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1 /* | 1 /* |
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) | 3 * (C) 2000 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2000 Dirk Mueller (mueller@kde.org) | 4 * (C) 2000 Dirk Mueller (mueller@kde.org) |
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) | 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) |
6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r
ights reserved. | 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r
ights reserved. |
7 * Copyright (C) 2009 Google Inc. All rights reserved. | 7 * Copyright (C) 2009 Google Inc. All rights reserved. |
8 * | 8 * |
9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
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777 | 777 |
778 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint&) const { } | 778 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint&) const { } |
779 | 779 |
780 IntRect absoluteBoundingBoxRect() const; | 780 IntRect absoluteBoundingBoxRect() const; |
781 // FIXME: This function should go away eventually | 781 // FIXME: This function should go away eventually |
782 IntRect absoluteBoundingBoxRectIgnoringTransforms() const; | 782 IntRect absoluteBoundingBoxRectIgnoringTransforms() const; |
783 | 783 |
784 // Build an array of quads in absolute coords for line boxes | 784 // Build an array of quads in absolute coords for line boxes |
785 virtual void absoluteQuads(Vector<FloatQuad>&, bool* /*wasFixed*/ = 0) const
{ } | 785 virtual void absoluteQuads(Vector<FloatQuad>&, bool* /*wasFixed*/ = 0) const
{ } |
786 | 786 |
787 virtual void absoluteFocusRingQuads(Vector<FloatQuad>&); | 787 virtual IntRect absoluteFocusRingBoundingBoxRect() const; |
788 | 788 |
789 static FloatRect absoluteBoundingBoxRectForRange(const Range*); | 789 static FloatRect absoluteBoundingBoxRectForRange(const Range*); |
790 | 790 |
791 // the rect that will be painted if this object is passed as the paintingRoo
t | 791 // the rect that will be painted if this object is passed as the paintingRoo
t |
792 LayoutRect paintingRootRect(LayoutRect& topLevelRect); | 792 LayoutRect paintingRootRect(LayoutRect& topLevelRect); |
793 | 793 |
794 virtual LayoutUnit minPreferredLogicalWidth() const { return 0; } | 794 virtual LayoutUnit minPreferredLogicalWidth() const { return 0; } |
795 virtual LayoutUnit maxPreferredLogicalWidth() const { return 0; } | 795 virtual LayoutUnit maxPreferredLogicalWidth() const { return 0; } |
796 | 796 |
797 RenderStyle* style() const { return m_style.get(); } | 797 RenderStyle* style() const { return m_style.get(); } |
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1616 void showTree(const blink::RenderObject*); | 1616 void showTree(const blink::RenderObject*); |
1617 void showLineTree(const blink::RenderObject*); | 1617 void showLineTree(const blink::RenderObject*); |
1618 void showRenderTree(const blink::RenderObject* object1); | 1618 void showRenderTree(const blink::RenderObject* object1); |
1619 // We don't make object2 an optional parameter so that showRenderTree | 1619 // We don't make object2 an optional parameter so that showRenderTree |
1620 // can be called from gdb easily. | 1620 // can be called from gdb easily. |
1621 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec
t* object2); | 1621 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec
t* object2); |
1622 | 1622 |
1623 #endif | 1623 #endif |
1624 | 1624 |
1625 #endif // RenderObject_h | 1625 #endif // RenderObject_h |
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