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Side by Side Diff: gm/gmmain.cpp

Issue 707723005: Revert of Get gpudft support working in dm, gm, nanobench and bench_pictures (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 /* 8 /*
9 * Code for the "gm" (Golden Master) rendering comparison tool. 9 * Code for the "gm" (Golden Master) rendering comparison tool.
10 * 10 *
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144 kTileGrid_BbhType, 144 kTileGrid_BbhType,
145 }; 145 };
146 146
147 enum ConfigFlags { 147 enum ConfigFlags {
148 kNone_ConfigFlag = 0x0, 148 kNone_ConfigFlag = 0x0,
149 /* Write GM images if a write path is provided. */ 149 /* Write GM images if a write path is provided. */
150 kWrite_ConfigFlag = 0x1, 150 kWrite_ConfigFlag = 0x1,
151 /* Read reference GM images if a read path is provided. */ 151 /* Read reference GM images if a read path is provided. */
152 kRead_ConfigFlag = 0x2, 152 kRead_ConfigFlag = 0x2,
153 kRW_ConfigFlag = (kWrite_ConfigFlag | kRead_ConfigFlag), 153 kRW_ConfigFlag = (kWrite_ConfigFlag | kRead_ConfigFlag),
154 /* Use distance fields for rendering text */
155 kDFText_ConfigFlag = 0x4,
156 kRWDFT_ConfigFlag = (kRW_ConfigFlag | kDFText_ConfigFlag),
157 }; 154 };
158 155
159 struct ConfigData { 156 struct ConfigData {
160 SkColorType fColorType; 157 SkColorType fColorType;
161 Backend fBackend; 158 Backend fBackend;
162 GLContextType fGLContextType; // GPU backend only 159 GLContextType fGLContextType; // GPU backend only
163 int fSampleCnt; // GPU backend only 160 int fSampleCnt; // GPU backend only
164 ConfigFlags fFlags; 161 ConfigFlags fFlags;
165 const char* fName; 162 const char* fName;
166 bool fRunByDefault; 163 bool fRunByDefault;
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580 if (deferred) { 577 if (deferred) {
581 canvas.reset(SkDeferredCanvas::Create(surface)); 578 canvas.reset(SkDeferredCanvas::Create(surface));
582 } else { 579 } else {
583 canvas.reset(SkRef(surface->getCanvas())); 580 canvas.reset(SkRef(surface->getCanvas()));
584 } 581 }
585 invokeGM(gm, canvas, false, deferred); 582 invokeGM(gm, canvas, false, deferred);
586 canvas->flush(); 583 canvas->flush();
587 } 584 }
588 #if SK_SUPPORT_GPU 585 #if SK_SUPPORT_GPU
589 else { // GPU 586 else { // GPU
590 uint32_t flags = (gRec.fFlags & kDFText_ConfigFlag) ? 587 surface.reset(SkSurface::NewRenderTargetDirect(gpuTarget->asRenderTa rget()));
591 SkSurfaceProps::kUseDistanceFieldFonts_Flag : 0;
592 SkSurfaceProps props(flags, SkSurfaceProps::kLegacyFontHost_InitType );
593 surface.reset(SkSurface::NewRenderTargetDirect(gpuTarget->asRenderTa rget(), &props));
594 if (deferred) { 588 if (deferred) {
595 canvas.reset(SkDeferredCanvas::Create(surface)); 589 canvas.reset(SkDeferredCanvas::Create(surface));
596 } else { 590 } else {
597 canvas.reset(SkRef(surface->getCanvas())); 591 canvas.reset(SkRef(surface->getCanvas()));
598 } 592 }
599 invokeGM(gm, canvas, false, deferred); 593 invokeGM(gm, canvas, false, deferred);
600 // the device is as large as the current rendertarget, so 594 // the device is as large as the current rendertarget, so
601 // we explicitly only readback the amount we expect (in 595 // we explicitly only readback the amount we expect (in
602 // size) overwrite our previous allocation 596 // size) overwrite our previous allocation
603 bitmap->setInfo(SkImageInfo::MakeN32Premul(size.fWidth, size.fHeight )); 597 bitmap->setInfo(SkImageInfo::MakeN32Premul(size.fWidth, size.fHeight ));
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1290 1284
1291 static const ConfigData gRec[] = { 1285 static const ConfigData gRec[] = {
1292 { kN32_SkColorType, kRaster_Backend, kDontCare_GLContextType, 0, kRW_ConfigFlag, "8888", true }, 1286 { kN32_SkColorType, kRaster_Backend, kDontCare_GLContextType, 0, kRW_ConfigFlag, "8888", true },
1293 { kRGB_565_SkColorType, kRaster_Backend, kDontCare_GLContextType, 0, kRW_ConfigFlag, "565", true }, 1287 { kRGB_565_SkColorType, kRaster_Backend, kDontCare_GLContextType, 0, kRW_ConfigFlag, "565", true },
1294 #if SK_SUPPORT_GPU 1288 #if SK_SUPPORT_GPU
1295 { kN32_SkColorType, kGPU_Backend, GrContextFactory::kNative_GLContextType , 0, kRW_ConfigFlag, "gpu", true }, 1289 { kN32_SkColorType, kGPU_Backend, GrContextFactory::kNative_GLContextType , 0, kRW_ConfigFlag, "gpu", true },
1296 { kN32_SkColorType, kGPU_Backend, GrContextFactory::kNative_GLContextType , 16, kRW_ConfigFlag, "msaa16", false}, 1290 { kN32_SkColorType, kGPU_Backend, GrContextFactory::kNative_GLContextType , 16, kRW_ConfigFlag, "msaa16", false},
1297 { kN32_SkColorType, kGPU_Backend, GrContextFactory::kNative_GLContextType , 4, kRW_ConfigFlag, "msaa4", false}, 1291 { kN32_SkColorType, kGPU_Backend, GrContextFactory::kNative_GLContextType , 4, kRW_ConfigFlag, "msaa4", false},
1298 { kN32_SkColorType, kGPU_Backend, GrContextFactory::kNVPR_GLContextType, 4, kRW_ConfigFlag, "nvprmsaa4", true }, 1292 { kN32_SkColorType, kGPU_Backend, GrContextFactory::kNVPR_GLContextType, 4, kRW_ConfigFlag, "nvprmsaa4", true },
1299 { kN32_SkColorType, kGPU_Backend, GrContextFactory::kNVPR_GLContextType, 16, kRW_ConfigFlag, "nvprmsaa16", false}, 1293 { kN32_SkColorType, kGPU_Backend, GrContextFactory::kNVPR_GLContextType, 16, kRW_ConfigFlag, "nvprmsaa16", false},
1300 { kN32_SkColorType, kGPU_Backend, GrContextFactory::kNative_GLContextType , 0, kRWDFT_ConfigFlag, "gpudft", true },
1301 /* The gpudebug context does not generate meaningful images, so don't record 1294 /* The gpudebug context does not generate meaningful images, so don't record
1302 * the images it generates! We only run it to look for asserts. */ 1295 * the images it generates! We only run it to look for asserts. */
1303 { kN32_SkColorType, kGPU_Backend, GrContextFactory::kDebug_GLContextType, 0, kNone_ConfigFlag, "gpudebug", kDebugOnly}, 1296 { kN32_SkColorType, kGPU_Backend, GrContextFactory::kDebug_GLContextType, 0, kNone_ConfigFlag, "gpudebug", kDebugOnly},
1304 /* The gpunull context does the least amount of work possible and doesn't 1297 /* The gpunull context does the least amount of work possible and doesn't
1305 generate meaninful images, so don't record them!. It can be run to 1298 generate meaninful images, so don't record them!. It can be run to
1306 isolate the CPU-side processing expense from the GPU-side. 1299 isolate the CPU-side processing expense from the GPU-side.
1307 */ 1300 */
1308 { kN32_SkColorType, kGPU_Backend, GrContextFactory::kNull_GLContextType, 0, kNone_ConfigFlag, "gpunull", kDebugOnly}, 1301 { kN32_SkColorType, kGPU_Backend, GrContextFactory::kNull_GLContextType, 0, kNone_ConfigFlag, "gpunull", kDebugOnly},
1309 #if SK_ANGLE 1302 #if SK_ANGLE
1310 { kN32_SkColorType, kGPU_Backend, GrContextFactory::kANGLE_GLContextType, 0, kRW_ConfigFlag, "angle", true }, 1303 { kN32_SkColorType, kGPU_Backend, GrContextFactory::kANGLE_GLContextType, 0, kRW_ConfigFlag, "angle", true },
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2490 if (FLAGS_forceBWtext) { 2483 if (FLAGS_forceBWtext) {
2491 canvas->setDrawFilter(SkNEW(BWTextDrawFilter))->unref(); 2484 canvas->setDrawFilter(SkNEW(BWTextDrawFilter))->unref();
2492 } 2485 }
2493 } 2486 }
2494 2487
2495 #if !defined(SK_BUILD_FOR_IOS) && !defined(SK_BUILD_FOR_NACL) 2488 #if !defined(SK_BUILD_FOR_IOS) && !defined(SK_BUILD_FOR_NACL)
2496 int main(int argc, char * const argv[]) { 2489 int main(int argc, char * const argv[]) {
2497 return tool_main(argc, (char**) argv); 2490 return tool_main(argc, (char**) argv);
2498 } 2491 }
2499 #endif 2492 #endif
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