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Issue 710603003: Perform context disposal garbage collections only if contexts disposals happen at a high rate. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 1 month ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <limits> 5 #include <limits>
6 6
7 #include "src/heap/gc-idle-time-handler.h" 7 #include "src/heap/gc-idle-time-handler.h"
8 #include "testing/gtest/include/gtest/gtest.h" 8 #include "testing/gtest/include/gtest/gtest.h"
9 9
10 namespace v8 { 10 namespace v8 {
11 namespace internal { 11 namespace internal {
12 12
13 namespace { 13 namespace {
14 14
15 class GCIdleTimeHandlerTest : public ::testing::Test { 15 class GCIdleTimeHandlerTest : public ::testing::Test {
16 public: 16 public:
17 GCIdleTimeHandlerTest() {} 17 GCIdleTimeHandlerTest() {}
18 virtual ~GCIdleTimeHandlerTest() {} 18 virtual ~GCIdleTimeHandlerTest() {}
19 19
20 GCIdleTimeHandler* handler() { return &handler_; } 20 GCIdleTimeHandler* handler() { return &handler_; }
21 21
22 GCIdleTimeHandler::HeapState DefaultHeapState() { 22 GCIdleTimeHandler::HeapState DefaultHeapState() {
23 GCIdleTimeHandler::HeapState result; 23 GCIdleTimeHandler::HeapState result;
24 result.contexts_disposed = 0; 24 result.contexts_disposed = 0;
25 result.contexts_disposal_rate = GCIdleTimeHandler::kHighContextDisposalRate;
25 result.size_of_objects = kSizeOfObjects; 26 result.size_of_objects = kSizeOfObjects;
26 result.incremental_marking_stopped = false; 27 result.incremental_marking_stopped = false;
27 result.can_start_incremental_marking = true; 28 result.can_start_incremental_marking = true;
28 result.sweeping_in_progress = false; 29 result.sweeping_in_progress = false;
29 result.mark_compact_speed_in_bytes_per_ms = kMarkCompactSpeed; 30 result.mark_compact_speed_in_bytes_per_ms = kMarkCompactSpeed;
30 result.incremental_marking_speed_in_bytes_per_ms = kMarkingSpeed; 31 result.incremental_marking_speed_in_bytes_per_ms = kMarkingSpeed;
31 result.scavenge_speed_in_bytes_per_ms = kScavengeSpeed; 32 result.scavenge_speed_in_bytes_per_ms = kScavengeSpeed;
32 result.used_new_space_size = 0; 33 result.used_new_space_size = 0;
33 result.new_space_capacity = kNewSpaceCapacity; 34 result.new_space_capacity = kNewSpaceCapacity;
34 result.new_space_allocation_throughput_in_bytes_per_ms = 35 result.new_space_allocation_throughput_in_bytes_per_ms =
(...skipping 137 matching lines...) Expand 10 before | Expand all | Expand 10 after
172 } 173 }
173 174
174 175
175 TEST_F(GCIdleTimeHandlerTest, DontDoMarkCompact) { 176 TEST_F(GCIdleTimeHandlerTest, DontDoMarkCompact) {
176 size_t idle_time_in_ms = 1; 177 size_t idle_time_in_ms = 1;
177 EXPECT_FALSE(GCIdleTimeHandler::ShouldDoMarkCompact( 178 EXPECT_FALSE(GCIdleTimeHandler::ShouldDoMarkCompact(
178 idle_time_in_ms, kSizeOfObjects, kMarkingSpeed)); 179 idle_time_in_ms, kSizeOfObjects, kMarkingSpeed));
179 } 180 }
180 181
181 182
183 TEST_F(GCIdleTimeHandlerTest, ContextDisposeLowRate) {
184 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
185 heap_state.contexts_disposed = 1;
186 heap_state.incremental_marking_stopped = true;
187 int idle_time_ms = 0;
188 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
189 EXPECT_EQ(DO_NOTHING, action.type);
190 }
191
192
193 TEST_F(GCIdleTimeHandlerTest, ContextDisposeHighRate) {
194 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
195 heap_state.contexts_disposed = 1;
196 heap_state.contexts_disposal_rate =
197 GCIdleTimeHandler::kHighContextDisposalRate - 1;
198 heap_state.incremental_marking_stopped = true;
199 int idle_time_ms = 0;
200 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
201 EXPECT_EQ(DO_NOTHING, action.type);
202 }
203
204
182 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeLargeIdleTime) { 205 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeLargeIdleTime) {
183 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); 206 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
184 heap_state.contexts_disposed = 1; 207 heap_state.contexts_disposed = 1;
208 heap_state.contexts_disposal_rate = 1.0;
185 heap_state.incremental_marking_stopped = true; 209 heap_state.incremental_marking_stopped = true;
210 heap_state.can_start_incremental_marking = false;
186 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; 211 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
187 int idle_time_ms = 212 int idle_time_ms =
188 static_cast<int>((heap_state.size_of_objects + speed - 1) / speed); 213 static_cast<int>((heap_state.size_of_objects + speed - 1) / speed);
189 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); 214 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
190 EXPECT_EQ(DO_FULL_GC, action.type); 215 EXPECT_EQ(DO_FULL_GC, action.type);
191 } 216 }
192 217
193 218
194 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeZeroIdleTime) { 219 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeZeroIdleTime) {
195 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); 220 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
196 heap_state.contexts_disposed = 1; 221 heap_state.contexts_disposed = 1;
222 heap_state.contexts_disposal_rate = 1.0;
197 heap_state.incremental_marking_stopped = true; 223 heap_state.incremental_marking_stopped = true;
198 heap_state.size_of_objects = GCIdleTimeHandler::kSmallHeapSize / 2; 224 heap_state.size_of_objects = GCIdleTimeHandler::kSmallHeapSize / 2;
199 int idle_time_ms = 0; 225 int idle_time_ms = 0;
200 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); 226 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
201 EXPECT_EQ(DO_FULL_GC, action.type); 227 EXPECT_EQ(DO_FULL_GC, action.type);
202 } 228 }
203 229
204 230
205 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime1) { 231 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime1) {
206 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); 232 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
207 heap_state.contexts_disposed = 1; 233 heap_state.contexts_disposed = 1;
234 heap_state.contexts_disposal_rate = 1.0;
208 heap_state.incremental_marking_stopped = true; 235 heap_state.incremental_marking_stopped = true;
209 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; 236 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
210 int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed - 1); 237 int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed - 1);
211 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); 238 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
212 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); 239 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
213 } 240 }
214 241
215 242
216 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime2) { 243 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime2) {
217 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); 244 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
218 heap_state.contexts_disposed = 1; 245 heap_state.contexts_disposed = 1;
246 heap_state.contexts_disposal_rate = 1.0;
219 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; 247 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
220 int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed - 1); 248 int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed - 1);
221 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); 249 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
222 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); 250 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
223 } 251 }
224 252
225 253
226 TEST_F(GCIdleTimeHandlerTest, IncrementalMarking1) { 254 TEST_F(GCIdleTimeHandlerTest, IncrementalMarking1) {
227 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); 255 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
228 size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms; 256 size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms;
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387 // Emulate mutator work. 415 // Emulate mutator work.
388 for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) { 416 for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) {
389 handler()->NotifyScavenge(); 417 handler()->NotifyScavenge();
390 } 418 }
391 action = handler()->Compute(0, heap_state); 419 action = handler()->Compute(0, heap_state);
392 EXPECT_EQ(DO_NOTHING, action.type); 420 EXPECT_EQ(DO_NOTHING, action.type);
393 } 421 }
394 422
395 } // namespace internal 423 } // namespace internal
396 } // namespace v8 424 } // namespace v8
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