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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef EXTENSIONS_RENDERER_MESSAGING_BINDINGS_H_ | 5 #ifndef EXTENSIONS_RENDERER_MESSAGING_BINDINGS_H_ |
| 6 #define EXTENSIONS_RENDERER_MESSAGING_BINDINGS_H_ | 6 #define EXTENSIONS_RENDERER_MESSAGING_BINDINGS_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "extensions/renderer/script_context_set.h" | 10 #include "extensions/renderer/script_context_set.h" |
| 11 | 11 |
| 12 struct ExtensionMsg_ExternalConnectionInfo; | 12 struct ExtensionMsg_ExternalConnectionInfo; |
| 13 struct ExtensionMsg_TabConnectionInfo; |
| 13 | 14 |
| 14 namespace base { | 15 namespace base { |
| 15 class DictionaryValue; | 16 class DictionaryValue; |
| 16 } | 17 } |
| 17 | 18 |
| 18 namespace content { | 19 namespace content { |
| 19 class RenderView; | 20 class RenderFrame; |
| 20 } | 21 } |
| 21 | 22 |
| 22 namespace v8 { | 23 namespace v8 { |
| 23 class Extension; | 24 class Extension; |
| 24 } | 25 } |
| 25 | 26 |
| 26 namespace extensions { | 27 namespace extensions { |
| 27 class Dispatcher; | 28 class Dispatcher; |
| 28 struct Message; | 29 struct Message; |
| 29 class ObjectBackedNativeHandler; | 30 class ObjectBackedNativeHandler; |
| 30 class ScriptContextSet; | 31 class ScriptContextSet; |
| 31 | 32 |
| 32 // Manually implements JavaScript bindings for extension messaging. | 33 // Manually implements JavaScript bindings for extension messaging. |
| 33 // | 34 // |
| 34 // TODO(aa): This should all get re-implemented using SchemaGeneratedBindings. | 35 // TODO(aa): This should all get re-implemented using SchemaGeneratedBindings. |
| 35 // If anything needs to be manual for some reason, it should be implemented in | 36 // If anything needs to be manual for some reason, it should be implemented in |
| 36 // its own class. | 37 // its own class. |
| 37 class MessagingBindings { | 38 class MessagingBindings { |
| 38 public: | 39 public: |
| 39 // Creates an instance of the extension. | 40 // Creates an instance of the extension. |
| 40 static ObjectBackedNativeHandler* Get(Dispatcher* dispatcher, | 41 static ObjectBackedNativeHandler* Get(Dispatcher* dispatcher, |
| 41 ScriptContext* context); | 42 ScriptContext* context); |
| 42 | 43 |
| 43 // Dispatches the onConnect content script messaging event to some contexts | 44 // Dispatches the onConnect content script messaging event to some contexts |
| 44 // in |context_set|. If |restrict_to_render_view| is specified, only contexts | 45 // in |context_set|. If |restrict_to_render_frame| is specified, only contexts |
| 45 // in that render view will receive the message. | 46 // in that render frame will receive the message. |
| 46 static void DispatchOnConnect(const ScriptContextSet& context_set, | 47 static void DispatchOnConnect(const ScriptContextSet& context_set, |
| 47 int target_port_id, | 48 int target_port_id, |
| 48 const std::string& channel_name, | 49 const std::string& channel_name, |
| 49 const base::DictionaryValue& source_tab, | 50 const ExtensionMsg_TabConnectionInfo& source, |
| 50 const ExtensionMsg_ExternalConnectionInfo& info, | 51 const ExtensionMsg_ExternalConnectionInfo& info, |
| 51 const std::string& tls_channel_id, | 52 const std::string& tls_channel_id, |
| 52 content::RenderView* restrict_to_render_view); | 53 content::RenderFrame* restrict_to_render_frame); |
| 53 | 54 |
| 54 // Delivers a message sent using content script messaging to some of the | 55 // Delivers a message sent using content script messaging to some of the |
| 55 // contexts in |bindings_context_set|. If |restrict_to_render_view| is | 56 // contexts in |bindings_context_set|. If |restrict_to_render_frame| is |
| 56 // specified, only contexts in that render view will receive the message. | 57 // specified, only contexts in that render view will receive the message. |
| 57 static void DeliverMessage(const ScriptContextSet& context_set, | 58 static void DeliverMessage(const ScriptContextSet& context_set, |
| 58 int target_port_id, | 59 int target_port_id, |
| 59 const Message& message, | 60 const Message& message, |
| 60 content::RenderView* restrict_to_render_view); | 61 content::RenderFrame* restrict_to_render_frame); |
| 61 | 62 |
| 62 // Dispatches the onDisconnect event in response to the channel being closed. | 63 // Dispatches the onDisconnect event in response to the channel being closed. |
| 63 static void DispatchOnDisconnect( | 64 static void DispatchOnDisconnect( |
| 64 const ScriptContextSet& context_set, | 65 const ScriptContextSet& context_set, |
| 65 int port_id, | 66 int port_id, |
| 66 const std::string& error_message, | 67 const std::string& error_message, |
| 67 content::RenderView* restrict_to_render_view); | 68 content::RenderFrame* restrict_to_render_frame); |
| 68 }; | 69 }; |
| 69 | 70 |
| 70 } // namespace extensions | 71 } // namespace extensions |
| 71 | 72 |
| 72 #endif // EXTENSIONS_RENDERER_MESSAGING_BINDINGS_H_ | 73 #endif // EXTENSIONS_RENDERER_MESSAGING_BINDINGS_H_ |
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