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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrInOrderDrawBuffer_DEFINED | 8 #ifndef GrInOrderDrawBuffer_DEFINED |
| 9 #define GrInOrderDrawBuffer_DEFINED | 9 #define GrInOrderDrawBuffer_DEFINED |
| 10 | 10 |
| 11 #include "GrDrawTarget.h" | 11 #include "GrDrawTarget.h" |
| 12 #include "GrAllocPool.h" | 12 #include "GrAllocPool.h" |
| 13 #include "GrAllocator.h" | 13 #include "GrAllocator.h" |
| 14 #include "GrGpu.h" |
| 14 #include "GrIndexBuffer.h" | 15 #include "GrIndexBuffer.h" |
| 15 #include "GrRenderTarget.h" | 16 #include "GrRenderTarget.h" |
| 16 #include "GrPath.h" | 17 #include "GrPath.h" |
| 17 #include "GrPathRange.h" | 18 #include "GrPathRange.h" |
| 18 #include "GrSurface.h" | 19 #include "GrSurface.h" |
| 19 #include "GrTRecorder.h" | 20 #include "GrTRecorder.h" |
| 20 #include "GrVertexBuffer.h" | 21 #include "GrVertexBuffer.h" |
| 21 | 22 |
| 22 #include "SkClipStack.h" | 23 #include "SkClipStack.h" |
| 23 #include "SkTemplates.h" | 24 #include "SkTemplates.h" |
| 24 #include "SkTypes.h" | 25 #include "SkTypes.h" |
| 25 | 26 |
| 26 class GrGpu; | |
| 27 class GrIndexBufferAllocPool; | 27 class GrIndexBufferAllocPool; |
| 28 class GrVertexBufferAllocPool; | 28 class GrVertexBufferAllocPool; |
| 29 | 29 |
| 30 /** | 30 /** |
| 31 * GrInOrderDrawBuffer is an implementation of GrDrawTarget that queues up draws
for eventual | 31 * GrInOrderDrawBuffer is an implementation of GrDrawTarget that queues up draws
for eventual |
| 32 * playback into a GrGpu. In theory one draw buffer could playback into another.
When index or | 32 * playback into a GrGpu. In theory one draw buffer could playback into another.
When index or |
| 33 * vertex buffers are used as geometry sources it is the callers the draw buffer
only holds | 33 * vertex buffers are used as geometry sources it is the callers the draw buffer
only holds |
| 34 * references to the buffers. It is the callers responsibility to ensure that th
e data is still | 34 * references to the buffers. It is the callers responsibility to ensure that th
e data is still |
| 35 * valid when the draw buffer is played back into a GrGpu. Similarly, it is the
caller's | 35 * valid when the draw buffer is played back into a GrGpu. Similarly, it is the
caller's |
| 36 * responsibility to ensure that all referenced textures, buffers, and render-ta
rgets are associated | 36 * responsibility to ensure that all referenced textures, buffers, and render-ta
rgets are associated |
| (...skipping 66 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 103 kClear_Cmd = 4, | 103 kClear_Cmd = 4, |
| 104 kCopySurface_Cmd = 5, | 104 kCopySurface_Cmd = 5, |
| 105 kDrawPath_Cmd = 6, | 105 kDrawPath_Cmd = 6, |
| 106 kDrawPaths_Cmd = 7, | 106 kDrawPaths_Cmd = 7, |
| 107 }; | 107 }; |
| 108 | 108 |
| 109 struct Cmd : ::SkNoncopyable { | 109 struct Cmd : ::SkNoncopyable { |
| 110 Cmd(uint8_t type) : fType(type) {} | 110 Cmd(uint8_t type) : fType(type) {} |
| 111 virtual ~Cmd() {} | 111 virtual ~Cmd() {} |
| 112 | 112 |
| 113 virtual void execute(GrGpu*) = 0; | 113 virtual void execute(GrGpu*, const GrOptDrawState*) = 0; |
| 114 | 114 |
| 115 uint8_t fType; | 115 uint8_t fType; |
| 116 }; | 116 }; |
| 117 | 117 |
| 118 struct Draw : public Cmd { | 118 struct Draw : public Cmd { |
| 119 Draw(const DrawInfo& info, | 119 Draw(const DrawInfo& info, |
| 120 const ScissorState& scissorState, | 120 const ScissorState& scissorState, |
| 121 const GrVertexBuffer* vb, | 121 const GrVertexBuffer* vb, |
| 122 const GrIndexBuffer* ib) | 122 const GrIndexBuffer* ib) |
| 123 : Cmd(kDraw_Cmd) | 123 : Cmd(kDraw_Cmd) |
| 124 , fInfo(info) | 124 , fInfo(info) |
| 125 , fScissorState(scissorState) | 125 , fScissorState(scissorState) |
| 126 , fVertexBuffer(vb) | 126 , fVertexBuffer(vb) |
| 127 , fIndexBuffer(ib) {} | 127 , fIndexBuffer(ib) {} |
| 128 | 128 |
| 129 const GrVertexBuffer* vertexBuffer() const { return fVertexBuffer.get();
} | 129 const GrVertexBuffer* vertexBuffer() const { return fVertexBuffer.get();
} |
| 130 const GrIndexBuffer* indexBuffer() const { return fIndexBuffer.get(); } | 130 const GrIndexBuffer* indexBuffer() const { return fIndexBuffer.get(); } |
| 131 | 131 |
| 132 virtual void execute(GrGpu*); | 132 virtual void execute(GrGpu*, const GrOptDrawState*); |
| 133 | 133 |
| 134 DrawInfo fInfo; | 134 DrawInfo fInfo; |
| 135 ScissorState fScissorState; | 135 ScissorState fScissorState; |
| 136 | 136 |
| 137 private: | 137 private: |
| 138 GrPendingIOResource<const GrVertexBuffer, kRead_GrIOType> fVertexBuff
er; | 138 GrPendingIOResource<const GrVertexBuffer, kRead_GrIOType> fVertexBuff
er; |
| 139 GrPendingIOResource<const GrIndexBuffer, kRead_GrIOType> fIndexBuffe
r; | 139 GrPendingIOResource<const GrIndexBuffer, kRead_GrIOType> fIndexBuffe
r; |
| 140 }; | 140 }; |
| 141 | 141 |
| 142 struct StencilPath : public Cmd { | 142 struct StencilPath : public Cmd { |
| 143 StencilPath(const GrPath* path) : Cmd(kStencilPath_Cmd), fPath(path) {} | 143 StencilPath(const GrPath* path) : Cmd(kStencilPath_Cmd), fPath(path) {} |
| 144 | 144 |
| 145 const GrPath* path() const { return fPath.get(); } | 145 const GrPath* path() const { return fPath.get(); } |
| 146 | 146 |
| 147 virtual void execute(GrGpu*); | 147 virtual void execute(GrGpu*, const GrOptDrawState*); |
| 148 | 148 |
| 149 ScissorState fScissorState; | 149 ScissorState fScissorState; |
| 150 GrStencilSettings fStencilSettings; | 150 GrStencilSettings fStencilSettings; |
| 151 | 151 |
| 152 private: | 152 private: |
| 153 GrPendingIOResource<const GrPath, kRead_GrIOType> fPath; | 153 GrPendingIOResource<const GrPath, kRead_GrIOType> fPath; |
| 154 }; | 154 }; |
| 155 | 155 |
| 156 struct DrawPath : public Cmd { | 156 struct DrawPath : public Cmd { |
| 157 DrawPath(const GrPath* path) : Cmd(kDrawPath_Cmd), fPath(path) {} | 157 DrawPath(const GrPath* path) : Cmd(kDrawPath_Cmd), fPath(path) {} |
| 158 | 158 |
| 159 const GrPath* path() const { return fPath.get(); } | 159 const GrPath* path() const { return fPath.get(); } |
| 160 | 160 |
| 161 virtual void execute(GrGpu*); | 161 virtual void execute(GrGpu*, const GrOptDrawState*); |
| 162 | 162 |
| 163 GrDeviceCoordTexture fDstCopy; | 163 GrDeviceCoordTexture fDstCopy; |
| 164 ScissorState fScissorState; | 164 ScissorState fScissorState; |
| 165 GrStencilSettings fStencilSettings; | 165 GrStencilSettings fStencilSettings; |
| 166 | 166 |
| 167 private: | 167 private: |
| 168 GrPendingIOResource<const GrPath, kRead_GrIOType> fPath; | 168 GrPendingIOResource<const GrPath, kRead_GrIOType> fPath; |
| 169 }; | 169 }; |
| 170 | 170 |
| 171 struct DrawPaths : public Cmd { | 171 struct DrawPaths : public Cmd { |
| 172 DrawPaths(const GrPathRange* pathRange) : Cmd(kDrawPaths_Cmd), fPathRang
e(pathRange) {} | 172 DrawPaths(const GrPathRange* pathRange) : Cmd(kDrawPaths_Cmd), fPathRang
e(pathRange) {} |
| 173 | 173 |
| 174 const GrPathRange* pathRange() const { return fPathRange.get(); } | 174 const GrPathRange* pathRange() const { return fPathRange.get(); } |
| 175 uint32_t* indices() { return reinterpret_cast<uint32_t*>(CmdBuffer::GetD
ataForItem(this)); } | 175 uint32_t* indices() { return reinterpret_cast<uint32_t*>(CmdBuffer::GetD
ataForItem(this)); } |
| 176 float* transforms() { return reinterpret_cast<float*>(&this->indices()[f
Count]); } | 176 float* transforms() { return reinterpret_cast<float*>(&this->indices()[f
Count]); } |
| 177 | 177 |
| 178 virtual void execute(GrGpu*); | 178 virtual void execute(GrGpu*, const GrOptDrawState*); |
| 179 | 179 |
| 180 size_t fCount; | 180 size_t fCount; |
| 181 PathTransformType fTransformsType; | 181 PathTransformType fTransformsType; |
| 182 GrDeviceCoordTexture fDstCopy; | 182 GrDeviceCoordTexture fDstCopy; |
| 183 ScissorState fScissorState; | 183 ScissorState fScissorState; |
| 184 GrStencilSettings fStencilSettings; | 184 GrStencilSettings fStencilSettings; |
| 185 | 185 |
| 186 private: | 186 private: |
| 187 GrPendingIOResource<const GrPathRange, kRead_GrIOType> fPathRange; | 187 GrPendingIOResource<const GrPathRange, kRead_GrIOType> fPathRange; |
| 188 }; | 188 }; |
| 189 | 189 |
| 190 // This is also used to record a discard by setting the color to GrColor_ILL
EGAL | 190 // This is also used to record a discard by setting the color to GrColor_ILL
EGAL |
| 191 struct Clear : public Cmd { | 191 struct Clear : public Cmd { |
| 192 Clear(GrRenderTarget* rt) : Cmd(kClear_Cmd), fRenderTarget(rt) {} | 192 Clear(GrRenderTarget* rt) : Cmd(kClear_Cmd), fRenderTarget(rt) {} |
| 193 | 193 |
| 194 GrRenderTarget* renderTarget() const { return fRenderTarget.get(); } | 194 GrRenderTarget* renderTarget() const { return fRenderTarget.get(); } |
| 195 | 195 |
| 196 virtual void execute(GrGpu*); | 196 virtual void execute(GrGpu*, const GrOptDrawState*); |
| 197 | 197 |
| 198 SkIRect fRect; | 198 SkIRect fRect; |
| 199 GrColor fColor; | 199 GrColor fColor; |
| 200 bool fCanIgnoreRect; | 200 bool fCanIgnoreRect; |
| 201 | 201 |
| 202 private: | 202 private: |
| 203 GrPendingIOResource<GrRenderTarget, kWrite_GrIOType> fRenderTarget; | 203 GrPendingIOResource<GrRenderTarget, kWrite_GrIOType> fRenderTarget; |
| 204 }; | 204 }; |
| 205 | 205 |
| 206 // This command is ONLY used by the clip mask manager to clear the stencil c
lip bits | 206 // This command is ONLY used by the clip mask manager to clear the stencil c
lip bits |
| 207 struct ClearStencilClip : public Cmd { | 207 struct ClearStencilClip : public Cmd { |
| 208 ClearStencilClip(GrRenderTarget* rt) : Cmd(kClear_Cmd), fRenderTarget(rt
) {} | 208 ClearStencilClip(GrRenderTarget* rt) : Cmd(kClear_Cmd), fRenderTarget(rt
) {} |
| 209 | 209 |
| 210 GrRenderTarget* renderTarget() const { return fRenderTarget.get(); } | 210 GrRenderTarget* renderTarget() const { return fRenderTarget.get(); } |
| 211 | 211 |
| 212 virtual void execute(GrGpu*); | 212 virtual void execute(GrGpu*, const GrOptDrawState*); |
| 213 | 213 |
| 214 SkIRect fRect; | 214 SkIRect fRect; |
| 215 bool fInsideClip; | 215 bool fInsideClip; |
| 216 | 216 |
| 217 private: | 217 private: |
| 218 GrPendingIOResource<GrRenderTarget, kWrite_GrIOType> fRenderTarget; | 218 GrPendingIOResource<GrRenderTarget, kWrite_GrIOType> fRenderTarget; |
| 219 }; | 219 }; |
| 220 | 220 |
| 221 struct CopySurface : public Cmd { | 221 struct CopySurface : public Cmd { |
| 222 CopySurface(GrSurface* dst, GrSurface* src) : Cmd(kCopySurface_Cmd), fDs
t(dst), fSrc(src) {} | 222 CopySurface(GrSurface* dst, GrSurface* src) : Cmd(kCopySurface_Cmd), fDs
t(dst), fSrc(src) {} |
| 223 | 223 |
| 224 GrSurface* dst() const { return fDst.get(); } | 224 GrSurface* dst() const { return fDst.get(); } |
| 225 GrSurface* src() const { return fSrc.get(); } | 225 GrSurface* src() const { return fSrc.get(); } |
| 226 | 226 |
| 227 virtual void execute(GrGpu*); | 227 virtual void execute(GrGpu*, const GrOptDrawState*); |
| 228 | 228 |
| 229 SkIPoint fDstPoint; | 229 SkIPoint fDstPoint; |
| 230 SkIRect fSrcRect; | 230 SkIRect fSrcRect; |
| 231 | 231 |
| 232 private: | 232 private: |
| 233 GrPendingIOResource<GrSurface, kWrite_GrIOType> fDst; | 233 GrPendingIOResource<GrSurface, kWrite_GrIOType> fDst; |
| 234 GrPendingIOResource<GrSurface, kRead_GrIOType> fSrc; | 234 GrPendingIOResource<GrSurface, kRead_GrIOType> fSrc; |
| 235 }; | 235 }; |
| 236 | 236 |
| 237 struct SetState : public Cmd { | 237 struct SetState : public Cmd { |
| 238 SetState(const GrDrawState& state) : Cmd(kSetState_Cmd), fState(state) {
} | 238 SetState(const GrDrawState& state) : Cmd(kSetState_Cmd), fState(state) {
} |
| 239 | 239 |
| 240 virtual void execute(GrGpu*); | 240 virtual void execute(GrGpu*, const GrOptDrawState*); |
| 241 | 241 |
| 242 GrDrawState fState; | 242 GrDrawState fState; |
| 243 GrGpu::DrawType fDrawType; |
| 244 GrDeviceCoordTexture fDstCopy; |
| 243 }; | 245 }; |
| 244 | 246 |
| 245 typedef void* TCmdAlign; // This wouldn't be enough align if a command used
long double. | 247 typedef void* TCmdAlign; // This wouldn't be enough align if a command used
long double. |
| 246 typedef GrTRecorder<Cmd, TCmdAlign> CmdBuffer; | 248 typedef GrTRecorder<Cmd, TCmdAlign> CmdBuffer; |
| 247 | 249 |
| 248 // overrides from GrDrawTarget | 250 // overrides from GrDrawTarget |
| 249 virtual void onDraw(const DrawInfo&, const GrClipMaskManager::ScissorState&)
SK_OVERRIDE; | 251 virtual void onDraw(const DrawInfo&, const GrClipMaskManager::ScissorState&)
SK_OVERRIDE; |
| 250 virtual void onDrawRect(const SkRect& rect, | 252 virtual void onDrawRect(const SkRect& rect, |
| 251 const SkRect* localRect, | 253 const SkRect* localRect, |
| 252 const SkMatrix* localMatrix) SK_OVERRIDE; | 254 const SkMatrix* localMatrix) SK_OVERRIDE; |
| (...skipping 28 matching lines...) Expand all Loading... |
| 281 virtual void geometrySourceWillPush() SK_OVERRIDE; | 283 virtual void geometrySourceWillPush() SK_OVERRIDE; |
| 282 virtual void geometrySourceWillPop(const GeometrySrcState& restoredState) SK
_OVERRIDE; | 284 virtual void geometrySourceWillPop(const GeometrySrcState& restoredState) SK
_OVERRIDE; |
| 283 virtual void willReserveVertexAndIndexSpace(int vertexCount, | 285 virtual void willReserveVertexAndIndexSpace(int vertexCount, |
| 284 int indexCount) SK_OVERRIDE; | 286 int indexCount) SK_OVERRIDE; |
| 285 | 287 |
| 286 // Attempts to concat instances from info onto the previous draw. info must
represent an | 288 // Attempts to concat instances from info onto the previous draw. info must
represent an |
| 287 // instanced draw. The caller must have already recorded a new draw state an
d clip if necessary. | 289 // instanced draw. The caller must have already recorded a new draw state an
d clip if necessary. |
| 288 int concatInstancedDraw(const DrawInfo& info, const GrClipMaskManager::Sciss
orState&); | 290 int concatInstancedDraw(const DrawInfo& info, const GrClipMaskManager::Sciss
orState&); |
| 289 | 291 |
| 290 // Determines whether the current draw operation requieres a new drawstate a
nd if so records it. | 292 // Determines whether the current draw operation requieres a new drawstate a
nd if so records it. |
| 291 void recordStateIfNecessary(); | 293 void recordStateIfNecessary(GrGpu::DrawType, const GrDeviceCoordTexture*); |
| 292 // We lazily record clip changes in order to skip clips that have no effect. | 294 // We lazily record clip changes in order to skip clips that have no effect. |
| 293 void recordClipIfNecessary(); | 295 void recordClipIfNecessary(); |
| 294 // Records any trace markers for a command after adding it to the buffer. | 296 // Records any trace markers for a command after adding it to the buffer. |
| 295 void recordTraceMarkersIfNecessary(); | 297 void recordTraceMarkersIfNecessary(); |
| 296 | 298 |
| 297 virtual bool isIssued(uint32_t drawID) { return drawID != fDrawID; } | 299 virtual bool isIssued(uint32_t drawID) { return drawID != fDrawID; } |
| 298 | 300 |
| 299 // TODO: Use a single allocator for commands and records | 301 // TODO: Use a single allocator for commands and records |
| 300 enum { | 302 enum { |
| 301 kCmdBufferInitialSizeInBytes = 8 * 1024, | 303 kCmdBufferInitialSizeInBytes = 8 * 1024, |
| (...skipping 22 matching lines...) Expand all Loading... |
| 324 typedef SkSTArray<kGeoPoolStatePreAllocCnt, GeometryPoolState> GeoPoolStateS
tack; | 326 typedef SkSTArray<kGeoPoolStatePreAllocCnt, GeometryPoolState> GeoPoolStateS
tack; |
| 325 | 327 |
| 326 GeoPoolStateStack fGeoPoolStateStack; | 328 GeoPoolStateStack fGeoPoolStateStack; |
| 327 bool fFlushing; | 329 bool fFlushing; |
| 328 uint32_t fDrawID; | 330 uint32_t fDrawID; |
| 329 | 331 |
| 330 typedef GrClipTarget INHERITED; | 332 typedef GrClipTarget INHERITED; |
| 331 }; | 333 }; |
| 332 | 334 |
| 333 #endif | 335 #endif |
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