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Unified Diff: Source/core/rendering/compositing/CompositingState.h

Issue 708213002: Remove the HasOwnBackingButPaintsIntoAncestor compositing state. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Some more code cleanup Created 6 years, 1 month ago
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Index: Source/core/rendering/compositing/CompositingState.h
diff --git a/Source/core/rendering/compositing/CompositingState.h b/Source/core/rendering/compositing/CompositingState.h
index 9e2cb4be95a4a467b98db5c45b5fe683c4b6c24d..2601aacf4900c7d7e9f84b65b6ab7371254d5d97 100644
--- a/Source/core/rendering/compositing/CompositingState.h
+++ b/Source/core/rendering/compositing/CompositingState.h
@@ -11,12 +11,6 @@ enum CompositingState {
// The layer paints into its enclosing composited ancestor.
NotComposited = 0,
- // The layer is composited, but its contents still paint into enclosing composited ancestor.
- // In this state, paint invalidations must be sent to the enclosing composited ancestor.
- // Typically this happens when a layer's properties need to be represented in the compositor
- // output data structures, but it doesn't actually have any other reasons to be composited.
- HasOwnBackingButPaintsIntoAncestor = 1,
-
PaintsIntoOwnBacking = 2,
Ian Vollick 2014/11/08 00:10:09 Pls renumber the remaining states.
chrishtr 2014/11/08 00:27:15 Done.
// In this state, the RenderLayer subtree paints into a backing that is shared by

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