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Side by Side Diff: ui/keyboard/keyboard_controller.h

Issue 711243004: Fix virtual keyboard overscroll on Athena (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 1 month ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_KEYBOARD_KEYBOARD_CONTROLLER_H_ 5 #ifndef UI_KEYBOARD_KEYBOARD_CONTROLLER_H_
6 #define UI_KEYBOARD_KEYBOARD_CONTROLLER_H_ 6 #define UI_KEYBOARD_KEYBOARD_CONTROLLER_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/event_types.h" 9 #include "base/event_types.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
11 #include "base/observer_list.h" 11 #include "base/observer_list.h"
12 #include "ui/aura/window_observer.h" 12 #include "ui/aura/window_observer.h"
13 #include "ui/base/ime/input_method_observer.h" 13 #include "ui/base/ime/input_method_observer.h"
14 #include "ui/base/ime/text_input_type.h" 14 #include "ui/base/ime/text_input_type.h"
15 #include "ui/gfx/rect.h" 15 #include "ui/gfx/rect.h"
16 #include "ui/keyboard/keyboard_export.h" 16 #include "ui/keyboard/keyboard_export.h"
17 #include "url/gurl.h" 17 #include "url/gurl.h"
18 18
19 namespace aura { 19 namespace aura {
20 class Window; 20 class Window;
21 } 21 }
22 namespace ui { 22 namespace ui {
23 class InputMethod; 23 class InputMethod;
24 class TextInputClient; 24 class TextInputClient;
25 } 25 }
26 26
27 namespace keyboard { 27 namespace keyboard {
28 28
29 class CallbackAnimationObserver; 29 class CallbackAnimationObserver;
30 class WindowBoundsChangeObserver;
31 class KeyboardControllerObserver; 30 class KeyboardControllerObserver;
32 class KeyboardControllerProxy; 31 class KeyboardControllerProxy;
32 class WindowBoundsChangeObserver;
33 33
34 // Animation distance. 34 // Animation distance.
35 const int kAnimationDistance = 30; 35 const int kAnimationDistance = 30;
36 36
37 // Provides control of the virtual keyboard, including providing a container 37 // Provides control of the virtual keyboard, including providing a container
38 // and controlling visibility. 38 // and controlling visibility.
39 class KEYBOARD_EXPORT KeyboardController : public ui::InputMethodObserver, 39 class KEYBOARD_EXPORT KeyboardController : public ui::InputMethodObserver,
40 public aura::WindowObserver { 40 public aura::WindowObserver {
41 public: 41 public:
42 // Different ways to hide the keyboard. 42 // Different ways to hide the keyboard.
(...skipping 90 matching lines...) Expand 10 before | Expand all | Expand 10 after
133 void ResetWindowInsets(); 133 void ResetWindowInsets();
134 134
135 // Returns true if keyboard is scheduled to hide. 135 // Returns true if keyboard is scheduled to hide.
136 bool WillHideKeyboard() const; 136 bool WillHideKeyboard() const;
137 137
138 // Called when show and hide animation finished successfully. If the animation 138 // Called when show and hide animation finished successfully. If the animation
139 // is aborted, it won't be called. 139 // is aborted, it won't be called.
140 void ShowAnimationFinished(); 140 void ShowAnimationFinished();
141 void HideAnimationFinished(); 141 void HideAnimationFinished();
142 142
143 // Adds an observer for tracking changes to a window size or
144 // position while the keyboard is displayed. Any window repositioning
145 // invalidates insets for overscrolling.
146 void AddBoundsChangedObserver(aura::Window* window);
147
148 scoped_ptr<KeyboardControllerProxy> proxy_; 143 scoped_ptr<KeyboardControllerProxy> proxy_;
149 scoped_ptr<aura::Window> container_; 144 scoped_ptr<aura::Window> container_;
150 // CallbackAnimationObserver should destructed before container_ because it 145 // CallbackAnimationObserver should destructed before container_ because it
151 // uses container_'s animator. 146 // uses container_'s animator.
152 scoped_ptr<CallbackAnimationObserver> animation_observer_; 147 scoped_ptr<CallbackAnimationObserver> animation_observer_;
153 148
154 scoped_ptr<WindowBoundsChangeObserver> window_bounds_observer_; 149 // Tracks changes to the root window's size while the keyboard is displayed
150 // (e.g. due to screen rotation).
151 scoped_ptr<WindowBoundsChangeObserver> root_window_bounds_observer_;
155 152
156 ui::InputMethod* input_method_; 153 ui::InputMethod* input_method_;
157 bool keyboard_visible_; 154 bool keyboard_visible_;
158 bool show_on_resize_; 155 bool show_on_resize_;
159 bool lock_keyboard_; 156 bool lock_keyboard_;
160 ui::TextInputType type_; 157 ui::TextInputType type_;
161 158
162 ObserverList<KeyboardControllerObserver> observer_list_; 159 ObserverList<KeyboardControllerObserver> observer_list_;
163 160
164 // The currently used keyboard position. 161 // The currently used keyboard position.
165 gfx::Rect current_keyboard_bounds_; 162 gfx::Rect current_keyboard_bounds_;
166 163
167 static KeyboardController* instance_; 164 static KeyboardController* instance_;
168 165
169 base::WeakPtrFactory<KeyboardController> weak_factory_; 166 base::WeakPtrFactory<KeyboardController> weak_factory_;
170 167
171 DISALLOW_COPY_AND_ASSIGN(KeyboardController); 168 DISALLOW_COPY_AND_ASSIGN(KeyboardController);
172 }; 169 };
173 170
174 } // namespace keyboard 171 } // namespace keyboard
175 172
176 #endif // UI_KEYBOARD_KEYBOARD_CONTROLLER_H_ 173 #endif // UI_KEYBOARD_KEYBOARD_CONTROLLER_H_
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