| Index: src/gpu/GrGpu.cpp
|
| diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp
|
| index e9bf0001aa4ba8b128df5193bf3143f49fd0e580..b39620899667165699da986cc10069ff5355395f 100644
|
| --- a/src/gpu/GrGpu.cpp
|
| +++ b/src/gpu/GrGpu.cpp
|
| @@ -323,7 +323,7 @@ const GrIndexBuffer* GrGpu::getQuadIndexBuffer() const {
|
|
|
| ////////////////////////////////////////////////////////////////////////////////
|
|
|
| -void GrGpu::onDraw(const GrDrawTarget::DrawInfo& info,
|
| +void GrGpu::draw(const GrDrawTarget::DrawInfo& info,
|
| const GrClipMaskManager::ScissorState& scissorState) {
|
| this->handleDirtyContext();
|
| if (!this->flushGraphicsState(PrimTypeToDrawType(info.primitiveType()),
|
| @@ -334,7 +334,7 @@ void GrGpu::onDraw(const GrDrawTarget::DrawInfo& info,
|
| this->onGpuDraw(info);
|
| }
|
|
|
| -void GrGpu::onStencilPath(const GrPath* path,
|
| +void GrGpu::stencilPath(const GrPath* path,
|
| const GrClipMaskManager::ScissorState& scissorState,
|
| const GrStencilSettings& stencilSettings) {
|
| this->handleDirtyContext();
|
| @@ -347,7 +347,7 @@ void GrGpu::onStencilPath(const GrPath* path,
|
| }
|
|
|
|
|
| -void GrGpu::onDrawPath(const GrPath* path,
|
| +void GrGpu::drawPath(const GrPath* path,
|
| const GrClipMaskManager::ScissorState& scissorState,
|
| const GrStencilSettings& stencilSettings,
|
| const GrDeviceCoordTexture* dstCopy) {
|
| @@ -360,7 +360,7 @@ void GrGpu::onDrawPath(const GrPath* path,
|
| this->pathRendering()->drawPath(path, stencilSettings);
|
| }
|
|
|
| -void GrGpu::onDrawPaths(const GrPathRange* pathRange,
|
| +void GrGpu::drawPaths(const GrPathRange* pathRange,
|
| const uint32_t indices[],
|
| int count,
|
| const float transforms[],
|
|
|