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Side by Side Diff: cc/trees/layer_tree_host_impl.h

Issue 713783002: Revert of Moving background animation ticking from LayerTreeHostImpl into the Scheduler. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@scheduler-timesource-refactor
Patch Set: Created 6 years, 1 month ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_ 5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_ 6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_
7 7
8 #include <list> 8 #include <list>
9 #include <set> 9 #include <set>
10 #include <string> 10 #include <string>
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38 #include "ui/gfx/geometry/rect.h" 38 #include "ui/gfx/geometry/rect.h"
39 39
40 namespace cc { 40 namespace cc {
41 41
42 class CompletionEvent; 42 class CompletionEvent;
43 class CompositorFrameMetadata; 43 class CompositorFrameMetadata;
44 class DebugRectHistory; 44 class DebugRectHistory;
45 class EvictionTilePriorityQueue; 45 class EvictionTilePriorityQueue;
46 class FrameRateCounter; 46 class FrameRateCounter;
47 class LayerImpl; 47 class LayerImpl;
48 class LayerTreeHostImplTimeSourceAdapter;
48 class LayerTreeImpl; 49 class LayerTreeImpl;
49 class MemoryHistory; 50 class MemoryHistory;
50 class PageScaleAnimation; 51 class PageScaleAnimation;
51 class PaintTimeCounter; 52 class PaintTimeCounter;
52 class PictureLayerImpl; 53 class PictureLayerImpl;
53 class RasterTilePriorityQueue; 54 class RasterTilePriorityQueue;
54 class RasterWorkerPool; 55 class RasterWorkerPool;
55 class RenderPassDrawQuad; 56 class RenderPassDrawQuad;
56 class RenderingStatsInstrumentation; 57 class RenderingStatsInstrumentation;
57 class ResourcePool; 58 class ResourcePool;
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181 void AppendRenderPass(scoped_ptr<RenderPass> render_pass) override; 182 void AppendRenderPass(scoped_ptr<RenderPass> render_pass) override;
182 }; 183 };
183 184
184 virtual void BeginMainFrameAborted(bool did_handle); 185 virtual void BeginMainFrameAborted(bool did_handle);
185 virtual void BeginCommit(); 186 virtual void BeginCommit();
186 virtual void CommitComplete(); 187 virtual void CommitComplete();
187 virtual void Animate(base::TimeTicks monotonic_time); 188 virtual void Animate(base::TimeTicks monotonic_time);
188 virtual void UpdateAnimationState(bool start_ready_animations); 189 virtual void UpdateAnimationState(bool start_ready_animations);
189 void ActivateAnimations(); 190 void ActivateAnimations();
190 void MainThreadHasStoppedFlinging(); 191 void MainThreadHasStoppedFlinging();
192 void UpdateBackgroundAnimateTicking(bool should_background_tick);
191 void DidAnimateScrollOffset(); 193 void DidAnimateScrollOffset();
192 void SetViewportDamage(const gfx::Rect& damage_rect); 194 void SetViewportDamage(const gfx::Rect& damage_rect);
193 195
194 virtual void ManageTiles(); 196 virtual void ManageTiles();
195 197
196 // Returns DRAW_SUCCESS unless problems occured preparing the frame, and we 198 // Returns DRAW_SUCCESS unless problems occured preparing the frame, and we
197 // should try to avoid displaying the frame. If PrepareToDraw is called, 199 // should try to avoid displaying the frame. If PrepareToDraw is called,
198 // DidDrawAllLayers must also be called, regardless of whether DrawLayers is 200 // DidDrawAllLayers must also be called, regardless of whether DrawLayers is
199 // called between the two. 201 // called between the two.
200 virtual DrawResult PrepareToDraw(FrameData* frame); 202 virtual DrawResult PrepareToDraw(FrameData* frame);
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321 return scroll_affects_scroll_handler_; 323 return scroll_affects_scroll_handler_;
322 } 324 }
323 void QueueSwapPromiseForMainThreadScrollUpdate( 325 void QueueSwapPromiseForMainThreadScrollUpdate(
324 scoped_ptr<SwapPromise> swap_promise); 326 scoped_ptr<SwapPromise> swap_promise);
325 327
326 bool IsActivelyScrolling() const; 328 bool IsActivelyScrolling() const;
327 329
328 virtual void SetVisible(bool visible); 330 virtual void SetVisible(bool visible);
329 bool visible() const { return visible_; } 331 bool visible() const { return visible_; }
330 332
331 bool AnimationsAreVisible() { return visible() && CanDraw(); }
332
333 void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); } 333 void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); }
334 void SetNeedsRedraw(); 334 void SetNeedsRedraw();
335 335
336 ManagedMemoryPolicy ActualManagedMemoryPolicy() const; 336 ManagedMemoryPolicy ActualManagedMemoryPolicy() const;
337 337
338 size_t memory_allocation_limit_bytes() const; 338 size_t memory_allocation_limit_bytes() const;
339 int memory_allocation_priority_cutoff() const; 339 int memory_allocation_priority_cutoff() const;
340 340
341 void SetViewportSize(const gfx::Size& device_viewport_size); 341 void SetViewportSize(const gfx::Size& device_viewport_size);
342 gfx::Size device_viewport_size() const { return device_viewport_size_; } 342 gfx::Size device_viewport_size() const { return device_viewport_size_; }
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500 Proxy* proxy, 500 Proxy* proxy,
501 RenderingStatsInstrumentation* rendering_stats_instrumentation, 501 RenderingStatsInstrumentation* rendering_stats_instrumentation,
502 SharedBitmapManager* shared_bitmap_manager, 502 SharedBitmapManager* shared_bitmap_manager,
503 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, 503 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
504 int id); 504 int id);
505 505
506 void UpdateViewportContainerSizes(); 506 void UpdateViewportContainerSizes();
507 507
508 // Virtual for testing. 508 // Virtual for testing.
509 virtual void AnimateLayers(base::TimeTicks monotonic_time); 509 virtual void AnimateLayers(base::TimeTicks monotonic_time);
510 virtual base::TimeDelta LowFrequencyAnimationInterval() const;
511
510 const AnimationRegistrar::AnimationControllerMap& 512 const AnimationRegistrar::AnimationControllerMap&
511 active_animation_controllers() const { 513 active_animation_controllers() const {
512 return animation_registrar_->active_animation_controllers(); 514 return animation_registrar_->active_animation_controllers();
513 } 515 }
514 516
515 bool manage_tiles_needed() const { return tile_priorities_dirty_; } 517 bool manage_tiles_needed() const { return tile_priorities_dirty_; }
516 518
517 LayerTreeHostImplClient* client_; 519 LayerTreeHostImplClient* client_;
518 Proxy* proxy_; 520 Proxy* proxy_;
519 521
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638 gfx::Vector2dF accumulated_root_overscroll_; 640 gfx::Vector2dF accumulated_root_overscroll_;
639 641
640 bool pinch_gesture_active_; 642 bool pinch_gesture_active_;
641 bool pinch_gesture_end_should_clear_scrolling_layer_; 643 bool pinch_gesture_end_should_clear_scrolling_layer_;
642 gfx::Point previous_pinch_anchor_; 644 gfx::Point previous_pinch_anchor_;
643 645
644 scoped_ptr<TopControlsManager> top_controls_manager_; 646 scoped_ptr<TopControlsManager> top_controls_manager_;
645 647
646 scoped_ptr<PageScaleAnimation> page_scale_animation_; 648 scoped_ptr<PageScaleAnimation> page_scale_animation_;
647 649
650 // This is used for ticking animations slowly when hidden.
651 scoped_ptr<LayerTreeHostImplTimeSourceAdapter> time_source_client_adapter_;
652
648 scoped_ptr<FrameRateCounter> fps_counter_; 653 scoped_ptr<FrameRateCounter> fps_counter_;
649 scoped_ptr<PaintTimeCounter> paint_time_counter_; 654 scoped_ptr<PaintTimeCounter> paint_time_counter_;
650 scoped_ptr<MemoryHistory> memory_history_; 655 scoped_ptr<MemoryHistory> memory_history_;
651 scoped_ptr<DebugRectHistory> debug_rect_history_; 656 scoped_ptr<DebugRectHistory> debug_rect_history_;
652 657
653 scoped_ptr<TextureMailboxDeleter> texture_mailbox_deleter_; 658 scoped_ptr<TextureMailboxDeleter> texture_mailbox_deleter_;
654 659
655 // The maximum memory that would be used by the prioritized resource 660 // The maximum memory that would be used by the prioritized resource
656 // manager, if there were no limit on memory usage. 661 // manager, if there were no limit on memory usage.
657 size_t max_memory_needed_bytes_; 662 size_t max_memory_needed_bytes_;
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713 std::vector<PictureLayerImpl::Pair> picture_layer_pairs_; 718 std::vector<PictureLayerImpl::Pair> picture_layer_pairs_;
714 719
715 bool requires_high_res_to_draw_; 720 bool requires_high_res_to_draw_;
716 721
717 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl); 722 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
718 }; 723 };
719 724
720 } // namespace cc 725 } // namespace cc
721 726
722 #endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_ 727 #endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_
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