| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (c) 2009, Google Inc. All rights reserved. | 2 * Copyright (c) 2009, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 100 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 111 RenderObject::styleDidChange(diff, oldStyle); | 111 RenderObject::styleDidChange(diff, oldStyle); |
| 112 SVGResourcesCache::clientStyleChanged(this, diff, style()); | 112 SVGResourcesCache::clientStyleChanged(this, diff, style()); |
| 113 } | 113 } |
| 114 | 114 |
| 115 bool RenderSVGModelObject::nodeAtPoint(const HitTestRequest&, HitTestResult&, co
nst HitTestLocation&, const LayoutPoint&, HitTestAction) | 115 bool RenderSVGModelObject::nodeAtPoint(const HitTestRequest&, HitTestResult&, co
nst HitTestLocation&, const LayoutPoint&, HitTestAction) |
| 116 { | 116 { |
| 117 ASSERT_NOT_REACHED(); | 117 ASSERT_NOT_REACHED(); |
| 118 return false; | 118 return false; |
| 119 } | 119 } |
| 120 | 120 |
| 121 // The SVG addFocusRingRects() method adds rects in local coordinates so the def
ault absoluteFocusRingQuads | 121 // The SVG addFocusRingRects() method adds rects in local coordinates so the def
ault absoluteFocusRingBoundingBoxRect |
| 122 // returns incorrect values for SVG objects. Overriding this method provides acc
ess to the absolute bounds. | 122 // returns incorrect values for SVG objects. Overriding this method provides acc
ess to the absolute bounds. |
| 123 void RenderSVGModelObject::absoluteFocusRingQuads(Vector<FloatQuad>& quads) | 123 IntRect RenderSVGModelObject::absoluteFocusRingBoundingBoxRect() const |
| 124 { | 124 { |
| 125 quads.append(localToAbsoluteQuad(FloatQuad(paintInvalidationRectInLocalCoord
inates()))); | 125 return localToAbsoluteQuad(FloatQuad(paintInvalidationRectInLocalCoordinates
())).enclosingBoundingBox(); |
| 126 } | 126 } |
| 127 | 127 |
| 128 void RenderSVGModelObject::invalidateTreeIfNeeded(const PaintInvalidationState&
paintInvalidationState) | 128 void RenderSVGModelObject::invalidateTreeIfNeeded(const PaintInvalidationState&
paintInvalidationState) |
| 129 { | 129 { |
| 130 ASSERT(!needsLayout()); | 130 ASSERT(!needsLayout()); |
| 131 | 131 |
| 132 // If we didn't need paint invalidation then our children don't need as well
. | 132 // If we didn't need paint invalidation then our children don't need as well
. |
| 133 // Skip walking down the tree as everything should be fine below us. | 133 // Skip walking down the tree as everything should be fine below us. |
| 134 if (!shouldCheckForPaintInvalidation(paintInvalidationState)) | 134 if (!shouldCheckForPaintInvalidation(paintInvalidationState)) |
| 135 return; | 135 return; |
| 136 | 136 |
| 137 invalidatePaintIfNeeded(paintInvalidationState, paintInvalidationState.paint
InvalidationContainer()); | 137 invalidatePaintIfNeeded(paintInvalidationState, paintInvalidationState.paint
InvalidationContainer()); |
| 138 clearPaintInvalidationState(paintInvalidationState); | 138 clearPaintInvalidationState(paintInvalidationState); |
| 139 | 139 |
| 140 PaintInvalidationState childPaintInvalidationState(paintInvalidationState, *
this); | 140 PaintInvalidationState childPaintInvalidationState(paintInvalidationState, *
this); |
| 141 invalidatePaintOfSubtreesIfNeeded(childPaintInvalidationState); | 141 invalidatePaintOfSubtreesIfNeeded(childPaintInvalidationState); |
| 142 } | 142 } |
| 143 | 143 |
| 144 } // namespace blink | 144 } // namespace blink |
| OLD | NEW |