| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "gl/GrGLPathRendering.h" | 8 #include "gl/GrGLPathRendering.h" |
| 9 #include "gl/GrGLNameAllocator.h" | 9 #include "gl/GrGLNameAllocator.h" |
| 10 #include "gl/GrGLUtil.h" | 10 #include "gl/GrGLUtil.h" |
| (...skipping 136 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 147 | 147 |
| 148 // This is a crude approximation. We may want to consider giving this class | 148 // This is a crude approximation. We may want to consider giving this class |
| 149 // a pseudo PathGenerator whose sole purpose is to track the approximate gpu | 149 // a pseudo PathGenerator whose sole purpose is to track the approximate gpu |
| 150 // memory size. | 150 // memory size. |
| 151 const size_t gpuMemorySize = fontDataLength / 4; | 151 const size_t gpuMemorySize = fontDataLength / 4; |
| 152 return SkNEW_ARGS(GrGLPathRange, (fGpu, basePathID, numPaths, gpuMemorySize,
stroke)); | 152 return SkNEW_ARGS(GrGLPathRange, (fGpu, basePathID, numPaths, gpuMemorySize,
stroke)); |
| 153 } | 153 } |
| 154 | 154 |
| 155 void GrGLPathRendering::stencilPath(const GrPath* path, const GrStencilSettings&
stencilSettings) { | 155 void GrGLPathRendering::stencilPath(const GrPath* path, const GrStencilSettings&
stencilSettings) { |
| 156 GrGLuint id = static_cast<const GrGLPath*>(path)->pathID(); | 156 GrGLuint id = static_cast<const GrGLPath*>(path)->pathID(); |
| 157 SkASSERT(fGpu->drawState()->getRenderTarget()); | |
| 158 SkASSERT(fGpu->drawState()->getRenderTarget()->getStencilBuffer()); | |
| 159 | 157 |
| 160 this->flushPathStencilSettings(stencilSettings); | 158 this->flushPathStencilSettings(stencilSettings); |
| 161 SkASSERT(!fHWPathStencilSettings.isTwoSided()); | 159 SkASSERT(!fHWPathStencilSettings.isTwoSided()); |
| 162 | 160 |
| 163 const SkStrokeRec& stroke = path->getStroke(); | 161 const SkStrokeRec& stroke = path->getStroke(); |
| 164 | 162 |
| 165 GrGLenum fillMode = | 163 GrGLenum fillMode = |
| 166 gr_stencil_op_to_gl_path_rendering_fill_mode(fHWPathStencilSettings.pass
Op(GrStencilSettings::kFront_Face)); | 164 gr_stencil_op_to_gl_path_rendering_fill_mode(fHWPathStencilSettings.pass
Op(GrStencilSettings::kFront_Face)); |
| 167 GrGLint writeMask = fHWPathStencilSettings.writeMask(GrStencilSettings::kFro
nt_Face); | 165 GrGLint writeMask = fHWPathStencilSettings.writeMask(GrStencilSettings::kFro
nt_Face); |
| 168 | 166 |
| 169 if (stroke.isFillStyle() || SkStrokeRec::kStrokeAndFill_Style == stroke.getS
tyle()) { | 167 if (stroke.isFillStyle() || SkStrokeRec::kStrokeAndFill_Style == stroke.getS
tyle()) { |
| 170 GL_CALL(StencilFillPath(id, fillMode, writeMask)); | 168 GL_CALL(StencilFillPath(id, fillMode, writeMask)); |
| 171 } | 169 } |
| 172 if (stroke.needToApply()) { | 170 if (stroke.needToApply()) { |
| 173 GL_CALL(StencilStrokePath(id, 0xffff, writeMask)); | 171 GL_CALL(StencilStrokePath(id, 0xffff, writeMask)); |
| 174 } | 172 } |
| 175 } | 173 } |
| 176 | 174 |
| 177 void GrGLPathRendering::drawPath(const GrPath* path, const GrStencilSettings& st
encilSettings) { | 175 void GrGLPathRendering::drawPath(const GrPath* path, const GrStencilSettings& st
encilSettings) { |
| 178 GrGLuint id = static_cast<const GrGLPath*>(path)->pathID(); | 176 GrGLuint id = static_cast<const GrGLPath*>(path)->pathID(); |
| 179 SkASSERT(fGpu->drawState()->getRenderTarget()); | |
| 180 SkASSERT(fGpu->drawState()->getRenderTarget()->getStencilBuffer()); | |
| 181 | 177 |
| 182 this->flushPathStencilSettings(stencilSettings); | 178 this->flushPathStencilSettings(stencilSettings); |
| 183 SkASSERT(!fHWPathStencilSettings.isTwoSided()); | 179 SkASSERT(!fHWPathStencilSettings.isTwoSided()); |
| 184 | 180 |
| 185 const SkStrokeRec& stroke = path->getStroke(); | 181 const SkStrokeRec& stroke = path->getStroke(); |
| 186 | 182 |
| 187 GrGLenum fillMode = | 183 GrGLenum fillMode = |
| 188 gr_stencil_op_to_gl_path_rendering_fill_mode(fHWPathStencilSettings.pass
Op(GrStencilSettings::kFront_Face)); | 184 gr_stencil_op_to_gl_path_rendering_fill_mode(fHWPathStencilSettings.pass
Op(GrStencilSettings::kFront_Face)); |
| 189 GrGLint writeMask = fHWPathStencilSettings.writeMask(GrStencilSettings::kFro
nt_Face); | 185 GrGLint writeMask = fHWPathStencilSettings.writeMask(GrStencilSettings::kFro
nt_Face); |
| 190 | 186 |
| 191 if (stroke.needToApply()) { | 187 if (stroke.needToApply()) { |
| 192 if (SkStrokeRec::kStrokeAndFill_Style == stroke.getStyle()) { | 188 if (SkStrokeRec::kStrokeAndFill_Style == stroke.getStyle()) { |
| 193 GL_CALL(StencilFillPath(id, fillMode, writeMask)); | 189 GL_CALL(StencilFillPath(id, fillMode, writeMask)); |
| 194 } | 190 } |
| 195 this->stencilThenCoverStrokePath(id, 0xffff, writeMask, GR_GL_BOUNDING_B
OX); | 191 this->stencilThenCoverStrokePath(id, 0xffff, writeMask, GR_GL_BOUNDING_B
OX); |
| 196 } else { | 192 } else { |
| 197 this->stencilThenCoverFillPath(id, fillMode, writeMask, GR_GL_BOUNDING_B
OX); | 193 this->stencilThenCoverFillPath(id, fillMode, writeMask, GR_GL_BOUNDING_B
OX); |
| 198 } | 194 } |
| 199 } | 195 } |
| 200 | 196 |
| 201 void GrGLPathRendering::drawPaths(const GrPathRange* pathRange, const uint32_t i
ndices[], int count, | 197 void GrGLPathRendering::drawPaths(const GrPathRange* pathRange, const uint32_t i
ndices[], int count, |
| 202 const float transforms[], PathTransformType tr
ansformsType, | 198 const float transforms[], PathTransformType tr
ansformsType, |
| 203 const GrStencilSettings& stencilSettings) { | 199 const GrStencilSettings& stencilSettings) { |
| 204 SkASSERT(fGpu->caps()->pathRenderingSupport()); | 200 SkASSERT(fGpu->caps()->pathRenderingSupport()); |
| 205 SkASSERT(fGpu->drawState()->getRenderTarget()); | |
| 206 SkASSERT(fGpu->drawState()->getRenderTarget()->getStencilBuffer()); | |
| 207 | 201 |
| 208 GrGLuint baseID = static_cast<const GrGLPathRange*>(pathRange)->basePathID()
; | 202 GrGLuint baseID = static_cast<const GrGLPathRange*>(pathRange)->basePathID()
; |
| 209 | 203 |
| 210 this->flushPathStencilSettings(stencilSettings); | 204 this->flushPathStencilSettings(stencilSettings); |
| 211 SkASSERT(!fHWPathStencilSettings.isTwoSided()); | 205 SkASSERT(!fHWPathStencilSettings.isTwoSided()); |
| 212 | 206 |
| 213 const SkStrokeRec& stroke = pathRange->getStroke(); | 207 const SkStrokeRec& stroke = pathRange->getStroke(); |
| 214 | 208 |
| 215 GrGLenum fillMode = | 209 GrGLenum fillMode = |
| 216 gr_stencil_op_to_gl_path_rendering_fill_mode( | 210 gr_stencil_op_to_gl_path_rendering_fill_mode( |
| (...skipping 247 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 464 reference, mask, coverMode,
transformType, | 458 reference, mask, coverMode,
transformType, |
| 465 transformValues)); | 459 transformValues)); |
| 466 return; | 460 return; |
| 467 } | 461 } |
| 468 | 462 |
| 469 GL_CALL(StencilStrokePathInstanced(numPaths, pathNameType, paths, pathBase, | 463 GL_CALL(StencilStrokePathInstanced(numPaths, pathNameType, paths, pathBase, |
| 470 reference, mask, transformType, transform
Values)); | 464 reference, mask, transformType, transform
Values)); |
| 471 GL_CALL(CoverStrokePathInstanced(numPaths, pathNameType, paths, pathBase, | 465 GL_CALL(CoverStrokePathInstanced(numPaths, pathNameType, paths, pathBase, |
| 472 coverMode, transformType, transformValues))
; | 466 coverMode, transformType, transformValues))
; |
| 473 } | 467 } |
| OLD | NEW |