| Index: Source/core/rendering/RenderBlock.cpp
|
| diff --git a/Source/core/rendering/RenderBlock.cpp b/Source/core/rendering/RenderBlock.cpp
|
| index 182dc6a13586b6f5aa6979b058f1bb34642d9eef..01828a11a386acf151a0fd570b615d77a67acf45 100644
|
| --- a/Source/core/rendering/RenderBlock.cpp
|
| +++ b/Source/core/rendering/RenderBlock.cpp
|
| @@ -4019,7 +4019,7 @@ LayoutRect RenderBlock::localCaretRect(InlineBox* inlineBox, int caretOffset, La
|
| return caretRect;
|
| }
|
|
|
| -void RenderBlock::addFocusRingRects(Vector<LayoutRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer) const
|
| +void RenderBlock::addFocusRingRects(Vector<LayoutRect>& rects, const LayoutPoint& additionalOffset) const
|
| {
|
| // For blocks inside inlines, we go ahead and include margins so that we run right up to the
|
| // inline boxes above and below us (thus getting merged with them to form a single irregular
|
| @@ -4049,11 +4049,11 @@ void RenderBlock::addFocusRingRects(Vector<LayoutRect>& rects, const LayoutPoint
|
| rects.append(rect);
|
| }
|
|
|
| - addChildFocusRingRects(rects, additionalOffset, paintContainer);
|
| + addChildFocusRingRects(rects, additionalOffset);
|
| }
|
|
|
| if (inlineElementContinuation())
|
| - inlineElementContinuation()->addFocusRingRects(rects, additionalOffset + (inlineElementContinuation()->containingBlock()->location() - location()), paintContainer);
|
| + inlineElementContinuation()->addFocusRingRects(rects, additionalOffset + (inlineElementContinuation()->containingBlock()->location() - location()));
|
| }
|
|
|
| void RenderBlock::computeSelfHitTestRects(Vector<LayoutRect>& rects, const LayoutPoint& layerOffset) const
|
|
|