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Side by Side Diff: sky/engine/core/html/canvas/WebGLVertexArrayObjectOES.h

Issue 709203002: Remove more oilpan. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 11 matching lines...) Expand all
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #ifndef WebGLVertexArrayObjectOES_h 26 #ifndef WebGLVertexArrayObjectOES_h
27 #define WebGLVertexArrayObjectOES_h 27 #define WebGLVertexArrayObjectOES_h
28 28
29 #include "bindings/core/v8/ScriptWrappable.h" 29 #include "bindings/core/v8/ScriptWrappable.h"
30 #include "core/html/canvas/WebGLBuffer.h" 30 #include "core/html/canvas/WebGLBuffer.h"
31 #include "core/html/canvas/WebGLContextObject.h" 31 #include "core/html/canvas/WebGLContextObject.h"
32 #include "platform/heap/Handle.h" 32 #include "wtf/RefCounted.h"
33 #include "wtf/PassRefPtr.h" 33 #include "wtf/PassRefPtr.h"
34 #include "wtf/Vector.h"
34 35
35 namespace blink { 36 namespace blink {
36 37
37 class WebGLVertexArrayObjectOES final : public WebGLContextObject, public Script Wrappable { 38 class WebGLVertexArrayObjectOES final : public WebGLContextObject, public Script Wrappable {
38 DEFINE_WRAPPERTYPEINFO(); 39 DEFINE_WRAPPERTYPEINFO();
39 public: 40 public:
40 enum VaoType { 41 enum VaoType {
41 VaoTypeDefault, 42 VaoTypeDefault,
42 VaoTypeUser, 43 VaoTypeUser,
43 }; 44 };
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56 , size(4) 57 , size(4)
57 , type(GL_FLOAT) 58 , type(GL_FLOAT)
58 , normalized(false) 59 , normalized(false)
59 , stride(16) 60 , stride(16)
60 , originalStride(0) 61 , originalStride(0)
61 , offset(0) 62 , offset(0)
62 , divisor(0) 63 , divisor(0)
63 { 64 {
64 } 65 }
65 66
66 void trace(Visitor*);
67
68 bool enabled; 67 bool enabled;
69 RefPtr<WebGLBuffer> bufferBinding; 68 RefPtr<WebGLBuffer> bufferBinding;
70 GLsizei bytesPerElement; 69 GLsizei bytesPerElement;
71 GLint size; 70 GLint size;
72 GLenum type; 71 GLenum type;
73 bool normalized; 72 bool normalized;
74 GLsizei stride; 73 GLsizei stride;
75 GLsizei originalStride; 74 GLsizei originalStride;
76 GLintptr offset; 75 GLintptr offset;
77 GLuint divisor; 76 GLuint divisor;
78 }; 77 };
79 78
80 bool isDefaultObject() const { return m_type == VaoTypeDefault; } 79 bool isDefaultObject() const { return m_type == VaoTypeDefault; }
81 80
82 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } 81 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; }
83 void setHasEverBeenBound() { m_hasEverBeenBound = true; } 82 void setHasEverBeenBound() { m_hasEverBeenBound = true; }
84 83
85 PassRefPtr<WebGLBuffer> boundElementArrayBuffer() const { return m_boundElem entArrayBuffer; } 84 PassRefPtr<WebGLBuffer> boundElementArrayBuffer() const { return m_boundElem entArrayBuffer; }
86 void setElementArrayBuffer(PassRefPtr<WebGLBuffer>); 85 void setElementArrayBuffer(PassRefPtr<WebGLBuffer>);
87 86
88 VertexAttribState& getVertexAttribState(int index) { return m_vertexAttribSt ate[index]; } 87 VertexAttribState& getVertexAttribState(int index) { return m_vertexAttribSt ate[index]; }
89 void setVertexAttribState(GLuint, GLsizei, GLint, GLenum, GLboolean, GLsizei , GLintptr, PassRefPtr<WebGLBuffer>); 88 void setVertexAttribState(GLuint, GLsizei, GLint, GLenum, GLboolean, GLsizei , GLintptr, PassRefPtr<WebGLBuffer>);
90 void unbindBuffer(PassRefPtr<WebGLBuffer>); 89 void unbindBuffer(PassRefPtr<WebGLBuffer>);
91 void setVertexAttribDivisor(GLuint index, GLuint divisor); 90 void setVertexAttribDivisor(GLuint index, GLuint divisor);
92 91
93 virtual void trace(Visitor*) override;
94
95 private: 92 private:
96 WebGLVertexArrayObjectOES(WebGLRenderingContextBase*, VaoType); 93 WebGLVertexArrayObjectOES(WebGLRenderingContextBase*, VaoType);
97 94
98 void dispatchDetached(blink::WebGraphicsContext3D*); 95 void dispatchDetached(blink::WebGraphicsContext3D*);
99 virtual void deleteObjectImpl(blink::WebGraphicsContext3D*, Platform3DObject ) override; 96 virtual void deleteObjectImpl(blink::WebGraphicsContext3D*, Platform3DObject ) override;
100 97
101 VaoType m_type; 98 VaoType m_type;
102 bool m_hasEverBeenBound; 99 bool m_hasEverBeenBound;
103 #if ENABLE(OILPAN) 100 #if ENABLE(OILPAN)
104 bool m_destructionInProgress; 101 bool m_destructionInProgress;
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119 static const bool needsDestruction = false; 116 static const bool needsDestruction = false;
120 #endif 117 #endif
121 // Must use the constructor. 118 // Must use the constructor.
122 static const bool canInitializeWithMemset = false; 119 static const bool canInitializeWithMemset = false;
123 static const bool canCopyWithMemcpy = true; 120 static const bool canCopyWithMemcpy = true;
124 }; 121 };
125 122
126 } // namespace WTF 123 } // namespace WTF
127 124
128 #endif // WebGLVertexArrayObjectOES_h 125 #endif // WebGLVertexArrayObjectOES_h
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