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Side by Side Diff: src/gpu/GrTest.cpp

Issue 709133003: Snap optdrawstate in inorder draw buffer and pass into gpu (Closed) Base URL: https://skia.googlesource.com/skia.git@remove_friends
Patch Set: Created 6 years, 1 month ago
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1 1
2 /* 2 /*
3 * Copyright 2013 Google Inc. 3 * Copyright 2013 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrTest.h" 9 #include "GrTest.h"
10 10
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42 } 42 }
43 43
44 /////////////////////////////////////////////////////////////////////////////// 44 ///////////////////////////////////////////////////////////////////////////////
45 // Code for the mock context. It's built on a mock GrGpu class that does nothing . 45 // Code for the mock context. It's built on a mock GrGpu class that does nothing .
46 //// 46 ////
47 47
48 #include "GrBufferAllocPool.h" 48 #include "GrBufferAllocPool.h"
49 #include "GrInOrderDrawBuffer.h" 49 #include "GrInOrderDrawBuffer.h"
50 #include "GrGpu.h" 50 #include "GrGpu.h"
51 51
52 class GrOptDrawState;
53
52 class MockGpu : public GrGpu { 54 class MockGpu : public GrGpu {
53 public: 55 public:
54 MockGpu(GrContext* context) : INHERITED(context) { fCaps.reset(SkNEW(GrDrawT argetCaps)); } 56 MockGpu(GrContext* context) : INHERITED(context) { fCaps.reset(SkNEW(GrDrawT argetCaps)); }
55 virtual ~MockGpu() { } 57 virtual ~MockGpu() { }
56 virtual bool canWriteTexturePixels(const GrTexture*, 58 virtual bool canWriteTexturePixels(const GrTexture*,
57 GrPixelConfig srcConfig) const SK_OVERRID E { 59 GrPixelConfig srcConfig) const SK_OVERRID E {
58 return true; 60 return true;
59 } 61 }
60 62
61 virtual bool readPixelsWillPayForYFlip(GrRenderTarget* renderTarget, 63 virtual bool readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
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111 return NULL; 113 return NULL;
112 } 114 }
113 115
114 virtual void onClear(GrRenderTarget*, const SkIRect* rect, GrColor color, 116 virtual void onClear(GrRenderTarget*, const SkIRect* rect, GrColor color,
115 bool canIgnoreRect) SK_OVERRIDE { } 117 bool canIgnoreRect) SK_OVERRIDE { }
116 118
117 virtual void onClearStencilClip(GrRenderTarget*, 119 virtual void onClearStencilClip(GrRenderTarget*,
118 const SkIRect& rect, 120 const SkIRect& rect,
119 bool insideClip) SK_OVERRIDE { } 121 bool insideClip) SK_OVERRIDE { }
120 122
121 virtual void onDraw(const GrDrawTarget::DrawInfo&) SK_OVERRIDE { } 123 virtual void onDraw(const GrOptDrawState&, const GrDrawTarget::DrawInfo&) S K_OVERRIDE { }
122 virtual bool onReadPixels(GrRenderTarget* target, 124 virtual bool onReadPixels(GrRenderTarget* target,
123 int left, int top, int width, int height, 125 int left, int top, int width, int height,
124 GrPixelConfig, 126 GrPixelConfig,
125 void* buffer, 127 void* buffer,
126 size_t rowBytes) SK_OVERRIDE { 128 size_t rowBytes) SK_OVERRIDE {
127 return false; 129 return false;
128 } 130 }
129 131
130 virtual bool onWriteTexturePixels(GrTexture* texture, 132 virtual bool onWriteTexturePixels(GrTexture* texture,
131 int left, int top, int width, int height, 133 int left, int top, int width, int height,
132 GrPixelConfig config, const void* buffer, 134 GrPixelConfig config, const void* buffer,
133 size_t rowBytes) SK_OVERRIDE { 135 size_t rowBytes) SK_OVERRIDE {
134 return false; 136 return false;
135 } 137 }
136 138
137 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE { 139 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE {
138 return; 140 return;
139 } 141 }
140 142
141 virtual bool createStencilBufferForRenderTarget(GrRenderTarget*, int width, 143 virtual bool createStencilBufferForRenderTarget(GrRenderTarget*, int width,
142 int height) SK_OVERRIDE { 144 int height) SK_OVERRIDE {
143 return false; 145 return false;
144 } 146 }
145 147
146 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTar get*) SK_OVERRIDE { 148 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTar get*) SK_OVERRIDE {
147 return false; 149 return false;
148 } 150 }
149 151
150 virtual bool flushGraphicsState(DrawType, 152 virtual bool flushGraphicsState(const GrOptDrawState&,
153 DrawType,
151 const GrClipMaskManager::ScissorState&, 154 const GrClipMaskManager::ScissorState&,
152 const GrDeviceCoordTexture* dstCopy) SK_OVE RRIDE { 155 const GrDeviceCoordTexture* dstCopy) SK_OVE RRIDE {
153 return false; 156 return false;
154 } 157 }
155 158
156 virtual void clearStencil(GrRenderTarget* target) SK_OVERRIDE { } 159 virtual void clearStencil(GrRenderTarget* target) SK_OVERRIDE { }
157 160
158 virtual void didAddGpuTraceMarker() SK_OVERRIDE { } 161 virtual void didAddGpuTraceMarker() SK_OVERRIDE { }
159 virtual void didRemoveGpuTraceMarker() SK_OVERRIDE { } 162 virtual void didRemoveGpuTraceMarker() SK_OVERRIDE { }
160 163
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178 // these objects are required for any of tests that use this context. TODO: make stop allocating 181 // these objects are required for any of tests that use this context. TODO: make stop allocating
179 // resources in the buffer pools. 182 // resources in the buffer pools.
180 SkDELETE(fDrawBuffer); 183 SkDELETE(fDrawBuffer);
181 SkDELETE(fDrawBufferVBAllocPool); 184 SkDELETE(fDrawBufferVBAllocPool);
182 SkDELETE(fDrawBufferIBAllocPool); 185 SkDELETE(fDrawBufferIBAllocPool);
183 186
184 fDrawBuffer = NULL; 187 fDrawBuffer = NULL;
185 fDrawBufferVBAllocPool = NULL; 188 fDrawBufferVBAllocPool = NULL;
186 fDrawBufferIBAllocPool = NULL; 189 fDrawBufferIBAllocPool = NULL;
187 } 190 }
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