Index: src/gpu/GrGpu.h |
diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h |
index af3502add7827e433f300fd9a32ee7d98bcbe0f0..5279ce8b3916fffb94e0a5bc33eef59c57ee2dce 100644 |
--- a/src/gpu/GrGpu.h |
+++ b/src/gpu/GrGpu.h |
@@ -412,6 +412,24 @@ public: |
*/ |
void setIndexSourceToBuffer(const GrIndexBuffer* buffer); |
+ virtual void draw(const GrDrawTarget::DrawInfo&, |
+ const GrClipMaskManager::ScissorState&); |
+ virtual void stencilPath(const GrPath*, |
+ const GrClipMaskManager::ScissorState&, |
+ const GrStencilSettings&); |
+ virtual void drawPath(const GrPath*, |
+ const GrClipMaskManager::ScissorState&, |
+ const GrStencilSettings&, |
+ const GrDeviceCoordTexture* dstCopy); |
+ virtual void drawPaths(const GrPathRange*, |
+ const uint32_t indices[], |
+ int count, |
+ const float transforms[], |
+ GrDrawTarget::PathTransformType, |
+ const GrClipMaskManager::ScissorState&, |
+ const GrStencilSettings&, |
+ const GrDeviceCoordTexture*); |
+ |
protected: |
DrawType PrimTypeToDrawType(GrPrimitiveType type) { |
switch (type) { |
@@ -484,8 +502,8 @@ private: |
virtual GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) = 0; |
// overridden by backend-specific derived class to perform the clear. |
- virtual void onGpuClear(GrRenderTarget*, const SkIRect* rect, GrColor color, |
- bool canIgnoreRect) = 0; |
+ virtual void onClear(GrRenderTarget*, const SkIRect* rect, GrColor color, |
+ bool canIgnoreRect) = 0; |
// Overridden by backend specific classes to perform a clear of the stencil clip bits. This is |
@@ -495,7 +513,7 @@ private: |
bool insideClip) = 0; |
// overridden by backend-specific derived class to perform the draw call. |
- virtual void onGpuDraw(const GrDrawTarget::DrawInfo&) = 0; |
+ virtual void onDraw(const GrDrawTarget::DrawInfo&) = 0; |
// overridden by backend-specific derived class to perform the read pixels. |
virtual bool onReadPixels(GrRenderTarget* target, |
@@ -535,25 +553,6 @@ private: |
// Given a rt, find or create a stencil buffer and attach it |
bool attachStencilBufferToRenderTarget(GrRenderTarget* target); |
- // GrDrawTarget overrides |
- virtual void onDraw(const GrDrawTarget::DrawInfo&, |
- const GrClipMaskManager::ScissorState&); |
- virtual void onStencilPath(const GrPath*, |
- const GrClipMaskManager::ScissorState&, |
- const GrStencilSettings&); |
- virtual void onDrawPath(const GrPath*, |
- const GrClipMaskManager::ScissorState&, |
- const GrStencilSettings&, |
- const GrDeviceCoordTexture* dstCopy); |
- virtual void onDrawPaths(const GrPathRange*, |
- const uint32_t indices[], |
- int count, |
- const float transforms[], |
- GrDrawTarget::PathTransformType, |
- const GrClipMaskManager::ScissorState&, |
- const GrStencilSettings&, |
- const GrDeviceCoordTexture*); |
- |
virtual void didAddGpuTraceMarker() = 0; |
virtual void didRemoveGpuTraceMarker() = 0; |
@@ -583,9 +582,6 @@ private: |
// The context owns us, not vice-versa, so this ptr is not ref'ed by Gpu. |
GrContext* fContext; |
- // TODO fix this |
- friend class GrInOrderDrawBuffer; |
- |
typedef SkRefCnt INHERITED; |
}; |