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| 1 /* | |
| 2 * Copyright (C) 2011 Apple Inc. All rights reserved. | |
| 3 * | |
| 4 * Redistribution and use in source and binary forms, with or without | |
| 5 * modification, are permitted provided that the following conditions | |
| 6 * are met: | |
| 7 * | |
| 8 * 1. Redistributions of source code must retain the above copyright | |
| 9 * notice, this list of conditions and the following disclaimer. | |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | |
| 11 * notice, this list of conditions and the following disclaimer in the | |
| 12 * documentation and/or other materials provided with the distribution. | |
| 13 * | |
| 14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY | |
| 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| 16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| 17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY | |
| 18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
| 19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
| 20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | |
| 21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | |
| 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 24 */ | |
| 25 | |
| 26 #ifndef AXScrollView_h | |
| 27 #define AXScrollView_h | |
| 28 | |
| 29 #include "core/accessibility/AXObject.h" | |
| 30 | |
| 31 namespace blink { | |
| 32 | |
| 33 class AXScrollbar; | |
| 34 class Scrollbar; | |
| 35 class FrameView; | |
| 36 | |
| 37 class AXScrollView final : public AXObject { | |
| 38 public: | |
| 39 static PassRefPtr<AXScrollView> create(FrameView*); | |
| 40 virtual AccessibilityRole roleValue() const override { return ScrollAreaRole
; } | |
| 41 FrameView* scrollView() const { return m_scrollView; } | |
| 42 | |
| 43 virtual ~AXScrollView(); | |
| 44 virtual void detach() override; | |
| 45 | |
| 46 protected: | |
| 47 virtual ScrollableArea* getScrollableAreaIfScrollable() const override; | |
| 48 virtual void scrollTo(const IntPoint&) const override; | |
| 49 | |
| 50 private: | |
| 51 explicit AXScrollView(FrameView*); | |
| 52 | |
| 53 virtual bool computeAccessibilityIsIgnored() const override; | |
| 54 virtual bool isAXScrollView() const override { return true; } | |
| 55 virtual bool isEnabled() const override { return true; } | |
| 56 | |
| 57 virtual bool isAttachment() const override; | |
| 58 virtual Widget* widgetForAttachmentView() const override; | |
| 59 | |
| 60 virtual AXObject* scrollBar(AccessibilityOrientation) override; | |
| 61 virtual void addChildren() override; | |
| 62 virtual void clearChildren() override; | |
| 63 virtual AXObject* accessibilityHitTest(const IntPoint&) const override; | |
| 64 virtual void updateChildrenIfNecessary() override; | |
| 65 virtual void setNeedsToUpdateChildren() override { m_childrenDirty = true; } | |
| 66 void updateScrollbars(); | |
| 67 | |
| 68 virtual FrameView* documentFrameView() const override; | |
| 69 virtual LayoutRect elementRect() const override; | |
| 70 virtual AXObject* computeParent() const override; | |
| 71 virtual AXObject* computeParentIfExists() const override; | |
| 72 | |
| 73 AXObject* webAreaObject() const; | |
| 74 virtual AXObject* firstChild() const override { return webAreaObject(); } | |
| 75 AXScrollbar* addChildScrollbar(Scrollbar*); | |
| 76 void removeChildScrollbar(AXObject*); | |
| 77 | |
| 78 // FIXME: Oilpan: Frame/ScrollView is on the heap and its | |
| 79 // AXScrollView is detached&removed from the AX cache when the | |
| 80 // FrameView is disposed. Which clears m_scrollView, hence this | |
| 81 // bare pointer will not be stale, so the bare pointer use is safe | |
| 82 // & acceptable. | |
| 83 // | |
| 84 // However, it would be preferable to have it be normally traced | |
| 85 // as part of moving the AX objects to the heap. Temporarily using | |
| 86 // a Persistent risks creating a FrameView leak, and brings no | |
| 87 // real benefits overall. | |
| 88 FrameView* m_scrollView; | |
| 89 RefPtr<AXObject> m_horizontalScrollbar; | |
| 90 RefPtr<AXObject> m_verticalScrollbar; | |
| 91 bool m_childrenDirty; | |
| 92 }; | |
| 93 | |
| 94 DEFINE_AX_OBJECT_TYPE_CASTS(AXScrollView, isAXScrollView()); | |
| 95 | |
| 96 } // namespace blink | |
| 97 | |
| 98 #endif // AXScrollView_h | |
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