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| 1 /* | 1 /* |
| 2 * Copyright (C) 2008 Apple Inc. All rights reserved. | 2 * Copyright (C) 2008 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 */ | 27 */ |
| 28 | 28 |
| 29 #ifndef AXRenderObject_h | 29 #ifndef AXRenderObject_h |
| 30 #define AXRenderObject_h | 30 #define AXRenderObject_h |
| 31 | 31 |
| 32 #include "core/accessibility/AXNodeObject.h" | 32 #include "modules/accessibility/AXNodeObject.h" |
| 33 #include "platform/geometry/LayoutRect.h" | 33 #include "platform/geometry/LayoutRect.h" |
| 34 #include "wtf/Forward.h" | 34 #include "wtf/Forward.h" |
| 35 | 35 |
| 36 namespace blink { | 36 namespace blink { |
| 37 | 37 |
| 38 class AXSVGRoot; | 38 class AXSVGRoot; |
| 39 class Element; | 39 class Element; |
| 40 class FrameView; | 40 class FrameView; |
| 41 class HTMLAreaElement; | 41 class HTMLAreaElement; |
| 42 class IntPoint; | 42 class IntPoint; |
| (...skipping 176 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 219 VisibleSelection selection() const; | 219 VisibleSelection selection() const; |
| 220 int indexForVisiblePosition(const VisiblePosition&) const; | 220 int indexForVisiblePosition(const VisiblePosition&) const; |
| 221 void accessibilityChildrenFromAttribute(QualifiedName attr, AccessibilityChi
ldrenVector&) const; | 221 void accessibilityChildrenFromAttribute(QualifiedName attr, AccessibilityChi
ldrenVector&) const; |
| 222 }; | 222 }; |
| 223 | 223 |
| 224 DEFINE_AX_OBJECT_TYPE_CASTS(AXRenderObject, isAXRenderObject()); | 224 DEFINE_AX_OBJECT_TYPE_CASTS(AXRenderObject, isAXRenderObject()); |
| 225 | 225 |
| 226 } // namespace blink | 226 } // namespace blink |
| 227 | 227 |
| 228 #endif // AXRenderObject_h | 228 #endif // AXRenderObject_h |
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