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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "GrTest.h" | 9 #include "GrTest.h" |
10 | 10 |
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42 } | 42 } |
43 | 43 |
44 /////////////////////////////////////////////////////////////////////////////// | 44 /////////////////////////////////////////////////////////////////////////////// |
45 // Code for the mock context. It's built on a mock GrGpu class that does nothing
. | 45 // Code for the mock context. It's built on a mock GrGpu class that does nothing
. |
46 //// | 46 //// |
47 | 47 |
48 #include "GrBufferAllocPool.h" | 48 #include "GrBufferAllocPool.h" |
49 #include "GrInOrderDrawBuffer.h" | 49 #include "GrInOrderDrawBuffer.h" |
50 #include "GrGpu.h" | 50 #include "GrGpu.h" |
51 | 51 |
| 52 class GrOptDrawState; |
| 53 |
52 class MockGpu : public GrGpu { | 54 class MockGpu : public GrGpu { |
53 public: | 55 public: |
54 MockGpu(GrContext* context) : INHERITED(context) { fCaps.reset(SkNEW(GrDrawT
argetCaps)); } | 56 MockGpu(GrContext* context) : INHERITED(context) { fCaps.reset(SkNEW(GrDrawT
argetCaps)); } |
55 virtual ~MockGpu() { } | 57 virtual ~MockGpu() { } |
56 virtual bool canWriteTexturePixels(const GrTexture*, | 58 virtual bool canWriteTexturePixels(const GrTexture*, |
57 GrPixelConfig srcConfig) const SK_OVERRID
E { | 59 GrPixelConfig srcConfig) const SK_OVERRID
E { |
58 return true; | 60 return true; |
59 } | 61 } |
60 | 62 |
61 virtual bool readPixelsWillPayForYFlip(GrRenderTarget* renderTarget, | 63 virtual bool readPixelsWillPayForYFlip(GrRenderTarget* renderTarget, |
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111 return NULL; | 113 return NULL; |
112 } | 114 } |
113 | 115 |
114 virtual void onClear(GrRenderTarget*, const SkIRect* rect, GrColor color, | 116 virtual void onClear(GrRenderTarget*, const SkIRect* rect, GrColor color, |
115 bool canIgnoreRect) SK_OVERRIDE { } | 117 bool canIgnoreRect) SK_OVERRIDE { } |
116 | 118 |
117 virtual void onClearStencilClip(GrRenderTarget*, | 119 virtual void onClearStencilClip(GrRenderTarget*, |
118 const SkIRect& rect, | 120 const SkIRect& rect, |
119 bool insideClip) SK_OVERRIDE { } | 121 bool insideClip) SK_OVERRIDE { } |
120 | 122 |
121 virtual void onDraw(const GrDrawTarget::DrawInfo&) SK_OVERRIDE { } | 123 virtual void onDraw(const GrOptDrawState&, const GrDrawTarget::DrawInfo&) S
K_OVERRIDE { } |
122 virtual bool onReadPixels(GrRenderTarget* target, | 124 virtual bool onReadPixels(GrRenderTarget* target, |
123 int left, int top, int width, int height, | 125 int left, int top, int width, int height, |
124 GrPixelConfig, | 126 GrPixelConfig, |
125 void* buffer, | 127 void* buffer, |
126 size_t rowBytes) SK_OVERRIDE { | 128 size_t rowBytes) SK_OVERRIDE { |
127 return false; | 129 return false; |
128 } | 130 } |
129 | 131 |
130 virtual bool onWriteTexturePixels(GrTexture* texture, | 132 virtual bool onWriteTexturePixels(GrTexture* texture, |
131 int left, int top, int width, int height, | 133 int left, int top, int width, int height, |
132 GrPixelConfig config, const void* buffer, | 134 GrPixelConfig config, const void* buffer, |
133 size_t rowBytes) SK_OVERRIDE { | 135 size_t rowBytes) SK_OVERRIDE { |
134 return false; | 136 return false; |
135 } | 137 } |
136 | 138 |
137 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE { | 139 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE { |
138 return; | 140 return; |
139 } | 141 } |
140 | 142 |
141 virtual bool createStencilBufferForRenderTarget(GrRenderTarget*, int width, | 143 virtual bool createStencilBufferForRenderTarget(GrRenderTarget*, int width, |
142 int height) SK_OVERRIDE { | 144 int height) SK_OVERRIDE { |
143 return false; | 145 return false; |
144 } | 146 } |
145 | 147 |
146 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTar
get*) SK_OVERRIDE { | 148 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTar
get*) SK_OVERRIDE { |
147 return false; | 149 return false; |
148 } | 150 } |
149 | 151 |
150 virtual bool flushGraphicsState(DrawType, | 152 virtual bool flushGraphicsState(const GrOptDrawState&, |
| 153 DrawType, |
151 const GrClipMaskManager::ScissorState&, | 154 const GrClipMaskManager::ScissorState&, |
152 const GrDeviceCoordTexture* dstCopy) SK_OVE
RRIDE { | 155 const GrDeviceCoordTexture* dstCopy) SK_OVE
RRIDE { |
153 return false; | 156 return false; |
154 } | 157 } |
155 | 158 |
156 virtual void clearStencil(GrRenderTarget* target) SK_OVERRIDE { } | 159 virtual void clearStencil(GrRenderTarget* target) SK_OVERRIDE { } |
157 | 160 |
158 virtual void didAddGpuTraceMarker() SK_OVERRIDE { } | 161 virtual void didAddGpuTraceMarker() SK_OVERRIDE { } |
159 virtual void didRemoveGpuTraceMarker() SK_OVERRIDE { } | 162 virtual void didRemoveGpuTraceMarker() SK_OVERRIDE { } |
160 | 163 |
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178 // these objects are required for any of tests that use this context. TODO:
make stop allocating | 181 // these objects are required for any of tests that use this context. TODO:
make stop allocating |
179 // resources in the buffer pools. | 182 // resources in the buffer pools. |
180 SkDELETE(fDrawBuffer); | 183 SkDELETE(fDrawBuffer); |
181 SkDELETE(fDrawBufferVBAllocPool); | 184 SkDELETE(fDrawBufferVBAllocPool); |
182 SkDELETE(fDrawBufferIBAllocPool); | 185 SkDELETE(fDrawBufferIBAllocPool); |
183 | 186 |
184 fDrawBuffer = NULL; | 187 fDrawBuffer = NULL; |
185 fDrawBufferVBAllocPool = NULL; | 188 fDrawBufferVBAllocPool = NULL; |
186 fDrawBufferIBAllocPool = NULL; | 189 fDrawBufferIBAllocPool = NULL; |
187 } | 190 } |
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