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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrInOrderDrawBuffer_DEFINED | 8 #ifndef GrInOrderDrawBuffer_DEFINED |
| 9 #define GrInOrderDrawBuffer_DEFINED | 9 #define GrInOrderDrawBuffer_DEFINED |
| 10 | 10 |
| 11 #include "GrDrawTarget.h" | 11 #include "GrDrawTarget.h" |
| 12 #include "GrAllocPool.h" | 12 #include "GrAllocPool.h" |
| 13 #include "GrAllocator.h" | 13 #include "GrAllocator.h" |
| 14 #include "GrGpu.h" | |
| 14 #include "GrIndexBuffer.h" | 15 #include "GrIndexBuffer.h" |
| 16 #include "GrOptDrawState.h" | |
| 15 #include "GrRenderTarget.h" | 17 #include "GrRenderTarget.h" |
| 16 #include "GrPath.h" | 18 #include "GrPath.h" |
| 17 #include "GrPathRange.h" | 19 #include "GrPathRange.h" |
| 18 #include "GrSurface.h" | 20 #include "GrSurface.h" |
| 19 #include "GrTRecorder.h" | 21 #include "GrTRecorder.h" |
| 20 #include "GrVertexBuffer.h" | 22 #include "GrVertexBuffer.h" |
| 21 | 23 |
| 22 #include "SkClipStack.h" | 24 #include "SkClipStack.h" |
| 23 #include "SkTemplates.h" | 25 #include "SkTemplates.h" |
| 24 #include "SkTypes.h" | 26 #include "SkTypes.h" |
| 25 | 27 |
| 26 class GrGpu; | |
| 27 class GrIndexBufferAllocPool; | 28 class GrIndexBufferAllocPool; |
| 28 class GrVertexBufferAllocPool; | 29 class GrVertexBufferAllocPool; |
| 29 | 30 |
| 30 /** | 31 /** |
| 31 * GrInOrderDrawBuffer is an implementation of GrDrawTarget that queues up draws for eventual | 32 * GrInOrderDrawBuffer is an implementation of GrDrawTarget that queues up draws for eventual |
| 32 * playback into a GrGpu. In theory one draw buffer could playback into another. When index or | 33 * playback into a GrGpu. In theory one draw buffer could playback into another. When index or |
| 33 * vertex buffers are used as geometry sources it is the callers the draw buffer only holds | 34 * vertex buffers are used as geometry sources it is the callers the draw buffer only holds |
| 34 * references to the buffers. It is the callers responsibility to ensure that th e data is still | 35 * references to the buffers. It is the callers responsibility to ensure that th e data is still |
| 35 * valid when the draw buffer is played back into a GrGpu. Similarly, it is the caller's | 36 * valid when the draw buffer is played back into a GrGpu. Similarly, it is the caller's |
| 36 * responsibility to ensure that all referenced textures, buffers, and render-ta rgets are associated | 37 * responsibility to ensure that all referenced textures, buffers, and render-ta rgets are associated |
| (...skipping 66 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 103 kClear_Cmd = 4, | 104 kClear_Cmd = 4, |
| 104 kCopySurface_Cmd = 5, | 105 kCopySurface_Cmd = 5, |
| 105 kDrawPath_Cmd = 6, | 106 kDrawPath_Cmd = 6, |
| 106 kDrawPaths_Cmd = 7, | 107 kDrawPaths_Cmd = 7, |
| 107 }; | 108 }; |
| 108 | 109 |
| 109 struct Cmd : ::SkNoncopyable { | 110 struct Cmd : ::SkNoncopyable { |
| 110 Cmd(uint8_t type) : fType(type) {} | 111 Cmd(uint8_t type) : fType(type) {} |
| 111 virtual ~Cmd() {} | 112 virtual ~Cmd() {} |
| 112 | 113 |
| 113 virtual void execute(GrGpu*) = 0; | 114 virtual void execute(GrGpu*, const GrOptDrawState*) = 0; |
| 114 | 115 |
| 115 uint8_t fType; | 116 uint8_t fType; |
| 116 }; | 117 }; |
| 117 | 118 |
| 118 struct Draw : public Cmd { | 119 struct Draw : public Cmd { |
| 119 Draw(const DrawInfo& info, | 120 Draw(const DrawInfo& info, |
| 120 const ScissorState& scissorState, | 121 const ScissorState& scissorState, |
| 121 const GrVertexBuffer* vb, | 122 const GrVertexBuffer* vb, |
| 122 const GrIndexBuffer* ib) | 123 const GrIndexBuffer* ib) |
| 123 : Cmd(kDraw_Cmd) | 124 : Cmd(kDraw_Cmd) |
| 124 , fInfo(info) | 125 , fInfo(info) |
| 125 , fScissorState(scissorState) | 126 , fScissorState(scissorState) |
| 126 , fVertexBuffer(vb) | 127 , fVertexBuffer(vb) |
| 127 , fIndexBuffer(ib) {} | 128 , fIndexBuffer(ib) {} |
| 128 | 129 |
| 129 const GrVertexBuffer* vertexBuffer() const { return fVertexBuffer.get(); } | 130 const GrVertexBuffer* vertexBuffer() const { return fVertexBuffer.get(); } |
| 130 const GrIndexBuffer* indexBuffer() const { return fIndexBuffer.get(); } | 131 const GrIndexBuffer* indexBuffer() const { return fIndexBuffer.get(); } |
| 131 | 132 |
| 132 virtual void execute(GrGpu*); | 133 virtual void execute(GrGpu*, const GrOptDrawState*); |
| 133 | 134 |
| 134 DrawInfo fInfo; | 135 DrawInfo fInfo; |
| 135 ScissorState fScissorState; | 136 ScissorState fScissorState; |
| 136 | 137 |
| 137 private: | 138 private: |
| 138 GrPendingIOResource<const GrVertexBuffer, kRead_GrIOType> fVertexBuff er; | 139 GrPendingIOResource<const GrVertexBuffer, kRead_GrIOType> fVertexBuff er; |
| 139 GrPendingIOResource<const GrIndexBuffer, kRead_GrIOType> fIndexBuffe r; | 140 GrPendingIOResource<const GrIndexBuffer, kRead_GrIOType> fIndexBuffe r; |
| 140 }; | 141 }; |
| 141 | 142 |
| 142 struct StencilPath : public Cmd { | 143 struct StencilPath : public Cmd { |
| 143 StencilPath(const GrPath* path) : Cmd(kStencilPath_Cmd), fPath(path) {} | 144 StencilPath(const GrPath* path) : Cmd(kStencilPath_Cmd), fPath(path) {} |
| 144 | 145 |
| 145 const GrPath* path() const { return fPath.get(); } | 146 const GrPath* path() const { return fPath.get(); } |
| 146 | 147 |
| 147 virtual void execute(GrGpu*); | 148 virtual void execute(GrGpu*, const GrOptDrawState*); |
| 148 | 149 |
| 149 ScissorState fScissorState; | 150 ScissorState fScissorState; |
| 150 GrStencilSettings fStencilSettings; | 151 GrStencilSettings fStencilSettings; |
| 151 | 152 |
| 152 private: | 153 private: |
| 153 GrPendingIOResource<const GrPath, kRead_GrIOType> fPath; | 154 GrPendingIOResource<const GrPath, kRead_GrIOType> fPath; |
| 154 }; | 155 }; |
| 155 | 156 |
| 156 struct DrawPath : public Cmd { | 157 struct DrawPath : public Cmd { |
| 157 DrawPath(const GrPath* path) : Cmd(kDrawPath_Cmd), fPath(path) {} | 158 DrawPath(const GrPath* path) : Cmd(kDrawPath_Cmd), fPath(path) {} |
| 158 | 159 |
| 159 const GrPath* path() const { return fPath.get(); } | 160 const GrPath* path() const { return fPath.get(); } |
| 160 | 161 |
| 161 virtual void execute(GrGpu*); | 162 virtual void execute(GrGpu*, const GrOptDrawState*); |
| 162 | 163 |
| 163 GrDeviceCoordTexture fDstCopy; | 164 GrDeviceCoordTexture fDstCopy; |
| 164 ScissorState fScissorState; | 165 ScissorState fScissorState; |
| 165 GrStencilSettings fStencilSettings; | 166 GrStencilSettings fStencilSettings; |
| 166 | 167 |
| 167 private: | 168 private: |
| 168 GrPendingIOResource<const GrPath, kRead_GrIOType> fPath; | 169 GrPendingIOResource<const GrPath, kRead_GrIOType> fPath; |
| 169 }; | 170 }; |
| 170 | 171 |
| 171 struct DrawPaths : public Cmd { | 172 struct DrawPaths : public Cmd { |
| 172 DrawPaths(const GrPathRange* pathRange) : Cmd(kDrawPaths_Cmd), fPathRang e(pathRange) {} | 173 DrawPaths(const GrPathRange* pathRange) : Cmd(kDrawPaths_Cmd), fPathRang e(pathRange) {} |
| 173 | 174 |
| 174 const GrPathRange* pathRange() const { return fPathRange.get(); } | 175 const GrPathRange* pathRange() const { return fPathRange.get(); } |
| 175 uint32_t* indices() { return reinterpret_cast<uint32_t*>(CmdBuffer::GetD ataForItem(this)); } | 176 uint32_t* indices() { return reinterpret_cast<uint32_t*>(CmdBuffer::GetD ataForItem(this)); } |
| 176 float* transforms() { return reinterpret_cast<float*>(&this->indices()[f Count]); } | 177 float* transforms() { return reinterpret_cast<float*>(&this->indices()[f Count]); } |
| 177 | 178 |
| 178 virtual void execute(GrGpu*); | 179 virtual void execute(GrGpu*, const GrOptDrawState*); |
| 179 | 180 |
| 180 size_t fCount; | 181 size_t fCount; |
| 181 PathTransformType fTransformsType; | 182 PathTransformType fTransformsType; |
| 182 GrDeviceCoordTexture fDstCopy; | 183 GrDeviceCoordTexture fDstCopy; |
| 183 ScissorState fScissorState; | 184 ScissorState fScissorState; |
| 184 GrStencilSettings fStencilSettings; | 185 GrStencilSettings fStencilSettings; |
| 185 | 186 |
| 186 private: | 187 private: |
| 187 GrPendingIOResource<const GrPathRange, kRead_GrIOType> fPathRange; | 188 GrPendingIOResource<const GrPathRange, kRead_GrIOType> fPathRange; |
| 188 }; | 189 }; |
| 189 | 190 |
| 190 // This is also used to record a discard by setting the color to GrColor_ILL EGAL | 191 // This is also used to record a discard by setting the color to GrColor_ILL EGAL |
| 191 struct Clear : public Cmd { | 192 struct Clear : public Cmd { |
| 192 Clear(GrRenderTarget* rt) : Cmd(kClear_Cmd), fRenderTarget(rt) {} | 193 Clear(GrRenderTarget* rt) : Cmd(kClear_Cmd), fRenderTarget(rt) {} |
| 193 | 194 |
| 194 GrRenderTarget* renderTarget() const { return fRenderTarget.get(); } | 195 GrRenderTarget* renderTarget() const { return fRenderTarget.get(); } |
| 195 | 196 |
| 196 virtual void execute(GrGpu*); | 197 virtual void execute(GrGpu*, const GrOptDrawState*); |
| 197 | 198 |
| 198 SkIRect fRect; | 199 SkIRect fRect; |
| 199 GrColor fColor; | 200 GrColor fColor; |
| 200 bool fCanIgnoreRect; | 201 bool fCanIgnoreRect; |
| 201 | 202 |
| 202 private: | 203 private: |
| 203 GrPendingIOResource<GrRenderTarget, kWrite_GrIOType> fRenderTarget; | 204 GrPendingIOResource<GrRenderTarget, kWrite_GrIOType> fRenderTarget; |
| 204 }; | 205 }; |
| 205 | 206 |
| 206 // This command is ONLY used by the clip mask manager to clear the stencil c lip bits | 207 // This command is ONLY used by the clip mask manager to clear the stencil c lip bits |
| 207 struct ClearStencilClip : public Cmd { | 208 struct ClearStencilClip : public Cmd { |
| 208 ClearStencilClip(GrRenderTarget* rt) : Cmd(kClear_Cmd), fRenderTarget(rt ) {} | 209 ClearStencilClip(GrRenderTarget* rt) : Cmd(kClear_Cmd), fRenderTarget(rt ) {} |
| 209 | 210 |
| 210 GrRenderTarget* renderTarget() const { return fRenderTarget.get(); } | 211 GrRenderTarget* renderTarget() const { return fRenderTarget.get(); } |
| 211 | 212 |
| 212 virtual void execute(GrGpu*); | 213 virtual void execute(GrGpu*, const GrOptDrawState*); |
| 213 | 214 |
| 214 SkIRect fRect; | 215 SkIRect fRect; |
| 215 bool fInsideClip; | 216 bool fInsideClip; |
| 216 | 217 |
| 217 private: | 218 private: |
| 218 GrPendingIOResource<GrRenderTarget, kWrite_GrIOType> fRenderTarget; | 219 GrPendingIOResource<GrRenderTarget, kWrite_GrIOType> fRenderTarget; |
| 219 }; | 220 }; |
| 220 | 221 |
| 221 struct CopySurface : public Cmd { | 222 struct CopySurface : public Cmd { |
| 222 CopySurface(GrSurface* dst, GrSurface* src) : Cmd(kCopySurface_Cmd), fDs t(dst), fSrc(src) {} | 223 CopySurface(GrSurface* dst, GrSurface* src) : Cmd(kCopySurface_Cmd), fDs t(dst), fSrc(src) {} |
| 223 | 224 |
| 224 GrSurface* dst() const { return fDst.get(); } | 225 GrSurface* dst() const { return fDst.get(); } |
| 225 GrSurface* src() const { return fSrc.get(); } | 226 GrSurface* src() const { return fSrc.get(); } |
| 226 | 227 |
| 227 virtual void execute(GrGpu*); | 228 virtual void execute(GrGpu*, const GrOptDrawState*); |
| 228 | 229 |
| 229 SkIPoint fDstPoint; | 230 SkIPoint fDstPoint; |
| 230 SkIRect fSrcRect; | 231 SkIRect fSrcRect; |
| 231 | 232 |
| 232 private: | 233 private: |
| 233 GrPendingIOResource<GrSurface, kWrite_GrIOType> fDst; | 234 GrPendingIOResource<GrSurface, kWrite_GrIOType> fDst; |
| 234 GrPendingIOResource<GrSurface, kRead_GrIOType> fSrc; | 235 GrPendingIOResource<GrSurface, kRead_GrIOType> fSrc; |
| 235 }; | 236 }; |
| 236 | 237 |
| 237 struct SetState : public Cmd { | 238 struct SetState : public Cmd { |
| 238 SetState(const GrDrawState& state) : Cmd(kSetState_Cmd), fState(state) { } | 239 SetState(const GrDrawState& state) : Cmd(kSetState_Cmd), fState(state) { } |
| 239 | 240 |
| 240 virtual void execute(GrGpu*); | 241 virtual void execute(GrGpu*, const GrOptDrawState*); |
| 241 | 242 |
| 242 GrDrawState fState; | 243 GrDrawState fState; |
| 244 GrGpu::DrawType fDrawType; | |
| 245 GrDeviceCoordTexture fDstCopy; | |
| 243 }; | 246 }; |
| 244 | 247 |
| 245 typedef void* TCmdAlign; // This wouldn't be enough align if a command used long double. | 248 typedef void* TCmdAlign; // This wouldn't be enough align if a command used long double. |
| 246 typedef GrTRecorder<Cmd, TCmdAlign> CmdBuffer; | 249 typedef GrTRecorder<Cmd, TCmdAlign> CmdBuffer; |
| 247 | 250 |
| 248 // overrides from GrDrawTarget | 251 // overrides from GrDrawTarget |
| 249 virtual void onDraw(const DrawInfo&, const GrClipMaskManager::ScissorState&) SK_OVERRIDE; | 252 virtual void onDraw(const DrawInfo&, const GrClipMaskManager::ScissorState&) SK_OVERRIDE; |
| 250 virtual void onDrawRect(const SkRect& rect, | 253 virtual void onDrawRect(const SkRect& rect, |
| 251 const SkRect* localRect, | 254 const SkRect* localRect, |
| 252 const SkMatrix* localMatrix) SK_OVERRIDE; | 255 const SkMatrix* localMatrix) SK_OVERRIDE; |
| (...skipping 28 matching lines...) Expand all Loading... | |
| 281 virtual void geometrySourceWillPush() SK_OVERRIDE; | 284 virtual void geometrySourceWillPush() SK_OVERRIDE; |
| 282 virtual void geometrySourceWillPop(const GeometrySrcState& restoredState) SK _OVERRIDE; | 285 virtual void geometrySourceWillPop(const GeometrySrcState& restoredState) SK _OVERRIDE; |
| 283 virtual void willReserveVertexAndIndexSpace(int vertexCount, | 286 virtual void willReserveVertexAndIndexSpace(int vertexCount, |
| 284 int indexCount) SK_OVERRIDE; | 287 int indexCount) SK_OVERRIDE; |
| 285 | 288 |
| 286 // Attempts to concat instances from info onto the previous draw. info must represent an | 289 // Attempts to concat instances from info onto the previous draw. info must represent an |
| 287 // instanced draw. The caller must have already recorded a new draw state an d clip if necessary. | 290 // instanced draw. The caller must have already recorded a new draw state an d clip if necessary. |
| 288 int concatInstancedDraw(const DrawInfo& info, const GrClipMaskManager::Sciss orState&); | 291 int concatInstancedDraw(const DrawInfo& info, const GrClipMaskManager::Sciss orState&); |
| 289 | 292 |
| 290 // Determines whether the current draw operation requieres a new drawstate a nd if so records it. | 293 // Determines whether the current draw operation requieres a new drawstate a nd if so records it. |
| 291 void recordStateIfNecessary(); | 294 void recordStateIfNecessary(GrGpu::DrawType, const GrDeviceCoordTexture*); |
| 292 // We lazily record clip changes in order to skip clips that have no effect. | 295 // We lazily record clip changes in order to skip clips that have no effect. |
| 293 void recordClipIfNecessary(); | 296 void recordClipIfNecessary(); |
| 294 // Records any trace markers for a command after adding it to the buffer. | 297 // Records any trace markers for a command after adding it to the buffer. |
| 295 void recordTraceMarkersIfNecessary(); | 298 void recordTraceMarkersIfNecessary(); |
| 296 | 299 |
| 297 virtual bool isIssued(uint32_t drawID) { return drawID != fDrawID; } | 300 virtual bool isIssued(uint32_t drawID) { return drawID != fDrawID; } |
| 298 | 301 |
| 299 // TODO: Use a single allocator for commands and records | 302 // TODO: Use a single allocator for commands and records |
| 300 enum { | 303 enum { |
| 301 kCmdBufferInitialSizeInBytes = 8 * 1024, | 304 kCmdBufferInitialSizeInBytes = 8 * 1024, |
| 302 kGeoPoolStatePreAllocCnt = 4, | 305 kGeoPoolStatePreAllocCnt = 4, |
| 303 }; | 306 }; |
| 304 | 307 |
| 305 CmdBuffer fCmdBuffer; | 308 CmdBuffer fCmdBuffer; |
| 306 GrDrawState* fLastState; | 309 GrDrawState* fLastState; |
| 307 SkTArray<GrTraceMarkerSet, false> fGpuCmdMarkers; | 310 SkAutoTUnref<const GrOptDrawState> fCurrentOptDrawState; |
|
bsalomon
2014/11/10 16:06:15
Looks like this guy doesn't need to be a member. I
joshualitt
2014/11/10 16:27:18
But is it possible for some state setting to cross
bsalomon
2014/11/10 16:36:02
flush is destructive of the recorded data. Newly r
| |
| 308 GrGpu* fDstGpu; | 311 SkTArray<GrTraceMarkerSet, false> fGpuCmdMarkers; |
| 309 GrVertexBufferAllocPool& fVertexPool; | 312 GrGpu* fDstGpu; |
| 310 GrIndexBufferAllocPool& fIndexPool; | 313 GrVertexBufferAllocPool& fVertexPool; |
| 314 GrIndexBufferAllocPool& fIndexPool; | |
| 311 | 315 |
| 312 struct GeometryPoolState { | 316 struct GeometryPoolState { |
| 313 const GrVertexBuffer* fPoolVertexBuffer; | 317 const GrVertexBuffer* fPoolVertexBuffer; |
| 314 int fPoolStartVertex; | 318 int fPoolStartVertex; |
| 315 const GrIndexBuffer* fPoolIndexBuffer; | 319 const GrIndexBuffer* fPoolIndexBuffer; |
| 316 int fPoolStartIndex; | 320 int fPoolStartIndex; |
| 317 // caller may conservatively over reserve vertices / indices. | 321 // caller may conservatively over reserve vertices / indices. |
| 318 // we release unused space back to allocator if possible | 322 // we release unused space back to allocator if possible |
| 319 // can only do this if there isn't an intervening pushGeometrySource() | 323 // can only do this if there isn't an intervening pushGeometrySource() |
| 320 size_t fUsedPoolVertexBytes; | 324 size_t fUsedPoolVertexBytes; |
| 321 size_t fUsedPoolIndexBytes; | 325 size_t fUsedPoolIndexBytes; |
| 322 }; | 326 }; |
| 323 | 327 |
| 324 typedef SkSTArray<kGeoPoolStatePreAllocCnt, GeometryPoolState> GeoPoolStateS tack; | 328 typedef SkSTArray<kGeoPoolStatePreAllocCnt, GeometryPoolState> GeoPoolStateS tack; |
| 325 | 329 |
| 326 GeoPoolStateStack fGeoPoolStateStack; | 330 GeoPoolStateStack fGeoPoolStateStack; |
| 327 bool fFlushing; | 331 bool fFlushing; |
| 328 uint32_t fDrawID; | 332 uint32_t fDrawID; |
| 329 | 333 |
| 330 typedef GrClipTarget INHERITED; | 334 typedef GrClipTarget INHERITED; |
| 331 }; | 335 }; |
| 332 | 336 |
| 333 #endif | 337 #endif |
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