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Side by Side Diff: Source/core/rendering/RenderObject.cpp

Issue 711453004: absoluteFocusRingQuads() => absoluteFocusRingBoundingBoxRect() (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2000 Dirk Mueller (mueller@kde.org) 4 * (C) 2000 Dirk Mueller (mueller@kde.org)
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
6 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2011 Apple Inc. All rights reserv ed. 6 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2011 Apple Inc. All rights reserv ed.
7 * Copyright (C) 2009 Google Inc. All rights reserved. 7 * Copyright (C) 2009 Google Inc. All rights reserved.
8 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo bile.com/) 8 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo bile.com/)
9 * 9 *
10 * This library is free software; you can redistribute it and/or 10 * This library is free software; you can redistribute it and/or
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1021 size_t n = rects.size(); 1021 size_t n = rects.size();
1022 if (!n) 1022 if (!n)
1023 return IntRect(); 1023 return IntRect();
1024 1024
1025 LayoutRect result = rects[0]; 1025 LayoutRect result = rects[0];
1026 for (size_t i = 1; i < n; ++i) 1026 for (size_t i = 1; i < n; ++i)
1027 result.unite(rects[i]); 1027 result.unite(rects[i]);
1028 return pixelSnappedIntRect(result); 1028 return pixelSnappedIntRect(result);
1029 } 1029 }
1030 1030
1031 void RenderObject::absoluteFocusRingQuads(Vector<FloatQuad>& quads) 1031 IntRect RenderObject::absoluteFocusRingBoundingBoxRect() const
1032 { 1032 {
1033 Vector<LayoutRect> rects; 1033 Vector<LayoutRect> rects;
1034 const RenderLayerModelObject* container = containerForPaintInvalidation(); 1034 const RenderLayerModelObject* container = containerForPaintInvalidation();
1035 addFocusRingRects(rects, LayoutPoint(localToContainerPoint(FloatPoint(), con tainer)), container); 1035 addFocusRingRects(rects, LayoutPoint(localToContainerPoint(FloatPoint(), con tainer)), container);
1036 size_t count = rects.size(); 1036 return container->localToAbsoluteQuad(FloatQuad(unionRect(rects))).enclosing BoundingBox();
1037 for (size_t i = 0; i < count; ++i)
1038 quads.append(container->localToAbsoluteQuad(FloatQuad(rects[i])));
1039 } 1037 }
1040 1038
1041 FloatRect RenderObject::absoluteBoundingBoxRectForRange(const Range* range) 1039 FloatRect RenderObject::absoluteBoundingBoxRectForRange(const Range* range)
1042 { 1040 {
1043 if (!range || !range->startContainer()) 1041 if (!range || !range->startContainer())
1044 return FloatRect(); 1042 return FloatRect();
1045 1043
1046 range->ownerDocument().updateLayout(); 1044 range->ownerDocument().updateLayout();
1047 1045
1048 Vector<FloatQuad> quads; 1046 Vector<FloatQuad> quads;
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3187 { 3185 {
3188 if (object1) { 3186 if (object1) {
3189 const blink::RenderObject* root = object1; 3187 const blink::RenderObject* root = object1;
3190 while (root->parent()) 3188 while (root->parent())
3191 root = root->parent(); 3189 root = root->parent();
3192 root->showRenderTreeAndMark(object1, "*", object2, "-", 0); 3190 root->showRenderTreeAndMark(object1, "*", object2, "-", 0);
3193 } 3191 }
3194 } 3192 }
3195 3193
3196 #endif 3194 #endif
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