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Issue 711453004: absoluteFocusRingQuads() => absoluteFocusRingBoundingBoxRect() (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) 3 * (C) 2000 Antti Koivisto (koivisto@kde.org)
4 * (C) 2000 Dirk Mueller (mueller@kde.org) 4 * (C) 2000 Dirk Mueller (mueller@kde.org)
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved. 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved.
7 * Copyright (C) 2009 Google Inc. All rights reserved. 7 * Copyright (C) 2009 Google Inc. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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777 777
778 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint&) const { } 778 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint&) const { }
779 779
780 IntRect absoluteBoundingBoxRect() const; 780 IntRect absoluteBoundingBoxRect() const;
781 // FIXME: This function should go away eventually 781 // FIXME: This function should go away eventually
782 IntRect absoluteBoundingBoxRectIgnoringTransforms() const; 782 IntRect absoluteBoundingBoxRectIgnoringTransforms() const;
783 783
784 // Build an array of quads in absolute coords for line boxes 784 // Build an array of quads in absolute coords for line boxes
785 virtual void absoluteQuads(Vector<FloatQuad>&, bool* /*wasFixed*/ = 0) const { } 785 virtual void absoluteQuads(Vector<FloatQuad>&, bool* /*wasFixed*/ = 0) const { }
786 786
787 virtual void absoluteFocusRingQuads(Vector<FloatQuad>&); 787 virtual IntRect absoluteFocusRingBoundingBoxRect() const;
788 788
789 static FloatRect absoluteBoundingBoxRectForRange(const Range*); 789 static FloatRect absoluteBoundingBoxRectForRange(const Range*);
790 790
791 // the rect that will be painted if this object is passed as the paintingRoo t 791 // the rect that will be painted if this object is passed as the paintingRoo t
792 LayoutRect paintingRootRect(LayoutRect& topLevelRect); 792 LayoutRect paintingRootRect(LayoutRect& topLevelRect);
793 793
794 virtual LayoutUnit minPreferredLogicalWidth() const { return 0; } 794 virtual LayoutUnit minPreferredLogicalWidth() const { return 0; }
795 virtual LayoutUnit maxPreferredLogicalWidth() const { return 0; } 795 virtual LayoutUnit maxPreferredLogicalWidth() const { return 0; }
796 796
797 RenderStyle* style() const { return m_style.get(); } 797 RenderStyle* style() const { return m_style.get(); }
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1616 void showTree(const blink::RenderObject*); 1616 void showTree(const blink::RenderObject*);
1617 void showLineTree(const blink::RenderObject*); 1617 void showLineTree(const blink::RenderObject*);
1618 void showRenderTree(const blink::RenderObject* object1); 1618 void showRenderTree(const blink::RenderObject* object1);
1619 // We don't make object2 an optional parameter so that showRenderTree 1619 // We don't make object2 an optional parameter so that showRenderTree
1620 // can be called from gdb easily. 1620 // can be called from gdb easily.
1621 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec t* object2); 1621 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec t* object2);
1622 1622
1623 #endif 1623 #endif
1624 1624
1625 #endif // RenderObject_h 1625 #endif // RenderObject_h
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