Chromium Code Reviews| Index: cc/resources/picture_pile.cc |
| diff --git a/cc/resources/picture_pile.cc b/cc/resources/picture_pile.cc |
| index 7f80929fccb93ff9228afdb9a63929b20e6a1046..53896dbc72544dfeb2abe3eba5dac35770d53585 100644 |
| --- a/cc/resources/picture_pile.cc |
| +++ b/cc/resources/picture_pile.cc |
| @@ -22,6 +22,24 @@ const int kPixelDistanceToRecord = 8000; |
| // operations. |
| const int kOpCountThatIsOkToAnalyze = 10; |
| +// Dimensions of the tiles in this picture pile as well as the dimensions of |
| +// the base picture in each tile. |
| +const int kBasePictureSize = 512; |
| +const int kTileGridBorderPixels = 1; |
| +#ifdef NDEBUG |
| +const bool kDefaultClearCanvasSetting = false; |
| +#else |
| +const bool kDefaultClearCanvasSetting = true; |
| +#endif |
| + |
| +// Invalidation frequency settings. kInvalidationFrequencyThreshold is a value |
| +// between 0 and 1 meaning invalidation frequency between 0% and 100% that |
| +// indicates when to stop invalidating offscreen regions. |
| +// kFrequentInvalidationDistanceThreshold defines what it means to be |
| +// "offscreen" in terms of distance to visible in css pixels. |
| +const float kInvalidationFrequencyThreshold = 0.75f; |
| +const int kFrequentInvalidationDistanceThreshold = 512; |
| + |
| // TODO(humper): The density threshold here is somewhat arbitrary; need a |
| // way to set // this from the command line so we can write a benchmark |
| // script and find a sweet spot. |
| @@ -149,8 +167,21 @@ float ClusterTiles(const std::vector<gfx::Rect>& invalid_tiles, |
| namespace cc { |
| PicturePile::PicturePile() |
| - : is_suitable_for_gpu_rasterization_(true), |
| - pixel_record_distance_(kPixelDistanceToRecord) { |
| + : min_contents_scale_(0), |
| + slow_down_raster_scale_factor_for_debug_(0), |
| + contents_opaque_(false), |
| + contents_fill_bounds_completely_(false), |
| + clear_canvas_with_debug_color_(kDefaultClearCanvasSetting), |
| + has_any_recordings_(false), |
| + is_mask_(false), |
| + is_solid_color_(false), |
| + solid_color_(SK_ColorTRANSPARENT), |
| + pixel_record_distance_(kPixelDistanceToRecord), |
| + is_suitable_for_gpu_rasterization_(true) { |
| + tiling_.SetMaxTextureSize(gfx::Size(kBasePictureSize, kBasePictureSize)); |
| + tile_grid_info_.fTileInterval.setEmpty(); |
| + tile_grid_info_.fMargin.setEmpty(); |
| + tile_grid_info_.fOffset.setZero(); |
| } |
| PicturePile::~PicturePile() { |
| @@ -173,7 +204,7 @@ bool PicturePile::UpdateAndExpandInvalidation( |
| bool updated = false; |
| Region resize_invalidation; |
| - gfx::Size old_tiling_size = tiling_size(); |
| + gfx::Size old_tiling_size = GetSize(); |
| if (old_tiling_size != layer_size) { |
| tiling_.SetTilingSize(layer_size); |
| updated = true; |
| @@ -182,17 +213,17 @@ bool PicturePile::UpdateAndExpandInvalidation( |
| gfx::Rect interest_rect = visible_layer_rect; |
| interest_rect.Inset(-pixel_record_distance_, -pixel_record_distance_); |
| recorded_viewport_ = interest_rect; |
| - recorded_viewport_.Intersect(gfx::Rect(tiling_size())); |
| + recorded_viewport_.Intersect(gfx::Rect(GetSize())); |
| gfx::Rect interest_rect_over_tiles = |
| tiling_.ExpandRectToTileBounds(interest_rect); |
| gfx::Size min_tiling_size( |
| - std::min(tiling_size().width(), old_tiling_size.width()), |
| - std::min(tiling_size().height(), old_tiling_size.height())); |
| + std::min(GetSize().width(), old_tiling_size.width()), |
| + std::min(GetSize().height(), old_tiling_size.height())); |
| gfx::Size max_tiling_size( |
| - std::max(tiling_size().width(), old_tiling_size.width()), |
| - std::max(tiling_size().height(), old_tiling_size.height())); |
| + std::max(GetSize().width(), old_tiling_size.width()), |
| + std::max(GetSize().height(), old_tiling_size.height())); |
| if (old_tiling_size != layer_size) { |
| has_any_recordings_ = false; |
| @@ -388,7 +419,7 @@ bool PicturePile::UpdateAndExpandInvalidation( |
| // Detect cases where the full pile is invalidated, in this situation we |
| // can just drop/invalidate everything. |
| if (invalidation->Contains(gfx::Rect(old_tiling_size)) || |
| - invalidation->Contains(gfx::Rect(tiling_size()))) { |
| + invalidation->Contains(gfx::Rect(GetSize()))) { |
| for (auto& it : picture_map_) |
| updated = it.second.Invalidate(frame_number) || updated; |
| } else { |
| @@ -539,7 +570,7 @@ bool PicturePile::UpdateAndExpandInvalidation( |
| } |
| gfx::Size PicturePile::GetSize() const { |
| - return tiling_size(); |
| + return tiling_.tiling_size(); |
| } |
| void PicturePile::SetEmptyBounds() { |
| @@ -548,23 +579,51 @@ void PicturePile::SetEmptyBounds() { |
| } |
| void PicturePile::SetMinContentsScale(float min_contents_scale) { |
| - PicturePileBase::SetMinContentsScale(min_contents_scale); |
| + DCHECK(min_contents_scale); |
| + if (min_contents_scale_ == min_contents_scale) |
| + return; |
| + |
| + // Picture contents are played back scaled. When the final contents scale is |
| + // less than 1 (i.e. low res), then multiple recorded pixels will be used |
| + // to raster one final pixel. To avoid splitting a final pixel across |
| + // pictures (which would result in incorrect rasterization due to blending), a |
| + // buffer margin is added so that any picture can be snapped to integral |
| + // final pixels. |
| + // |
| + // For example, if a 1/4 contents scale is used, then that would be 3 buffer |
| + // pixels, since that's the minimum number of pixels to add so that resulting |
| + // content can be snapped to a four pixel aligned grid. |
| + int buffer_pixels = static_cast<int>(ceil(1 / min_contents_scale) - 1); |
| + buffer_pixels = std::max(0, buffer_pixels); |
| + SetBufferPixels(buffer_pixels); |
| + min_contents_scale_ = min_contents_scale; |
| +} |
| + |
| +// static |
| +void PicturePile::ComputeTileGridInfo(const gfx::Size& tile_grid_size, |
| + SkTileGridFactory::TileGridInfo* info) { |
| + DCHECK(info); |
| + info->fTileInterval.set(tile_grid_size.width() - 2 * kTileGridBorderPixels, |
| + tile_grid_size.height() - 2 * kTileGridBorderPixels); |
| + DCHECK_GT(info->fTileInterval.width(), 0); |
| + DCHECK_GT(info->fTileInterval.height(), 0); |
| + info->fMargin.set(kTileGridBorderPixels, kTileGridBorderPixels); |
| + // Offset the tile grid coordinate space to take into account the fact |
| + // that the top-most and left-most tiles do not have top and left borders |
| + // respectively. |
| + info->fOffset.set(-kTileGridBorderPixels, -kTileGridBorderPixels); |
| } |
| void PicturePile::SetTileGridSize(const gfx::Size& tile_grid_size) { |
| - PicturePileBase::SetTileGridSize(tile_grid_size); |
| + ComputeTileGridInfo(tile_grid_size, &tile_grid_info_); |
| } |
| void PicturePile::SetSlowdownRasterScaleFactor(int factor) { |
| slow_down_raster_scale_factor_for_debug_ = factor; |
| } |
| -void PicturePile::SetShowDebugPictureBorders(bool show) { |
| - show_debug_picture_borders_ = show; |
| -} |
| - |
| void PicturePile::SetIsMask(bool is_mask) { |
| - set_is_mask(is_mask); |
| + is_mask_ = is_mask; |
| } |
| void PicturePile::SetUnsuitableForGpuRasterizationForTesting() { |
| @@ -576,11 +635,11 @@ bool PicturePile::IsSuitableForGpuRasterization() const { |
| } |
| scoped_refptr<RasterSource> PicturePile::CreateRasterSource() const { |
| - return PicturePileImpl::CreateFromOther(this); |
| + return scoped_refptr<RasterSource>(PicturePileImpl::CreateFromOther(this)); |
|
danakj
2014/11/12 20:33:37
I don't think that you need to cast it like this?
|
| } |
| SkTileGridFactory::TileGridInfo PicturePile::GetTileGridInfoForTesting() const { |
| - return PicturePileBase::GetTileGridInfoForTesting(); |
| + return tile_grid_info_; |
| } |
| bool PicturePile::CanRasterSlowTileCheck(const gfx::Rect& layer_rect) const { |
| @@ -628,4 +687,81 @@ void PicturePile::DetermineIfSolidColor() { |
| is_solid_color_ = canvas.GetColorIfSolid(&solid_color_); |
| } |
| +gfx::Rect PicturePile::PaddedRect(const PictureMapKey& key) const { |
| + gfx::Rect tile = tiling_.TileBounds(key.first, key.second); |
| + return PadRect(tile); |
| +} |
| + |
| +gfx::Rect PicturePile::PadRect(const gfx::Rect& rect) const { |
| + gfx::Rect padded_rect = rect; |
| + padded_rect.Inset(-buffer_pixels(), -buffer_pixels(), -buffer_pixels(), |
| + -buffer_pixels()); |
| + return padded_rect; |
| +} |
| + |
| +void PicturePile::Clear() { |
| + picture_map_.clear(); |
| + recorded_viewport_ = gfx::Rect(); |
| + has_any_recordings_ = false; |
| + is_solid_color_ = false; |
| +} |
| + |
| +PicturePile::PictureInfo::PictureInfo() : last_frame_number_(0) { |
| +} |
| + |
| +PicturePile::PictureInfo::~PictureInfo() { |
| +} |
| + |
| +void PicturePile::PictureInfo::AdvanceInvalidationHistory(int frame_number) { |
| + DCHECK_GE(frame_number, last_frame_number_); |
| + if (frame_number == last_frame_number_) |
| + return; |
| + |
| + invalidation_history_ <<= (frame_number - last_frame_number_); |
| + last_frame_number_ = frame_number; |
| +} |
| + |
| +bool PicturePile::PictureInfo::Invalidate(int frame_number) { |
| + AdvanceInvalidationHistory(frame_number); |
| + invalidation_history_.set(0); |
| + |
| + bool did_invalidate = !!picture_.get(); |
| + picture_ = NULL; |
| + return did_invalidate; |
| +} |
| + |
| +bool PicturePile::PictureInfo::NeedsRecording(int frame_number, |
| + int distance_to_visible) { |
| + AdvanceInvalidationHistory(frame_number); |
| + |
| + // We only need recording if we don't have a picture. Furthermore, we only |
| + // need a recording if we're within frequent invalidation distance threshold |
| + // or the invalidation is not frequent enough (below invalidation frequency |
| + // threshold). |
| + return !picture_.get() && |
| + ((distance_to_visible <= kFrequentInvalidationDistanceThreshold) || |
| + (GetInvalidationFrequency() < kInvalidationFrequencyThreshold)); |
| +} |
| + |
| +void PicturePile::SetBufferPixels(int new_buffer_pixels) { |
| + if (new_buffer_pixels == buffer_pixels()) |
| + return; |
| + |
| + Clear(); |
| + tiling_.SetBorderTexels(new_buffer_pixels); |
| +} |
| + |
| +void PicturePile::PictureInfo::SetPicture(scoped_refptr<Picture> picture) { |
| + picture_ = picture; |
| +} |
| + |
| +const Picture* PicturePile::PictureInfo::GetPicture() const { |
| + return picture_.get(); |
| +} |
| + |
| +float PicturePile::PictureInfo::GetInvalidationFrequency() const { |
| + return invalidation_history_.count() / |
| + static_cast<float>(INVALIDATION_FRAMES_TRACKED); |
| +} |
| + |
| } // namespace cc |