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Issue 7112030: Make backing store for incremental marking deque non-static. (Closed) Base URL: https://v8.googlecode.com/svn/branches/experimental/gc
Patch Set: Created 9 years, 6 months ago
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1 // Copyright 2011 the V8 project authors. All rights reserved. 1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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28 #ifndef V8_HEAP_H_ 28 #ifndef V8_HEAP_H_
29 #define V8_HEAP_H_ 29 #define V8_HEAP_H_
30 30
31 #include <math.h> 31 #include <math.h>
32 32
33 #include "allocation.h" 33 #include "allocation.h"
34 #include "globals.h" 34 #include "globals.h"
35 #include "incremental-marking.h" 35 #include "incremental-marking.h"
36 #include "list.h" 36 #include "list.h"
37 #include "mark-compact.h" 37 #include "mark-compact.h"
38 #include "objects-visiting.h"
38 #include "spaces.h" 39 #include "spaces.h"
39 #include "splay-tree-inl.h" 40 #include "splay-tree-inl.h"
40 #include "store-buffer.h" 41 #include "store-buffer.h"
41 #include "v8-counters.h" 42 #include "v8-counters.h"
42 #include "v8globals.h" 43 #include "v8globals.h"
43 44
44 namespace v8 { 45 namespace v8 {
45 namespace internal { 46 namespace internal {
46 47
47 // TODO(isolates): remove HEAP here 48 // TODO(isolates): remove HEAP here
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285 286
286 private: 287 private:
287 // The front of the queue is higher in memory than the rear. 288 // The front of the queue is higher in memory than the rear.
288 intptr_t* front_; 289 intptr_t* front_;
289 intptr_t* rear_; 290 intptr_t* rear_;
290 291
291 DISALLOW_COPY_AND_ASSIGN(PromotionQueue); 292 DISALLOW_COPY_AND_ASSIGN(PromotionQueue);
292 }; 293 };
293 294
294 295
296 typedef void (*ScavengingCallback)(Map* map,
297 HeapObject** slot,
298 HeapObject* object);
299
300
295 // External strings table is a place where all external strings are 301 // External strings table is a place where all external strings are
296 // registered. We need to keep track of such strings to properly 302 // registered. We need to keep track of such strings to properly
297 // finalize them. 303 // finalize them.
298 class ExternalStringTable { 304 class ExternalStringTable {
299 public: 305 public:
300 // Registers an external string. 306 // Registers an external string.
301 inline void AddString(String* string); 307 inline void AddString(String* string);
302 308
303 inline void Iterate(ObjectVisitor* v); 309 inline void Iterate(ObjectVisitor* v);
304 310
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1314 if (global_gc_prologue_callback_ != NULL) global_gc_prologue_callback_(); 1320 if (global_gc_prologue_callback_ != NULL) global_gc_prologue_callback_();
1315 } 1321 }
1316 1322
1317 inline void CallGlobalGCEpilogueCallback() { 1323 inline void CallGlobalGCEpilogueCallback() {
1318 if (global_gc_epilogue_callback_ != NULL) global_gc_epilogue_callback_(); 1324 if (global_gc_epilogue_callback_ != NULL) global_gc_epilogue_callback_();
1319 } 1325 }
1320 1326
1321 1327
1322 inline bool OldGenerationAllocationLimitReached(); 1328 inline bool OldGenerationAllocationLimitReached();
1323 1329
1330 inline void DoScavengeObject(Map* map, HeapObject** slot, HeapObject* obj) {
1331 scavenging_visitors_table_.GetVisitor(map)(map, slot, obj);
1332 }
1333
1324 private: 1334 private:
1325 Heap(); 1335 Heap();
1326 1336
1327 // This can be calculated directly from a pointer to the heap; however, it is 1337 // This can be calculated directly from a pointer to the heap; however, it is
1328 // more expedient to get at the isolate directly from within Heap methods. 1338 // more expedient to get at the isolate directly from within Heap methods.
1329 Isolate* isolate_; 1339 Isolate* isolate_;
1330 1340
1331 int reserved_semispace_size_; 1341 int reserved_semispace_size_;
1332 int max_semispace_size_; 1342 int max_semispace_size_;
1333 int initial_semispace_size_; 1343 int initial_semispace_size_;
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1528 1538
1529 void CreateFixedStubs(); 1539 void CreateFixedStubs();
1530 1540
1531 MaybeObject* CreateOddball(const char* to_string, 1541 MaybeObject* CreateOddball(const char* to_string,
1532 Object* to_number, 1542 Object* to_number,
1533 byte kind); 1543 byte kind);
1534 1544
1535 // Allocate empty fixed array. 1545 // Allocate empty fixed array.
1536 MUST_USE_RESULT MaybeObject* AllocateEmptyFixedArray(); 1546 MUST_USE_RESULT MaybeObject* AllocateEmptyFixedArray();
1537 1547
1538 void SwitchScavengingVisitorsTableIfProfilingWasEnabled();
1539
1540 // Performs a minor collection in new generation. 1548 // Performs a minor collection in new generation.
1541 void Scavenge(); 1549 void Scavenge();
1542 1550
1543 static String* UpdateNewSpaceReferenceInExternalStringTableEntry( 1551 static String* UpdateNewSpaceReferenceInExternalStringTableEntry(
1544 Heap* heap, 1552 Heap* heap,
1545 Object** pointer); 1553 Object** pointer);
1546 1554
1547 Address DoScavenge(ObjectVisitor* scavenge_visitor, Address new_space_front); 1555 Address DoScavenge(ObjectVisitor* scavenge_visitor, Address new_space_front);
1548 static void ScavengeStoreBufferCallback(Heap* heap, 1556 static void ScavengeStoreBufferCallback(Heap* heap,
1549 MemoryChunk* page, 1557 MemoryChunk* page,
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1672 1680
1673 // Shared state read by the scavenge collector and set by ScavengeObject. 1681 // Shared state read by the scavenge collector and set by ScavengeObject.
1674 PromotionQueue promotion_queue_; 1682 PromotionQueue promotion_queue_;
1675 1683
1676 // Flag is set when the heap has been configured. The heap can be repeatedly 1684 // Flag is set when the heap has been configured. The heap can be repeatedly
1677 // configured through the API until it is setup. 1685 // configured through the API until it is setup.
1678 bool configured_; 1686 bool configured_;
1679 1687
1680 ExternalStringTable external_string_table_; 1688 ExternalStringTable external_string_table_;
1681 1689
1690 VisitorDispatchTable<ScavengingCallback> scavenging_visitors_table_;
1691
1682 friend class Factory; 1692 friend class Factory;
1683 friend class GCTracer; 1693 friend class GCTracer;
1684 friend class DisallowAllocationFailure; 1694 friend class DisallowAllocationFailure;
1685 friend class AlwaysAllocateScope; 1695 friend class AlwaysAllocateScope;
1686 friend class LinearAllocationScope; 1696 friend class LinearAllocationScope;
1687 friend class Page; 1697 friend class Page;
1688 friend class Isolate; 1698 friend class Isolate;
1689 friend class MarkCompactCollector; 1699 friend class MarkCompactCollector;
1690 friend class MapCompact; 1700 friend class MapCompact;
1691 1701
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2346 2356
2347 DISALLOW_IMPLICIT_CONSTRUCTORS(PathTracer); 2357 DISALLOW_IMPLICIT_CONSTRUCTORS(PathTracer);
2348 }; 2358 };
2349 #endif // DEBUG || LIVE_OBJECT_LIST 2359 #endif // DEBUG || LIVE_OBJECT_LIST
2350 2360
2351 } } // namespace v8::internal 2361 } } // namespace v8::internal
2352 2362
2353 #undef HEAP 2363 #undef HEAP
2354 2364
2355 #endif // V8_HEAP_H_ 2365 #endif // V8_HEAP_H_
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