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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gl/GrGLPathRendering.h" | 8 #include "gl/GrGLPathRendering.h" |
9 #include "gl/GrGLNameAllocator.h" | 9 #include "gl/GrGLNameAllocator.h" |
10 #include "gl/GrGLUtil.h" | 10 #include "gl/GrGLUtil.h" |
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147 | 147 |
148 // This is a crude approximation. We may want to consider giving this class | 148 // This is a crude approximation. We may want to consider giving this class |
149 // a pseudo PathGenerator whose sole purpose is to track the approximate gpu | 149 // a pseudo PathGenerator whose sole purpose is to track the approximate gpu |
150 // memory size. | 150 // memory size. |
151 const size_t gpuMemorySize = fontDataLength / 4; | 151 const size_t gpuMemorySize = fontDataLength / 4; |
152 return SkNEW_ARGS(GrGLPathRange, (fGpu, basePathID, numPaths, gpuMemorySize,
stroke)); | 152 return SkNEW_ARGS(GrGLPathRange, (fGpu, basePathID, numPaths, gpuMemorySize,
stroke)); |
153 } | 153 } |
154 | 154 |
155 void GrGLPathRendering::stencilPath(const GrPath* path, const GrStencilSettings&
stencilSettings) { | 155 void GrGLPathRendering::stencilPath(const GrPath* path, const GrStencilSettings&
stencilSettings) { |
156 GrGLuint id = static_cast<const GrGLPath*>(path)->pathID(); | 156 GrGLuint id = static_cast<const GrGLPath*>(path)->pathID(); |
157 SkASSERT(fGpu->drawState()->getRenderTarget()); | |
158 SkASSERT(fGpu->drawState()->getRenderTarget()->getStencilBuffer()); | |
159 | 157 |
160 this->flushPathStencilSettings(stencilSettings); | 158 this->flushPathStencilSettings(stencilSettings); |
161 SkASSERT(!fHWPathStencilSettings.isTwoSided()); | 159 SkASSERT(!fHWPathStencilSettings.isTwoSided()); |
162 | 160 |
163 const SkStrokeRec& stroke = path->getStroke(); | 161 const SkStrokeRec& stroke = path->getStroke(); |
164 | 162 |
165 GrGLenum fillMode = | 163 GrGLenum fillMode = |
166 gr_stencil_op_to_gl_path_rendering_fill_mode(fHWPathStencilSettings.pass
Op(GrStencilSettings::kFront_Face)); | 164 gr_stencil_op_to_gl_path_rendering_fill_mode(fHWPathStencilSettings.pass
Op(GrStencilSettings::kFront_Face)); |
167 GrGLint writeMask = fHWPathStencilSettings.writeMask(GrStencilSettings::kFro
nt_Face); | 165 GrGLint writeMask = fHWPathStencilSettings.writeMask(GrStencilSettings::kFro
nt_Face); |
168 | 166 |
169 if (stroke.isFillStyle() || SkStrokeRec::kStrokeAndFill_Style == stroke.getS
tyle()) { | 167 if (stroke.isFillStyle() || SkStrokeRec::kStrokeAndFill_Style == stroke.getS
tyle()) { |
170 GL_CALL(StencilFillPath(id, fillMode, writeMask)); | 168 GL_CALL(StencilFillPath(id, fillMode, writeMask)); |
171 } | 169 } |
172 if (stroke.needToApply()) { | 170 if (stroke.needToApply()) { |
173 GL_CALL(StencilStrokePath(id, 0xffff, writeMask)); | 171 GL_CALL(StencilStrokePath(id, 0xffff, writeMask)); |
174 } | 172 } |
175 } | 173 } |
176 | 174 |
177 void GrGLPathRendering::drawPath(const GrPath* path, const GrStencilSettings& st
encilSettings) { | 175 void GrGLPathRendering::drawPath(const GrPath* path, const GrStencilSettings& st
encilSettings) { |
178 GrGLuint id = static_cast<const GrGLPath*>(path)->pathID(); | 176 GrGLuint id = static_cast<const GrGLPath*>(path)->pathID(); |
179 SkASSERT(fGpu->drawState()->getRenderTarget()); | |
180 SkASSERT(fGpu->drawState()->getRenderTarget()->getStencilBuffer()); | |
181 | 177 |
182 this->flushPathStencilSettings(stencilSettings); | 178 this->flushPathStencilSettings(stencilSettings); |
183 SkASSERT(!fHWPathStencilSettings.isTwoSided()); | 179 SkASSERT(!fHWPathStencilSettings.isTwoSided()); |
184 | 180 |
185 const SkStrokeRec& stroke = path->getStroke(); | 181 const SkStrokeRec& stroke = path->getStroke(); |
186 | 182 |
187 GrGLenum fillMode = | 183 GrGLenum fillMode = |
188 gr_stencil_op_to_gl_path_rendering_fill_mode(fHWPathStencilSettings.pass
Op(GrStencilSettings::kFront_Face)); | 184 gr_stencil_op_to_gl_path_rendering_fill_mode(fHWPathStencilSettings.pass
Op(GrStencilSettings::kFront_Face)); |
189 GrGLint writeMask = fHWPathStencilSettings.writeMask(GrStencilSettings::kFro
nt_Face); | 185 GrGLint writeMask = fHWPathStencilSettings.writeMask(GrStencilSettings::kFro
nt_Face); |
190 | 186 |
191 if (stroke.needToApply()) { | 187 if (stroke.needToApply()) { |
192 if (SkStrokeRec::kStrokeAndFill_Style == stroke.getStyle()) { | 188 if (SkStrokeRec::kStrokeAndFill_Style == stroke.getStyle()) { |
193 GL_CALL(StencilFillPath(id, fillMode, writeMask)); | 189 GL_CALL(StencilFillPath(id, fillMode, writeMask)); |
194 } | 190 } |
195 this->stencilThenCoverStrokePath(id, 0xffff, writeMask, GR_GL_BOUNDING_B
OX); | 191 this->stencilThenCoverStrokePath(id, 0xffff, writeMask, GR_GL_BOUNDING_B
OX); |
196 } else { | 192 } else { |
197 this->stencilThenCoverFillPath(id, fillMode, writeMask, GR_GL_BOUNDING_B
OX); | 193 this->stencilThenCoverFillPath(id, fillMode, writeMask, GR_GL_BOUNDING_B
OX); |
198 } | 194 } |
199 } | 195 } |
200 | 196 |
201 void GrGLPathRendering::drawPaths(const GrPathRange* pathRange, const uint32_t i
ndices[], int count, | 197 void GrGLPathRendering::drawPaths(const GrPathRange* pathRange, const uint32_t i
ndices[], int count, |
202 const float transforms[], PathTransformType tr
ansformsType, | 198 const float transforms[], PathTransformType tr
ansformsType, |
203 const GrStencilSettings& stencilSettings) { | 199 const GrStencilSettings& stencilSettings) { |
204 SkASSERT(fGpu->caps()->pathRenderingSupport()); | 200 SkASSERT(fGpu->caps()->pathRenderingSupport()); |
205 SkASSERT(fGpu->drawState()->getRenderTarget()); | |
206 SkASSERT(fGpu->drawState()->getRenderTarget()->getStencilBuffer()); | |
207 | 201 |
208 GrGLuint baseID = static_cast<const GrGLPathRange*>(pathRange)->basePathID()
; | 202 GrGLuint baseID = static_cast<const GrGLPathRange*>(pathRange)->basePathID()
; |
209 | 203 |
210 this->flushPathStencilSettings(stencilSettings); | 204 this->flushPathStencilSettings(stencilSettings); |
211 SkASSERT(!fHWPathStencilSettings.isTwoSided()); | 205 SkASSERT(!fHWPathStencilSettings.isTwoSided()); |
212 | 206 |
213 const SkStrokeRec& stroke = pathRange->getStroke(); | 207 const SkStrokeRec& stroke = pathRange->getStroke(); |
214 | 208 |
215 GrGLenum fillMode = | 209 GrGLenum fillMode = |
216 gr_stencil_op_to_gl_path_rendering_fill_mode( | 210 gr_stencil_op_to_gl_path_rendering_fill_mode( |
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464 reference, mask, coverMode,
transformType, | 458 reference, mask, coverMode,
transformType, |
465 transformValues)); | 459 transformValues)); |
466 return; | 460 return; |
467 } | 461 } |
468 | 462 |
469 GL_CALL(StencilStrokePathInstanced(numPaths, pathNameType, paths, pathBase, | 463 GL_CALL(StencilStrokePathInstanced(numPaths, pathNameType, paths, pathBase, |
470 reference, mask, transformType, transform
Values)); | 464 reference, mask, transformType, transform
Values)); |
471 GL_CALL(CoverStrokePathInstanced(numPaths, pathNameType, paths, pathBase, | 465 GL_CALL(CoverStrokePathInstanced(numPaths, pathNameType, paths, pathBase, |
472 coverMode, transformType, transformValues))
; | 466 coverMode, transformType, transformValues))
; |
473 } | 467 } |
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