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Side by Side Diff: Source/core/frame/FrameView.cpp

Issue 714083003: Revert "Move some scroll invalidations to the paint invalidation phase" (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: New test is not cross-platform due to text. Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 1998, 1999 Torben Weis <weis@kde.org> 2 * Copyright (C) 1998, 1999 Torben Weis <weis@kde.org>
3 * 1999 Lars Knoll <knoll@kde.org> 3 * 1999 Lars Knoll <knoll@kde.org>
4 * 1999 Antti Koivisto <koivisto@kde.org> 4 * 1999 Antti Koivisto <koivisto@kde.org>
5 * 2000 Dirk Mueller <mueller@kde.org> 5 * 2000 Dirk Mueller <mueller@kde.org>
6 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. 6 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
7 * (C) 2006 Graham Dennis (graham.dennis@gmail.com) 7 * (C) 2006 Graham Dennis (graham.dennis@gmail.com)
8 * (C) 2006 Alexey Proskuryakov (ap@nypop.com) 8 * (C) 2006 Alexey Proskuryakov (ap@nypop.com)
9 * Copyright (C) 2009 Google Inc. All rights reserved. 9 * Copyright (C) 2009 Google Inc. All rights reserved.
10 * 10 *
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1337 1337
1338 for (RenderLayer* child = layer->firstChild(); child; child = child->nextSib ling()) { 1338 for (RenderLayer* child = layer->firstChild(); child; child = child->nextSib ling()) {
1339 // Don't include paint invalidation rects for composited child layers; t hey will paint themselves and have a different origin. 1339 // Don't include paint invalidation rects for composited child layers; t hey will paint themselves and have a different origin.
1340 if (child->isPaintInvalidationContainer()) 1340 if (child->isPaintInvalidationContainer())
1341 continue; 1341 continue;
1342 1342
1343 setShouldDoFullPaintInvalidationIncludingNonCompositingDescendants(child ); 1343 setShouldDoFullPaintInvalidationIncludingNonCompositingDescendants(child );
1344 } 1344 }
1345 } 1345 }
1346 1346
1347 LayoutRect paintInvalidationRectIncludingNonCompositingDescendants(RenderLayer* layer)
1348 {
1349 LayoutRect paintInvalidationRect = layer->renderer()->previousPaintInvalidat ionRect();
1350 for (RenderLayer* child = layer->firstChild(); child; child = child->nextSib ling()) {
1351 // Don't include paint invalidation rects for composited child layers; t hey will paint themselves and have a different origin.
1352 if (child->isPaintInvalidationContainer())
1353 continue;
1354
1355 paintInvalidationRect.unite(paintInvalidationRectIncludingNonCompositing Descendants(child));
1356 }
1357 return paintInvalidationRect;
1358 }
1359
1347 bool FrameView::scrollContentsFastPath(const IntSize& scrollDelta) 1360 bool FrameView::scrollContentsFastPath(const IntSize& scrollDelta)
1348 { 1361 {
1349 if (!contentsInCompositedLayer() || hasSlowRepaintObjects()) 1362 if (!contentsInCompositedLayer() || hasSlowRepaintObjects())
1350 return false; 1363 return false;
1351 1364
1352 if (!m_viewportConstrainedObjects || m_viewportConstrainedObjects->isEmpty() ) { 1365 if (!m_viewportConstrainedObjects || m_viewportConstrainedObjects->isEmpty() ) {
1353 InspectorInstrumentation::didScroll(page()); 1366 InspectorInstrumentation::didScroll(page());
1354 return true; 1367 return true;
1355 } 1368 }
1356 1369
1370 Region regionToUpdate;
1357 for (const auto& viewportConstrainedObject : *m_viewportConstrainedObjects) { 1371 for (const auto& viewportConstrainedObject : *m_viewportConstrainedObjects) {
1358 RenderObject* renderer = viewportConstrainedObject; 1372 RenderObject* renderer = viewportConstrainedObject;
1359 ASSERT(renderer->style()->hasViewportConstrainedPosition()); 1373 ASSERT(renderer->style()->hasViewportConstrainedPosition());
1360 ASSERT(renderer->hasLayer()); 1374 ASSERT(renderer->hasLayer());
1361 RenderLayer* layer = toRenderBoxModelObject(renderer)->layer(); 1375 RenderLayer* layer = toRenderBoxModelObject(renderer)->layer();
1362 1376
1363 if (layer->isPaintInvalidationContainer()) 1377 if (layer->isPaintInvalidationContainer())
1364 continue; 1378 continue;
1365 1379
1366 if (layer->subtreeIsInvisible()) 1380 if (layer->subtreeIsInvisible())
1367 continue; 1381 continue;
1368 1382
1369 // If the fixed layer has a blur/drop-shadow filter applied on at least one of its parents, we cannot 1383 // If the fixed layer has a blur/drop-shadow filter applied on at least one of its parents, we cannot
1370 // scroll using the fast path, otherwise the outsets of the filter will be moved around the page. 1384 // scroll using the fast path, otherwise the outsets of the filter will be moved around the page.
1371 if (layer->hasAncestorWithFilterOutsets()) 1385 if (layer->hasAncestorWithFilterOutsets())
1372 return false; 1386 return false;
1373 1387
1374 setShouldDoFullPaintInvalidationIncludingNonCompositingDescendants(layer ); 1388 IntRect updateRect = pixelSnappedIntRect(paintInvalidationRectIncludingN onCompositingDescendants(layer));
1389
1390 const RenderLayerModelObject* repaintContainer = layer->renderer()->cont ainerForPaintInvalidation();
1391 if (repaintContainer && !repaintContainer->isRenderView()) {
1392 // Invalidate the old and new locations of fixed position elements t hat are not drawn into the RenderView.
1393 updateRect.moveBy(scrollPosition());
1394 IntRect previousRect = updateRect;
1395 previousRect.move(scrollDelta);
1396 // FIXME: Rather than uniting the rects, we should just issue both i nvalidations.
1397 updateRect.unite(previousRect);
1398 layer->renderer()->invalidatePaintUsingContainer(repaintContainer, u pdateRect, PaintInvalidationScroll);
1399 } else {
1400 // Coalesce the paint invalidations that will be issued to the rende rView.
1401 updateRect = contentsToRootView(updateRect);
1402 if (!updateRect.isEmpty())
1403 regionToUpdate.unite(updateRect);
1404 }
1375 } 1405 }
1376 1406
1377 InspectorInstrumentation::didScroll(page()); 1407 InspectorInstrumentation::didScroll(page());
1408
1409 // Invalidate the old and new locations of fixed position elements that are drawn into the RenderView.
1410 Vector<IntRect> subRectsToUpdate = regionToUpdate.rects();
1411 size_t viewportConstrainedObjectsCount = subRectsToUpdate.size();
1412 for (size_t i = 0; i < viewportConstrainedObjectsCount; ++i) {
1413 IntRect updateRect = subRectsToUpdate[i];
1414 IntRect scrolledRect = updateRect;
1415 scrolledRect.move(-scrollDelta);
1416 updateRect.unite(scrolledRect);
1417 // FIXME: We should be able to issue these invalidations separately and before we actually scroll.
1418 renderView()->setBackingNeedsPaintInvalidationInRect(rootViewToContents( updateRect), PaintInvalidationScroll);
1419 }
1420
1378 return true; 1421 return true;
1379 } 1422 }
1380 1423
1381 void FrameView::scrollContentsSlowPath(const IntRect& updateRect) 1424 void FrameView::scrollContentsSlowPath(const IntRect& updateRect)
1382 { 1425 {
1383 if (contentsInCompositedLayer()) { 1426 if (contentsInCompositedLayer()) {
1384 IntRect updateRect = visibleContentRect(); 1427 IntRect updateRect = visibleContentRect();
1385 ASSERT(renderView()); 1428 ASSERT(renderView());
1386 renderView()->invalidatePaintRectangle(updateRect); 1429 renderView()->invalidatePaintRectangle(updateRect);
1387 } 1430 }
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2547 InspectorInstrumentation::willUpdateLayerTree(m_frame.get()); 2590 InspectorInstrumentation::willUpdateLayerTree(m_frame.get());
2548 2591
2549 view->compositor()->updateIfNeededRecursive(); 2592 view->compositor()->updateIfNeededRecursive();
2550 2593
2551 if (view->compositor()->inCompositingMode() && m_frame->isLocalRoot()) 2594 if (view->compositor()->inCompositingMode() && m_frame->isLocalRoot())
2552 m_frame->page()->scrollingCoordinator()->updateAfterCompositingChang eIfNeeded(); 2595 m_frame->page()->scrollingCoordinator()->updateAfterCompositingChang eIfNeeded();
2553 2596
2554 updateCompositedSelectionBoundsIfNeeded(); 2597 updateCompositedSelectionBoundsIfNeeded();
2555 2598
2556 InspectorInstrumentation::didUpdateLayerTree(m_frame.get()); 2599 InspectorInstrumentation::didUpdateLayerTree(m_frame.get());
2600
2601 scrollContentsIfNeededRecursive();
2602
2603 invalidateTreeIfNeededRecursive();
2557 } 2604 }
2558 2605
2559 scrollContentsIfNeededRecursive();
2560
2561 if (view)
2562 invalidateTreeIfNeededRecursive();
2563
2564 ASSERT(lifecycle().state() == DocumentLifecycle::PaintInvalidationClean); 2606 ASSERT(lifecycle().state() == DocumentLifecycle::PaintInvalidationClean);
2565 } 2607 }
2566 2608
2567 void FrameView::updateLayoutAndStyleIfNeededRecursive() 2609 void FrameView::updateLayoutAndStyleIfNeededRecursive()
2568 { 2610 {
2569 // We have to crawl our entire tree looking for any FrameViews that need 2611 // We have to crawl our entire tree looking for any FrameViews that need
2570 // layout and make sure they are up to date. 2612 // layout and make sure they are up to date.
2571 // Mac actually tests for intersection with the dirty region and tries not t o 2613 // Mac actually tests for intersection with the dirty region and tries not t o
2572 // update layout for frames that are outside the dirty region. Not only doe s this seem 2614 // update layout for frames that are outside the dirty region. Not only doe s this seem
2573 // pointless (since those frames will have set a zero timer to layout anyway ), but 2615 // pointless (since those frames will have set a zero timer to layout anyway ), but
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3958 return; 4000 return;
3959 4001
3960 ScrollableArea::setScrollOrigin(origin); 4002 ScrollableArea::setScrollOrigin(origin);
3961 4003
3962 // Update if the scroll origin changes, since our position will be different if the content size did not change. 4004 // Update if the scroll origin changes, since our position will be different if the content size did not change.
3963 if (updatePositionAtAll && updatePositionSynchronously) 4005 if (updatePositionAtAll && updatePositionSynchronously)
3964 updateScrollbars(scrollOffsetDouble()); 4006 updateScrollbars(scrollOffsetDouble());
3965 } 4007 }
3966 4008
3967 } // namespace blink 4009 } // namespace blink
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