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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/ozone/public/gpu_platform_support.h" | 5 #include "ui/ozone/public/gpu_platform_support.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "ui/ozone/ozone_export.h" | 8 #include "ui/ozone/ozone_export.h" |
9 | 9 |
10 namespace ui { | 10 namespace ui { |
11 | 11 |
12 namespace { | 12 namespace { |
13 | 13 |
14 // No-op implementation of GpuPlatformSupport. | 14 // No-op implementation of GpuPlatformSupport. |
15 class StubGpuPlatformSupport : public GpuPlatformSupport { | 15 class StubGpuPlatformSupport : public GpuPlatformSupport { |
16 public: | 16 public: |
17 // GpuPlatformSupport: | 17 // GpuPlatformSupport: |
18 void OnChannelEstablished(IPC::Sender* sender) override {} | 18 void OnChannelEstablished(IPC::Sender* sender) override {} |
19 bool OnMessageReceived(const IPC::Message&) override { return false; } | 19 bool OnMessageReceived(const IPC::Message&) override { return false; } |
| 20 void RelinquishGpuResources(const base::Closure& callback) override; |
20 }; | 21 }; |
21 | 22 |
| 23 void StubGpuPlatformSupport::RelinquishGpuResources( |
| 24 const base::Closure& callback) { |
| 25 callback.Run(); |
| 26 } |
| 27 |
22 } // namespace | 28 } // namespace |
23 | 29 |
24 GpuPlatformSupport::GpuPlatformSupport() { | 30 GpuPlatformSupport::GpuPlatformSupport() { |
25 } | 31 } |
26 | 32 |
27 GpuPlatformSupport::~GpuPlatformSupport() { | 33 GpuPlatformSupport::~GpuPlatformSupport() { |
28 } | 34 } |
29 | 35 |
30 GpuPlatformSupport* CreateStubGpuPlatformSupport() { | 36 GpuPlatformSupport* CreateStubGpuPlatformSupport() { |
31 return new StubGpuPlatformSupport; | 37 return new StubGpuPlatformSupport; |
32 } | 38 } |
33 | 39 |
34 } // namespace ui | 40 } // namespace ui |
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