance_(kPixelDistanceToRecord), | 
| +      is_suitable_for_gpu_rasterization_(true) { | 
| +  tiling_.SetMaxTextureSize(gfx::Size(kBasePictureSize, kBasePictureSize)); | 
| +  tile_grid_info_.fTileInterval.setEmpty(); | 
| +  tile_grid_info_.fMargin.setEmpty(); | 
| +  tile_grid_info_.fOffset.setZero(); | 
| } | 
|  | 
| PicturePile::~PicturePile() { | 
| @@ -173,7 +204,7 @@ bool PicturePile::UpdateAndExpandInvalidation( | 
| bool updated = false; | 
|  | 
| Region resize_invalidation; | 
| -  gfx::Size old_tiling_size = tiling_size(); | 
| +  gfx::Size old_tiling_size = GetSize(); | 
| if (old_tiling_size != layer_size) { | 
| tiling_.SetTilingSize(layer_size); | 
| updated = true; | 
| @@ -182,17 +213,17 @@ bool PicturePile::UpdateAndExpandInvalidation( | 
| gfx::Rect interest_rect = visible_layer_rect; | 
| interest_rect.Inset(-pixel_record_distance_, -pixel_record_distance_); | 
| recorded_viewport_ = interest_rect; | 
| -  recorded_viewport_.Intersect(gfx::Rect(tiling_size())); | 
| +  recorded_viewport_.Intersect(gfx::Rect(GetSize())); | 
|  | 
| gfx::Rect interest_rect_over_tiles = | 
| tiling_.ExpandRectToTileBounds(interest_rect); | 
|  | 
| gfx::Size min_tiling_size( | 
| -      std::min(tiling_size().width(), old_tiling_size.width()), | 
| -      std::min(tiling_size().height(), old_tiling_size.height())); | 
| +      std::min(GetSize().width(), old_tiling_size.width()), | 
| +      std::min(GetSize().height(), old_tiling_size.height())); | 
| gfx::Size max_tiling_size( | 
| -      std::max(tiling_size().width(), old_tiling_size.width()), | 
| -      std::max(tiling_size().height(), old_tiling_size.height())); | 
| +      std::max(GetSize().width(), old_tiling_size.width()), | 
| +      std::max(GetSize().height(), old_tiling_size.height())); | 
|  | 
| if (old_tiling_size != layer_size) { | 
| has_any_recordings_ = false; | 
| @@ -388,7 +419,7 @@ bool PicturePile::UpdateAndExpandInvalidation( | 
| // Detect cases where the full pile is invalidated, in this situation we | 
| // can just drop/invalidate everything. | 
| if (invalidation->Contains(gfx::Rect(old_tiling_size)) || | 
| -      invalidation->Contains(gfx::Rect(tiling_size()))) { | 
| +      invalidation->Contains(gfx::Rect(GetSize()))) { | 
| for (auto& it : picture_map_) | 
| updated = it.second.Invalidate(frame_number) || updated; | 
| } else { | 
| @@ -539,7 +570,7 @@ bool PicturePile::UpdateAndExpandInvalidation( | 
| } | 
|  | 
| gfx::Size PicturePile::GetSize() const { | 
| -  return tiling_size(); | 
| +  return tiling_.tiling_size(); | 
| } | 
|  | 
| void PicturePile::SetEmptyBounds() { | 
| @@ -548,23 +579,51 @@ void PicturePile::SetEmptyBounds() { | 
| } | 
|  | 
| void PicturePile::SetMinContentsScale(float min_contents_scale) { | 
| -  PicturePileBase::SetMinContentsScale(min_contents_scale); | 
| +  DCHECK(min_contents_scale); | 
| +  if (min_contents_scale_ == min_contents_scale) | 
| +    return; | 
| + | 
| +  // Picture contents are played back scaled. When the final contents scale is | 
| +  // less than 1 (i.e. low res), then multiple recorded pixels will be used | 
| +  // to raster one final pixel.  To avoid splitting a final pixel across | 
| +  // pictures (which would result in incorrect rasterization due to blending), a | 
| +  // buffer margin is added so that any picture can be snapped to integral | 
| +  // final pixels. | 
| +  // | 
| +  // For example, if a 1/4 contents scale is used, then that would be 3 buffer | 
| +  // pixels, since that's the minimum number of pixels to add so that resulting | 
| +  // content can be snapped to a four pixel aligned grid. | 
| +  int buffer_pixels = static_cast<int>(ceil(1 / min_contents_scale) - 1); | 
| +  buffer_pixels = std::max(0, buffer_pixels); | 
| +  SetBufferPixels(buffer_pixels); | 
| +  min_contents_scale_ = min_contents_scale; | 
| +} | 
| + | 
| +// static | 
| +void PicturePile::ComputeTileGridInfo(const gfx::Size& tile_grid_size, | 
| +                                      SkTileGridFactory::TileGridInfo* info) { | 
| +  DCHECK(info); | 
| +  info->fTileInterval.set(tile_grid_size.width() - 2 * kTileGridBorderPixels, | 
| +                          tile_grid_size.height() - 2 * kTileGridBorderPixels); | 
| +  DCHECK_GT(info->fTileInterval.width(), 0); | 
| +  DCHECK_GT(info->fTileInterval.height(), 0); | 
| +  info->fMargin.set(kTileGridBorderPixels, kTileGridBorderPixels); | 
| +  // Offset the tile grid coordinate space to take into account the fact | 
| +  // that the top-most and left-most tiles do not have top and left borders | 
| +  // respectively. | 
| +  info->fOffset.set(-kTileGridBorderPixels, -kTileGridBorderPixels); | 
| } | 
|  | 
| void PicturePile::SetTileGridSize(const gfx::Size& tile_grid_size) { | 
| -  PicturePileBase::SetTileGridSize(tile_grid_size); | 
| +  ComputeTileGridInfo(tile_grid_size, &tile_grid_info_); | 
| } | 
|  | 
| void PicturePile::SetSlowdownRasterScaleFactor(int factor) { | 
| slow_down_raster_scale_factor_for_debug_ = factor; | 
| } | 
|  | 
| -void PicturePile::SetShowDebugPictureBorders(bool show) { | 
| -  show_debug_picture_borders_ = show; | 
| -} | 
| - | 
| void PicturePile::SetIsMask(bool is_mask) { | 
| -  set_is_mask(is_mask); | 
| +  is_mask_ = is_mask; | 
| } | 
|  | 
| void PicturePile::SetUnsuitableForGpuRasterizationForTesting() { | 
| @@ -576,11 +635,11 @@ bool PicturePile::IsSuitableForGpuRasterization() const { | 
| } | 
|  | 
| scoped_refptr<RasterSource> PicturePile::CreateRasterSource() const { | 
| -  return PicturePileImpl::CreateFromOther(this); | 
| +  return make_scoped_refptr(new PicturePileImpl(this)); | 
| } | 
|  | 
| SkTileGridFactory::TileGridInfo PicturePile::GetTileGridInfoForTesting() const { | 
| -  return PicturePileBase::GetTileGridInfoForTesting(); | 
| +  return tile_grid_info_; | 
| } | 
|  | 
| bool PicturePile::CanRasterSlowTileCheck(const gfx::Rect& layer_rect) const { | 
| @@ -628,4 +687,81 @@ void PicturePile::DetermineIfSolidColor() { | 
| is_solid_color_ = canvas.GetColorIfSolid(&solid_color_); | 
| } | 
|  | 
| +gfx::Rect PicturePile::PaddedRect(const PictureMapKey& key) const { | 
| +  gfx::Rect tile = tiling_.TileBounds(key.first, key.second); | 
| +  return PadRect(tile); | 
| +} | 
| + | 
| +gfx::Rect PicturePile::PadRect(const gfx::Rect& rect) const { | 
| +  gfx::Rect padded_rect = rect; | 
| +  padded_rect.Inset(-buffer_pixels(), -buffer_pixels(), -buffer_pixels(), | 
| +                    -buffer_pixels()); | 
| +  return padded_rect; | 
| +} | 
| + | 
| +void PicturePile::Clear() { | 
| +  picture_map_.clear(); | 
| +  recorded_viewport_ = gfx::Rect(); | 
| +  has_any_recordings_ = false; | 
| +  is_solid_color_ = false; | 
| +} | 
| + | 
| +PicturePile::PictureInfo::PictureInfo() : last_frame_number_(0) { | 
| +} | 
| + | 
| +PicturePile::PictureInfo::~PictureInfo() { | 
| +} | 
| + | 
| +void PicturePile::PictureInfo::AdvanceInvalidationHistory(int frame_number) { | 
| +  DCHECK_GE(frame_number, last_frame_number_); | 
| +  if (frame_number == last_frame_number_) | 
| +    return; | 
| + | 
| +  invalidation_history_ <<= (frame_number - last_frame_number_); | 
| +  last_frame_number_ = frame_number; | 
| +} | 
| + | 
| +bool PicturePile::PictureInfo::Invalidate(int frame_number) { | 
| +  AdvanceInvalidationHistory(frame_number); | 
| +  invalidation_history_.set(0); | 
| + | 
| +  bool did_invalidate = !!picture_.get(); | 
| +  picture_ = NULL; | 
| +  return did_invalidate; | 
| +} | 
| + | 
| +bool PicturePile::PictureInfo::NeedsRecording(int frame_number, | 
| +                                              int distance_to_visible) { | 
| +  AdvanceInvalidationHistory(frame_number); | 
| + | 
| +  // We only need recording if we don't have a picture. Furthermore, we only | 
| +  // need a recording if we're within frequent invalidation distance threshold | 
| +  // or the invalidation is not frequent enough (below invalidation frequency | 
| +  // threshold). | 
| +  return !picture_.get() && | 
| +         ((distance_to_visible <= kFrequentInvalidationDistanceThreshold) || | 
| +          (GetInvalidationFrequency() < kInvalidationFrequencyThreshold)); | 
| +} | 
| + | 
| +void PicturePile::SetBufferPixels(int new_buffer_pixels) { | 
| +  if (new_buffer_pixels == buffer_pixels()) | 
| +    return; | 
| + | 
| +  Clear(); | 
| +  tiling_.SetBorderTexels(new_buffer_pixels); | 
| +} | 
| + | 
| +void PicturePile::PictureInfo::SetPicture(scoped_refptr<Picture> picture) { | 
| +  picture_ = picture; | 
| +} | 
| + | 
| +const Picture* PicturePile::PictureInfo::GetPicture() const { | 
| +  return picture_.get(); | 
| +} | 
| + | 
| +float PicturePile::PictureInfo::GetInvalidationFrequency() const { | 
| +  return invalidation_history_.count() / | 
| +         static_cast<float>(INVALIDATION_FRAMES_TRACKED); | 
| +} | 
| + | 
| }  // namespace cc | 
|  |