| Index: content/common/gpu/media/dxva_video_decode_accelerator.cc
|
| diff --git a/content/common/gpu/media/dxva_video_decode_accelerator.cc b/content/common/gpu/media/dxva_video_decode_accelerator.cc
|
| index c5cc291c026105c043da00d83f754f968e9eb4c1..530358e155f6c2811b1c184fc2f682aa4f0ec0a5 100644
|
| --- a/content/common/gpu/media/dxva_video_decode_accelerator.cc
|
| +++ b/content/common/gpu/media/dxva_video_decode_accelerator.cc
|
| @@ -323,7 +323,7 @@ bool DXVAVideoDecodeAccelerator::DXVAPictureBuffer::
|
|
|
| glBindTexture(GL_TEXTURE_2D, picture_buffer_.texture_id());
|
|
|
| - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
|
| base::win::ScopedComPtr<IDirect3DSurface9> d3d_surface;
|
| hr = decoding_texture_->GetSurfaceLevel(0, d3d_surface.Receive());
|
| @@ -362,7 +362,7 @@ bool DXVAVideoDecodeAccelerator::DXVAPictureBuffer::
|
| egl_display,
|
| decoding_surface_,
|
| EGL_BACK_BUFFER);
|
| - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
| glBindTexture(GL_TEXTURE_2D, current_texture);
|
| return true;
|
| }
|
|
|