Index: content/common/gpu/media/dxva_video_decode_accelerator.cc |
diff --git a/content/common/gpu/media/dxva_video_decode_accelerator.cc b/content/common/gpu/media/dxva_video_decode_accelerator.cc |
index c5cc291c026105c043da00d83f754f968e9eb4c1..530358e155f6c2811b1c184fc2f682aa4f0ec0a5 100644 |
--- a/content/common/gpu/media/dxva_video_decode_accelerator.cc |
+++ b/content/common/gpu/media/dxva_video_decode_accelerator.cc |
@@ -323,7 +323,7 @@ bool DXVAVideoDecodeAccelerator::DXVAPictureBuffer:: |
glBindTexture(GL_TEXTURE_2D, picture_buffer_.texture_id()); |
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
base::win::ScopedComPtr<IDirect3DSurface9> d3d_surface; |
hr = decoding_texture_->GetSurfaceLevel(0, d3d_surface.Receive()); |
@@ -362,7 +362,7 @@ bool DXVAVideoDecodeAccelerator::DXVAPictureBuffer:: |
egl_display, |
decoding_surface_, |
EGL_BACK_BUFFER); |
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
glBindTexture(GL_TEXTURE_2D, current_texture); |
return true; |
} |