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Side by Side Diff: src/ia32/macro-assembler-ia32.h

Issue 7113012: Call a stub for the write barrier on ARM. This is a step (Closed) Base URL: http://v8.googlecode.com/svn/branches/experimental/gc/
Patch Set: '' Created 9 years, 6 months ago
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1 // Copyright 2011 the V8 project authors. All rights reserved. 1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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92 Condition cc, 92 Condition cc,
93 Label* condition_met, 93 Label* condition_met,
94 Label::Distance condition_met_distance = Label::kFar); 94 Label::Distance condition_met_distance = Label::kFar);
95 95
96 void InNewSpace(Register object, 96 void InNewSpace(Register object,
97 Register scratch, 97 Register scratch,
98 Condition cc, 98 Condition cc,
99 Label* condition_met, 99 Label* condition_met,
100 Label::Distance condition_met_distance = Label::kFar); 100 Label::Distance condition_met_distance = Label::kFar);
101 101
102 // Check if an object has a given incremental marking colour. Also uses ecx! 102 // Check if an object has a given incremental marking color. Also uses ecx!
103 // The colour bits are found by splitting the address at the bit offset 103 // The color bits are found by splitting the address at the bit offset
104 // indicated by the mask: bits that are zero in the mask are used for the 104 // indicated by the mask: bits that are zero in the mask are used for the
105 // address of the bitmap, and bits that are one in the mask are used for the 105 // address of the bitmap, and bits that are one in the mask are used for the
106 // index of the bit. 106 // index of the bit.
107 void HasColour(Register object, 107 void HasColor(Register object,
108 Register scratch0, 108 Register scratch0,
109 Register scratch1, 109 Register scratch1,
110 Label* has_colour, 110 Label* has_color,
111 Label::Distance has_colour_distance, 111 Label::Distance has_color_distance,
112 int first_bit, 112 int first_bit,
113 int second_bit); 113 int second_bit);
114 114
115 void IsBlack(Register object, 115 void IsBlack(Register object,
116 Register scratch0, 116 Register scratch0,
117 Register scratch1, 117 Register scratch1,
118 Label* is_black, 118 Label* is_black,
119 Label::Distance is_black_distance = Label::kFar); 119 Label::Distance is_black_distance = Label::kFar);
120 120
121 // Checks the colour of an object. If the object is already grey or black 121 // Checks the color of an object. If the object is already grey or black
122 // then we just fall through, since it is already live. If it is white and 122 // then we just fall through, since it is already live. If it is white and
123 // we can determine that it doesn't need to be scanned, then we just mark it 123 // we can determine that it doesn't need to be scanned, then we just mark it
124 // black and fall through. For the rest we jump to the label so the 124 // black and fall through. For the rest we jump to the label so the
125 // incremental marker can fix its assumptions. 125 // incremental marker can fix its assumptions.
126 void EnsureNotWhite(Register object, 126 void EnsureNotWhite(Register object,
127 Register scratch1, 127 Register scratch1,
128 Register scratch2, 128 Register scratch2,
129 Label* object_is_white_and_not_data, 129 Label* object_is_white_and_not_data,
130 Label::Distance distance); 130 Label::Distance distance);
131 131
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781 // NULL if gc_allowed. Does not perform a GC if !gc_allowed, and 781 // NULL if gc_allowed. Does not perform a GC if !gc_allowed, and
782 // possibly returns a failure object indicating an allocation failure. 782 // possibly returns a failure object indicating an allocation failure.
783 MUST_USE_RESULT MaybeObject* PopHandleScopeHelper(Register saved, 783 MUST_USE_RESULT MaybeObject* PopHandleScopeHelper(Register saved,
784 Register scratch, 784 Register scratch,
785 bool gc_allowed); 785 bool gc_allowed);
786 786
787 // Helper for finding the mark bits for an address. Afterwards, the 787 // Helper for finding the mark bits for an address. Afterwards, the
788 // bitmap register points at the word with the mark bits and the mask 788 // bitmap register points at the word with the mark bits and the mask
789 // the position of the first bit. Uses ecx as scratch and leaves addr_reg 789 // the position of the first bit. Uses ecx as scratch and leaves addr_reg
790 // unchanged. 790 // unchanged.
791 inline void MarkBits(Register addr_reg, 791 inline void GetMarkBits(Register addr_reg,
792 Register bitmap_reg, 792 Register bitmap_reg,
793 Register mask_reg); 793 Register mask_reg);
794 794
795 // Compute memory operands for safepoint stack slots. 795 // Compute memory operands for safepoint stack slots.
796 Operand SafepointRegisterSlot(Register reg); 796 Operand SafepointRegisterSlot(Register reg);
797 static int SafepointRegisterStackIndex(int reg_code); 797 static int SafepointRegisterStackIndex(int reg_code);
798 798
799 // Needs access to SafepointRegisterStackIndex for optimized frame 799 // Needs access to SafepointRegisterStackIndex for optimized frame
800 // traversal. 800 // traversal.
801 friend class OptimizedFrame; 801 friend class OptimizedFrame;
802 }; 802 };
803 803
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872 } \ 872 } \
873 masm-> 873 masm->
874 #else 874 #else
875 #define ACCESS_MASM(masm) masm-> 875 #define ACCESS_MASM(masm) masm->
876 #endif 876 #endif
877 877
878 878
879 } } // namespace v8::internal 879 } } // namespace v8::internal
880 880
881 #endif // V8_IA32_MACRO_ASSEMBLER_IA32_H_ 881 #endif // V8_IA32_MACRO_ASSEMBLER_IA32_H_
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