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Side by Side Diff: src/gpu/GrInOrderDrawBuffer.cpp

Issue 709133003: Snap optdrawstate in inorder draw buffer and pass into gpu (Closed) Base URL: https://skia.googlesource.com/skia.git@remove_friends
Patch Set: cleanup Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrInOrderDrawBuffer.h" 8 #include "GrInOrderDrawBuffer.h"
9 9
10 #include "GrBufferAllocPool.h" 10 #include "GrBufferAllocPool.h"
(...skipping 228 matching lines...) Expand 10 before | Expand all | Expand 10 after
239 239
240 return instancesToConcat; 240 return instancesToConcat;
241 } 241 }
242 242
243 void GrInOrderDrawBuffer::onDraw(const DrawInfo& info, 243 void GrInOrderDrawBuffer::onDraw(const DrawInfo& info,
244 const GrClipMaskManager::ScissorState& scissorS tate) { 244 const GrClipMaskManager::ScissorState& scissorS tate) {
245 245
246 GeometryPoolState& poolState = fGeoPoolStateStack.back(); 246 GeometryPoolState& poolState = fGeoPoolStateStack.back();
247 const GrDrawState& drawState = this->getDrawState(); 247 const GrDrawState& drawState = this->getDrawState();
248 248
249 this->recordStateIfNecessary(); 249 this->recordStateIfNecessary(GrGpu::PrimTypeToDrawType(info.primitiveType()) ,
250 info.getDstCopy());
250 251
251 const GrVertexBuffer* vb; 252 const GrVertexBuffer* vb;
252 if (kBuffer_GeometrySrcType == this->getGeomSrc().fVertexSrc) { 253 if (kBuffer_GeometrySrcType == this->getGeomSrc().fVertexSrc) {
253 vb = this->getGeomSrc().fVertexBuffer; 254 vb = this->getGeomSrc().fVertexBuffer;
254 } else { 255 } else {
255 vb = poolState.fPoolVertexBuffer; 256 vb = poolState.fPoolVertexBuffer;
256 } 257 }
257 258
258 const GrIndexBuffer* ib = NULL; 259 const GrIndexBuffer* ib = NULL;
259 if (info.isIndexed()) { 260 if (info.isIndexed()) {
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290 size_t bytes = (info.indexCount() + info.startIndex()) * sizeof(uint16_t ); 291 size_t bytes = (info.indexCount() + info.startIndex()) * sizeof(uint16_t );
291 poolState.fUsedPoolIndexBytes = SkTMax(poolState.fUsedPoolIndexBytes, by tes); 292 poolState.fUsedPoolIndexBytes = SkTMax(poolState.fUsedPoolIndexBytes, by tes);
292 draw->fInfo.adjustStartIndex(poolState.fPoolStartIndex); 293 draw->fInfo.adjustStartIndex(poolState.fPoolStartIndex);
293 } 294 }
294 } 295 }
295 296
296 void GrInOrderDrawBuffer::onStencilPath(const GrPath* path, 297 void GrInOrderDrawBuffer::onStencilPath(const GrPath* path,
297 const GrClipMaskManager::ScissorState& s cissorState, 298 const GrClipMaskManager::ScissorState& s cissorState,
298 const GrStencilSettings& stencilSettings ) { 299 const GrStencilSettings& stencilSettings ) {
299 // Only compare the subset of GrDrawState relevant to path stenciling? 300 // Only compare the subset of GrDrawState relevant to path stenciling?
300 this->recordStateIfNecessary(); 301 this->recordStateIfNecessary(GrGpu::kStencilPath_DrawType, NULL);
301 StencilPath* sp = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, StencilPath, (path)); 302 StencilPath* sp = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, StencilPath, (path));
302 sp->fScissorState = scissorState; 303 sp->fScissorState = scissorState;
303 sp->fStencilSettings = stencilSettings; 304 sp->fStencilSettings = stencilSettings;
304 this->recordTraceMarkersIfNecessary(); 305 this->recordTraceMarkersIfNecessary();
305 } 306 }
306 307
307 void GrInOrderDrawBuffer::onDrawPath(const GrPath* path, 308 void GrInOrderDrawBuffer::onDrawPath(const GrPath* path,
308 const GrClipMaskManager::ScissorState& scis sorState, 309 const GrClipMaskManager::ScissorState& scis sorState,
309 const GrStencilSettings& stencilSettings, 310 const GrStencilSettings& stencilSettings,
310 const GrDeviceCoordTexture* dstCopy) { 311 const GrDeviceCoordTexture* dstCopy) {
311 // TODO: Only compare the subset of GrDrawState relevant to path covering? 312 // TODO: Only compare the subset of GrDrawState relevant to path covering?
312 this->recordStateIfNecessary(); 313 this->recordStateIfNecessary(GrGpu::kDrawPath_DrawType, dstCopy);
313 DrawPath* dp = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawPath, (path)); 314 DrawPath* dp = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawPath, (path));
314 if (dstCopy) { 315 if (dstCopy) {
315 dp->fDstCopy = *dstCopy; 316 dp->fDstCopy = *dstCopy;
316 } 317 }
317 dp->fScissorState = scissorState; 318 dp->fScissorState = scissorState;
318 dp->fStencilSettings = stencilSettings; 319 dp->fStencilSettings = stencilSettings;
319 this->recordTraceMarkersIfNecessary(); 320 this->recordTraceMarkersIfNecessary();
320 } 321 }
321 322
322 void GrInOrderDrawBuffer::onDrawPaths(const GrPathRange* pathRange, 323 void GrInOrderDrawBuffer::onDrawPaths(const GrPathRange* pathRange,
323 const uint32_t indices[], 324 const uint32_t indices[],
324 int count, 325 int count,
325 const float transforms[], 326 const float transforms[],
326 PathTransformType transformsType, 327 PathTransformType transformsType,
327 const GrClipMaskManager::ScissorState& sci ssorState, 328 const GrClipMaskManager::ScissorState& sci ssorState,
328 const GrStencilSettings& stencilSettings, 329 const GrStencilSettings& stencilSettings,
329 const GrDeviceCoordTexture* dstCopy) { 330 const GrDeviceCoordTexture* dstCopy) {
330 SkASSERT(pathRange); 331 SkASSERT(pathRange);
331 SkASSERT(indices); 332 SkASSERT(indices);
332 SkASSERT(transforms); 333 SkASSERT(transforms);
333 334
334 this->recordStateIfNecessary(); 335 this->recordStateIfNecessary(GrGpu::kDrawPaths_DrawType, dstCopy);
335 336
336 int sizeOfIndices = sizeof(uint32_t) * count; 337 int sizeOfIndices = sizeof(uint32_t) * count;
337 int sizeOfTransforms = sizeof(float) * count * 338 int sizeOfTransforms = sizeof(float) * count *
338 GrPathRendering::PathTransformSize(transformsType); 339 GrPathRendering::PathTransformSize(transformsType);
339 340
340 DrawPaths* dp = GrNEW_APPEND_WITH_DATA_TO_RECORDER(fCmdBuffer, DrawPaths, (p athRange), 341 DrawPaths* dp = GrNEW_APPEND_WITH_DATA_TO_RECORDER(fCmdBuffer, DrawPaths, (p athRange),
341 sizeOfIndices + sizeOfTra nsforms); 342 sizeOfIndices + sizeOfTra nsforms);
342 memcpy(dp->indices(), indices, sizeOfIndices); 343 memcpy(dp->indices(), indices, sizeOfIndices);
343 dp->fCount = count; 344 dp->fCount = count;
344 memcpy(dp->transforms(), transforms, sizeOfTransforms); 345 memcpy(dp->transforms(), transforms, sizeOfTransforms);
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422 if (fCmdBuffer.empty()) { 423 if (fCmdBuffer.empty()) {
423 return; 424 return;
424 } 425 }
425 426
426 GrAutoTRestore<bool> flushRestore(&fFlushing); 427 GrAutoTRestore<bool> flushRestore(&fFlushing);
427 fFlushing = true; 428 fFlushing = true;
428 429
429 fVertexPool.unmap(); 430 fVertexPool.unmap();
430 fIndexPool.unmap(); 431 fIndexPool.unmap();
431 432
432 GrDrawState* prevDrawState = SkRef(fDstGpu->drawState());
433
434 CmdBuffer::Iter iter(fCmdBuffer); 433 CmdBuffer::Iter iter(fCmdBuffer);
435 434
436 int currCmdMarker = 0; 435 int currCmdMarker = 0;
437 fDstGpu->saveActiveTraceMarkers(); 436 fDstGpu->saveActiveTraceMarkers();
438 437
439 while (iter.next()) { 438 while (iter.next()) {
440 GrGpuTraceMarker newMarker("", -1); 439 GrGpuTraceMarker newMarker("", -1);
441 SkString traceString; 440 SkString traceString;
442 if (cmd_has_trace_marker(iter->fType)) { 441 if (cmd_has_trace_marker(iter->fType)) {
443 traceString = fGpuCmdMarkers[currCmdMarker].toString(); 442 traceString = fGpuCmdMarkers[currCmdMarker].toString();
444 newMarker.fMarker = traceString.c_str(); 443 newMarker.fMarker = traceString.c_str();
445 fDstGpu->addGpuTraceMarker(&newMarker); 444 fDstGpu->addGpuTraceMarker(&newMarker);
446 ++currCmdMarker; 445 ++currCmdMarker;
447 } 446 }
448 447
449 SkDEBUGCODE(bool isDraw = kDraw_Cmd == strip_trace_bit(iter->fType) || 448 if (kSetState_Cmd == strip_trace_bit(iter->fType)) {
450 kStencilPath_Cmd == strip_trace_bit(iter->fTyp e) || 449 const SetState* ss = reinterpret_cast<const SetState*>(iter.get());
451 kDrawPath_Cmd == strip_trace_bit(iter->fType) || 450 fCurrentOptDrawState.reset(GrOptDrawState::Create(ss->fState,
452 kDrawPaths_Cmd == strip_trace_bit(iter->fType) ); 451 fDstGpu,
453 SkASSERT(!isDraw || fDstGpu->drawState() != prevDrawState); 452 &ss->fDstCopy,
454 453 ss->fDrawType));
455 iter->execute(fDstGpu); 454 } else {
455 iter->execute(fDstGpu, fCurrentOptDrawState.get());
456 }
456 457
457 if (cmd_has_trace_marker(iter->fType)) { 458 if (cmd_has_trace_marker(iter->fType)) {
458 fDstGpu->removeGpuTraceMarker(&newMarker); 459 fDstGpu->removeGpuTraceMarker(&newMarker);
459 } 460 }
460 } 461 }
461 462
462 fDstGpu->restoreActiveTraceMarkers(); 463 fDstGpu->restoreActiveTraceMarkers();
463 SkASSERT(fGpuCmdMarkers.count() == currCmdMarker); 464 SkASSERT(fGpuCmdMarkers.count() == currCmdMarker);
464 465
465 fDstGpu->setDrawState(prevDrawState);
466 prevDrawState->unref();
467 this->reset(); 466 this->reset();
468 ++fDrawID; 467 ++fDrawID;
469 } 468 }
470 469
471 void GrInOrderDrawBuffer::Draw::execute(GrGpu* gpu) { 470 void GrInOrderDrawBuffer::Draw::execute(GrGpu* gpu, const GrOptDrawState* optSta te) {
472 gpu->setVertexSourceToBuffer(this->vertexBuffer()); 471 if (!optState) {
472 return;
473 }
474 gpu->setVertexSourceToBuffer(this->vertexBuffer(), optState->getVertexStride ());
473 if (fInfo.isIndexed()) { 475 if (fInfo.isIndexed()) {
474 gpu->setIndexSourceToBuffer(this->indexBuffer()); 476 gpu->setIndexSourceToBuffer(this->indexBuffer());
475 } 477 }
476 gpu->draw(fInfo, fScissorState); 478 gpu->draw(*optState, fInfo, fScissorState);
477 } 479 }
478 480
479 void GrInOrderDrawBuffer::StencilPath::execute(GrGpu* gpu) { 481 void GrInOrderDrawBuffer::StencilPath::execute(GrGpu* gpu, const GrOptDrawState* optState) {
480 gpu->stencilPath(this->path(), fScissorState, fStencilSettings); 482 if (!optState) {
483 return;
484 }
485 gpu->stencilPath(*optState, this->path(), fScissorState, fStencilSettings);
481 } 486 }
482 487
483 void GrInOrderDrawBuffer::DrawPath::execute(GrGpu* gpu) { 488 void GrInOrderDrawBuffer::DrawPath::execute(GrGpu* gpu, const GrOptDrawState* op tState) {
484 gpu->drawPath(this->path(), fScissorState, fStencilSettings, 489 if (!optState) {
485 fDstCopy.texture() ? &fDstCopy : NULL); 490 return;
491 }
492 gpu->drawPath(*optState, this->path(), fScissorState, fStencilSettings,
493 fDstCopy.texture() ? &fDstCopy : NULL);
486 } 494 }
487 495
488 void GrInOrderDrawBuffer::DrawPaths::execute(GrGpu* gpu) { 496 void GrInOrderDrawBuffer::DrawPaths::execute(GrGpu* gpu, const GrOptDrawState* o ptState) {
489 gpu->drawPaths(this->pathRange(), this->indices(), fCount, this->transforms( ), 497 if (!optState) {
490 fTransformsType, fScissorState, fStencilSettings, 498 return;
491 fDstCopy.texture() ? &fDstCopy : NULL); 499 }
500 gpu->drawPaths(*optState, this->pathRange(), this->indices(), fCount, this-> transforms(),
501 fTransformsType, fScissorState, fStencilSettings,
502 fDstCopy.texture() ? &fDstCopy : NULL);
492 } 503 }
493 504
494 void GrInOrderDrawBuffer::SetState::execute(GrGpu* gpu) { 505 void GrInOrderDrawBuffer::SetState::execute(GrGpu* gpu, const GrOptDrawState*) {
495 gpu->setDrawState(&fState);
496 } 506 }
497 507
498 void GrInOrderDrawBuffer::Clear::execute(GrGpu* gpu) { 508 void GrInOrderDrawBuffer::Clear::execute(GrGpu* gpu, const GrOptDrawState*) {
499 if (GrColor_ILLEGAL == fColor) { 509 if (GrColor_ILLEGAL == fColor) {
500 gpu->discard(this->renderTarget()); 510 gpu->discard(this->renderTarget());
501 } else { 511 } else {
502 gpu->clear(&fRect, fColor, fCanIgnoreRect, this->renderTarget()); 512 gpu->clear(&fRect, fColor, fCanIgnoreRect, this->renderTarget());
503 } 513 }
504 } 514 }
505 515
506 void GrInOrderDrawBuffer::ClearStencilClip::execute(GrGpu* gpu) { 516 void GrInOrderDrawBuffer::ClearStencilClip::execute(GrGpu* gpu, const GrOptDrawS tate*) {
507 gpu->clearStencilClip(fRect, fInsideClip, this->renderTarget()); 517 gpu->clearStencilClip(fRect, fInsideClip, this->renderTarget());
508 } 518 }
509 519
510 void GrInOrderDrawBuffer::CopySurface::execute(GrGpu* gpu) { 520 void GrInOrderDrawBuffer::CopySurface::execute(GrGpu* gpu, const GrOptDrawState* ){
511 gpu->copySurface(this->dst(), this->src(), fSrcRect, fDstPoint); 521 gpu->copySurface(this->dst(), this->src(), fSrcRect, fDstPoint);
512 } 522 }
513 523
514 bool GrInOrderDrawBuffer::copySurface(GrSurface* dst, 524 bool GrInOrderDrawBuffer::copySurface(GrSurface* dst,
515 GrSurface* src, 525 GrSurface* src,
516 const SkIRect& srcRect, 526 const SkIRect& srcRect,
517 const SkIPoint& dstPoint) { 527 const SkIPoint& dstPoint) {
518 if (fDstGpu->canCopySurface(dst, src, srcRect, dstPoint)) { 528 if (fDstGpu->canCopySurface(dst, src, srcRect, dstPoint)) {
519 CopySurface* cs = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, CopySurface, (dst , src)); 529 CopySurface* cs = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, CopySurface, (dst , src));
520 cs->fSrcRect = srcRect; 530 cs->fSrcRect = srcRect;
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633 643
634 // If we get a release vertex space call then our current source should eith er be reserved 644 // If we get a release vertex space call then our current source should eith er be reserved
635 // or array (which we copied into reserved space). 645 // or array (which we copied into reserved space).
636 SkASSERT(kReserved_GeometrySrcType == geoSrc.fVertexSrc); 646 SkASSERT(kReserved_GeometrySrcType == geoSrc.fVertexSrc);
637 647
638 // When the caller reserved vertex buffer space we gave it back a pointer 648 // When the caller reserved vertex buffer space we gave it back a pointer
639 // provided by the vertex buffer pool. At each draw we tracked the largest 649 // provided by the vertex buffer pool. At each draw we tracked the largest
640 // offset into the pool's pointer that was referenced. Now we return to the 650 // offset into the pool's pointer that was referenced. Now we return to the
641 // pool any portion at the tail of the allocation that no draw referenced. 651 // pool any portion at the tail of the allocation that no draw referenced.
642 size_t reservedVertexBytes = geoSrc.fVertexSize * geoSrc.fVertexCount; 652 size_t reservedVertexBytes = geoSrc.fVertexSize * geoSrc.fVertexCount;
643 fVertexPool.putBack(reservedVertexBytes - 653 fVertexPool.putBack(reservedVertexBytes - poolState.fUsedPoolVertexBytes);
644 poolState.fUsedPoolVertexBytes);
645 poolState.fUsedPoolVertexBytes = 0; 654 poolState.fUsedPoolVertexBytes = 0;
646 poolState.fPoolVertexBuffer = NULL; 655 poolState.fPoolVertexBuffer = NULL;
647 poolState.fPoolStartVertex = 0; 656 poolState.fPoolStartVertex = 0;
648 } 657 }
649 658
650 void GrInOrderDrawBuffer::releaseReservedIndexSpace() { 659 void GrInOrderDrawBuffer::releaseReservedIndexSpace() {
651 GeometryPoolState& poolState = fGeoPoolStateStack.back(); 660 GeometryPoolState& poolState = fGeoPoolStateStack.back();
652 const GeometrySrcState& geoSrc = this->getGeomSrc(); 661 const GeometrySrcState& geoSrc = this->getGeomSrc();
653 662
654 // If we get a release index space call then our current source should eithe r be reserved 663 // If we get a release index space call then our current source should eithe r be reserved
(...skipping 25 matching lines...) Expand all
680 SkASSERT(fGeoPoolStateStack.count() > 1); 689 SkASSERT(fGeoPoolStateStack.count() > 1);
681 fGeoPoolStateStack.pop_back(); 690 fGeoPoolStateStack.pop_back();
682 GeometryPoolState& poolState = fGeoPoolStateStack.back(); 691 GeometryPoolState& poolState = fGeoPoolStateStack.back();
683 // we have to assume that any slack we had in our vertex/index data 692 // we have to assume that any slack we had in our vertex/index data
684 // is now unreleasable because data may have been appended later in the 693 // is now unreleasable because data may have been appended later in the
685 // pool. 694 // pool.
686 if (kReserved_GeometrySrcType == restoredState.fVertexSrc) { 695 if (kReserved_GeometrySrcType == restoredState.fVertexSrc) {
687 poolState.fUsedPoolVertexBytes = restoredState.fVertexSize * restoredSta te.fVertexCount; 696 poolState.fUsedPoolVertexBytes = restoredState.fVertexSize * restoredSta te.fVertexCount;
688 } 697 }
689 if (kReserved_GeometrySrcType == restoredState.fIndexSrc) { 698 if (kReserved_GeometrySrcType == restoredState.fIndexSrc) {
690 poolState.fUsedPoolIndexBytes = sizeof(uint16_t) * 699 poolState.fUsedPoolIndexBytes = sizeof(uint16_t) * restoredState.fIndexC ount;
691 restoredState.fIndexCount;
692 } 700 }
693 } 701 }
694 702
695 void GrInOrderDrawBuffer::recordStateIfNecessary() { 703 void GrInOrderDrawBuffer::recordStateIfNecessary(GrGpu::DrawType drawType,
704 const GrDeviceCoordTexture* dst Copy) {
696 if (!fLastState) { 705 if (!fLastState) {
697 SetState* ss = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState, (this->get DrawState())); 706 SetState* ss = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState, (this->get DrawState()));
698 fLastState = &ss->fState; 707 fLastState = &ss->fState;
708 if (dstCopy) {
709 ss->fDstCopy = *dstCopy;
710 }
711 ss->fDrawType = drawType;
699 this->convertDrawStateToPendingExec(fLastState); 712 this->convertDrawStateToPendingExec(fLastState);
700 this->recordTraceMarkersIfNecessary(); 713 this->recordTraceMarkersIfNecessary();
701 return; 714 return;
702 } 715 }
703 const GrDrawState& curr = this->getDrawState(); 716 const GrDrawState& curr = this->getDrawState();
704 switch (GrDrawState::CombineIfPossible(*fLastState, curr, *this->caps())) { 717 switch (GrDrawState::CombineIfPossible(*fLastState, curr, *this->caps())) {
705 case GrDrawState::kIncompatible_CombinedState: 718 case GrDrawState::kIncompatible_CombinedState: {
706 fLastState = &GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState, (curr)) ->fState; 719 SetState* ss = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState, (curr) );
720 fLastState = &ss->fState;
721 if (dstCopy) {
722 ss->fDstCopy = *dstCopy;
723 }
724 ss->fDrawType = drawType;
707 this->convertDrawStateToPendingExec(fLastState); 725 this->convertDrawStateToPendingExec(fLastState);
708 this->recordTraceMarkersIfNecessary(); 726 this->recordTraceMarkersIfNecessary();
709 break; 727 break;
728 }
710 case GrDrawState::kA_CombinedState: 729 case GrDrawState::kA_CombinedState:
711 case GrDrawState::kAOrB_CombinedState: // Treat the same as kA. 730 case GrDrawState::kAOrB_CombinedState: // Treat the same as kA.
712 break; 731 break;
713 case GrDrawState::kB_CombinedState: 732 case GrDrawState::kB_CombinedState:
714 // prev has already been converted to pending execution. That is a o ne-way ticket. 733 // prev has already been converted to pending execution. That is a o ne-way ticket.
715 // So here we just destruct the previous state and reinit with a new copy of curr. 734 // So here we just destruct the previous state and reinit with a new copy of curr.
716 // Note that this goes away when we move GrIODB over to taking optim ized snapshots 735 // Note that this goes away when we move GrIODB over to taking optim ized snapshots
717 // of draw states. 736 // of draw states.
718 fLastState->~GrDrawState(); 737 fLastState->~GrDrawState();
719 SkNEW_PLACEMENT_ARGS(fLastState, GrDrawState, (curr)); 738 SkNEW_PLACEMENT_ARGS(fLastState, GrDrawState, (curr));
720 this->convertDrawStateToPendingExec(fLastState); 739 this->convertDrawStateToPendingExec(fLastState);
721 break; 740 break;
722 } 741 }
723 } 742 }
724 743
725 void GrInOrderDrawBuffer::recordTraceMarkersIfNecessary() { 744 void GrInOrderDrawBuffer::recordTraceMarkersIfNecessary() {
726 SkASSERT(!fCmdBuffer.empty()); 745 SkASSERT(!fCmdBuffer.empty());
727 SkASSERT(!cmd_has_trace_marker(fCmdBuffer.back().fType)); 746 SkASSERT(!cmd_has_trace_marker(fCmdBuffer.back().fType));
728 const GrTraceMarkerSet& activeTraceMarkers = this->getActiveTraceMarkers(); 747 const GrTraceMarkerSet& activeTraceMarkers = this->getActiveTraceMarkers();
729 if (activeTraceMarkers.count() > 0) { 748 if (activeTraceMarkers.count() > 0) {
730 fCmdBuffer.back().fType = add_trace_bit(fCmdBuffer.back().fType); 749 fCmdBuffer.back().fType = add_trace_bit(fCmdBuffer.back().fType);
731 fGpuCmdMarkers.push_back(activeTraceMarkers); 750 fGpuCmdMarkers.push_back(activeTraceMarkers);
732 } 751 }
733 } 752 }
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