Index: Source/core/rendering/compositing/CompositingState.h |
diff --git a/Source/core/rendering/compositing/CompositingState.h b/Source/core/rendering/compositing/CompositingState.h |
index 9e2cb4be95a4a467b98db5c45b5fe683c4b6c24d..2601aacf4900c7d7e9f84b65b6ab7371254d5d97 100644 |
--- a/Source/core/rendering/compositing/CompositingState.h |
+++ b/Source/core/rendering/compositing/CompositingState.h |
@@ -11,12 +11,6 @@ enum CompositingState { |
// The layer paints into its enclosing composited ancestor. |
NotComposited = 0, |
- // The layer is composited, but its contents still paint into enclosing composited ancestor. |
- // In this state, paint invalidations must be sent to the enclosing composited ancestor. |
- // Typically this happens when a layer's properties need to be represented in the compositor |
- // output data structures, but it doesn't actually have any other reasons to be composited. |
- HasOwnBackingButPaintsIntoAncestor = 1, |
- |
PaintsIntoOwnBacking = 2, |
Ian Vollick
2014/11/08 00:10:09
Pls renumber the remaining states.
chrishtr
2014/11/08 00:27:15
Done.
|
// In this state, the RenderLayer subtree paints into a backing that is shared by |