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1 /* | 1 /* |
2 * (C) 1999 Lars Knoll (knoll@kde.org) | 2 * (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 2000 Dirk Mueller (mueller@kde.org) | 3 * (C) 2000 Dirk Mueller (mueller@kde.org) |
4 * Copyright (C) 2004, 2005, 2006, 2009, 2010, 2011 Apple Inc. All rights reserv
ed. | 4 * Copyright (C) 2004, 2005, 2006, 2009, 2010, 2011 Apple Inc. All rights reserv
ed. |
5 * | 5 * |
6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
10 * | 10 * |
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24 #define InlineTextBox_h | 24 #define InlineTextBox_h |
25 | 25 |
26 #include "core/rendering/InlineBox.h" | 26 #include "core/rendering/InlineBox.h" |
27 #include "core/rendering/RenderText.h" // so textRenderer() can be inline | 27 #include "core/rendering/RenderText.h" // so textRenderer() can be inline |
28 #include "platform/fonts/TextBlob.h" | 28 #include "platform/fonts/TextBlob.h" |
29 #include "platform/text/TextRun.h" | 29 #include "platform/text/TextRun.h" |
30 #include "wtf/Forward.h" | 30 #include "wtf/Forward.h" |
31 | 31 |
32 namespace blink { | 32 namespace blink { |
33 | 33 |
34 struct CompositionUnderline; | |
35 class DocumentMarker; | 34 class DocumentMarker; |
36 class GraphicsContext; | 35 class GraphicsContext; |
37 | 36 |
38 const unsigned short cNoTruncation = USHRT_MAX; | 37 const unsigned short cNoTruncation = USHRT_MAX; |
39 const unsigned short cFullTruncation = USHRT_MAX - 1; | 38 const unsigned short cFullTruncation = USHRT_MAX - 1; |
40 | 39 |
41 class InlineTextBox : public InlineBox { | 40 class InlineTextBox : public InlineBox { |
42 public: | 41 public: |
43 InlineTextBox(RenderObject& obj, int start, unsigned short length) | 42 InlineTextBox(RenderObject& obj, int start, unsigned short length) |
44 : InlineBox(obj) | 43 : InlineBox(obj) |
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180 | 179 |
181 inline AffineTransform InlineTextBox::rotation(const FloatRect& boxRect, Rotatio
nDirection rotationDirection) | 180 inline AffineTransform InlineTextBox::rotation(const FloatRect& boxRect, Rotatio
nDirection rotationDirection) |
182 { | 181 { |
183 return rotationDirection == Clockwise ? AffineTransform(0, 1, -1, 0, boxRect
.x() + boxRect.maxY(), boxRect.maxY() - boxRect.x()) | 182 return rotationDirection == Clockwise ? AffineTransform(0, 1, -1, 0, boxRect
.x() + boxRect.maxY(), boxRect.maxY() - boxRect.x()) |
184 : AffineTransform(0, -1, 1, 0, boxRect.x() - boxRect.maxY(), boxRect.x()
+ boxRect.maxY()); | 183 : AffineTransform(0, -1, 1, 0, boxRect.x() - boxRect.maxY(), boxRect.x()
+ boxRect.maxY()); |
185 } | 184 } |
186 | 185 |
187 } // namespace blink | 186 } // namespace blink |
188 | 187 |
189 #endif // InlineTextBox_h | 188 #endif // InlineTextBox_h |
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