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Side by Side Diff: src/gpu/GrResourceCache2.h

Issue 707493002: Use GrResourceCache2 to service content key lookups (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: move #ifdef SK_SUPPORT_GPU Created 6 years, 1 month ago
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1 1
2 /* 2 /*
3 * Copyright 2014 Google Inc. 3 * Copyright 2014 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #ifndef GrResourceCache2_DEFINED 9 #ifndef GrResourceCache2_DEFINED
10 #define GrResourceCache2_DEFINED 10 #define GrResourceCache2_DEFINED
11 11
12 #include "GrGpuResource.h" 12 #include "GrGpuResource.h"
13 #include "GrResourceKey.h" 13 #include "GrResourceKey.h"
14 #include "SkRefCnt.h"
14 #include "SkTInternalLList.h" 15 #include "SkTInternalLList.h"
15 #include "SkTMultiMap.h" 16 #include "SkTMultiMap.h"
16 17
17 /** 18 /**
18 * Eventual replacement for GrResourceCache. Currently it simply holds a list 19 * Eventual replacement for GrResourceCache. Currently it simply holds a list
19 * of all GrGpuResource objects for a GrContext. It is used to invalidate all 20 * of all GrGpuResource objects for a GrContext. It is used to invalidate all
20 * the resources when necessary. 21 * the resources when necessary.
21 */ 22 */
22 class GrResourceCache2 { 23 class GrResourceCache2 {
23 public: 24 public:
24 GrResourceCache2() : fCount(0) {}; 25 GrResourceCache2() : fCount(0) {};
25 ~GrResourceCache2(); 26 ~GrResourceCache2();
26 27
27 void insertResource(GrGpuResource*); 28 void insertResource(GrGpuResource*);
28 29
29 void removeResource(GrGpuResource*); 30 void removeResource(GrGpuResource*);
30 31
32 void willRemoveContentKey(const GrGpuResource*);
33
34 // This currently returns a bool and fails when an existing resource has a k ey that collides
35 // with the new content key. In the future it will null out the content key for the existing
36 // resource. The failure is a temporary measure taken because duties are spl it between two
37 // cache objects currently.
38 bool didAddContentKey(GrGpuResource*);
39
31 void abandonAll(); 40 void abandonAll();
32 41
33 void releaseAll(); 42 void releaseAll();
34 43
35 enum { 44 enum {
36 /** Preferentially returns scratch resources with no pending IO. */ 45 /** Preferentially returns scratch resources with no pending IO. */
37 kPreferNoPendingIO_ScratchFlag = 0x1, 46 kPreferNoPendingIO_ScratchFlag = 0x1,
38 /** Will not return any resources that match but have pending IO. */ 47 /** Will not return any resources that match but have pending IO. */
39 kRequireNoPendingIO_ScratchFlag = 0x2, 48 kRequireNoPendingIO_ScratchFlag = 0x2,
40 }; 49 };
41 GrGpuResource* findAndRefScratchResource(const GrResourceKey& scratchKey, ui nt32_t flags = 0); 50 GrGpuResource* findAndRefScratchResource(const GrResourceKey& scratchKey, ui nt32_t flags = 0);
51
52 #ifdef SK_DEBUG
53 // This is not particularly fast and only used for validation, so debug only .
54 int countScratchEntriesForKey(const GrResourceKey& scratchKey) const {
55 SkASSERT(scratchKey.isScratch());
56 return fScratchMap.countForKey(scratchKey);
57 }
58 #endif
59
60 GrGpuResource* findAndRefContentResource(const GrResourceKey& contentKey) {
61 SkASSERT(!contentKey.isScratch());
62 return SkSafeRef(fContentHash.find(contentKey));
63 }
64
65 bool hasContentKey(const GrResourceKey& contentKey) const {
66 SkASSERT(!contentKey.isScratch());
67 return SkToBool(fContentHash.find(contentKey));
68 }
42 69
43 private: 70 private:
44 #ifdef SK_DEBUG 71 #ifdef SK_DEBUG
45 bool isInCache(const GrGpuResource* r) const { return fResources.isInList(r) ; } 72 bool isInCache(const GrGpuResource* r) const { return fResources.isInList(r) ; }
46 #endif 73 #endif
47 74
48 class AvailableForScratchUse; 75 class AvailableForScratchUse;
49 76
50 struct ScratchMapTraits { 77 struct ScratchMapTraits {
51 static const GrResourceKey& GetKey(const GrGpuResource& r) { 78 static const GrResourceKey& GetKey(const GrGpuResource& r) {
52 return r.getScratchKey(); 79 return r.getScratchKey();
53 } 80 }
54 81
55 static uint32_t Hash(const GrResourceKey& key) { return key.getHash(); } 82 static uint32_t Hash(const GrResourceKey& key) { return key.getHash(); }
56 }; 83 };
57 typedef SkTMultiMap<GrGpuResource, GrResourceKey, ScratchMapTraits> ScratchM ap; 84 typedef SkTMultiMap<GrGpuResource, GrResourceKey, ScratchMapTraits> ScratchM ap;
58 85
86 struct ContentHashTraits {
87 static const GrResourceKey& GetKey(const GrGpuResource& r) {
88 return *r.getContentKey();
89 }
90
91 static uint32_t Hash(const GrResourceKey& key) { return key.getHash(); }
92 };
93 typedef SkTDynamicHash<GrGpuResource, GrResourceKey, ContentHashTraits> Cont entHash;
94
59 int fCount; 95 int fCount;
60 SkTInternalLList<GrGpuResource> fResources; 96 SkTInternalLList<GrGpuResource> fResources;
61 // This map holds all resources that can be used as scratch resources. 97 // This map holds all resources that can be used as scratch resources.
62 ScratchMap fScratchMap; 98 ScratchMap fScratchMap;
99 // This holds all resources that have content keys.
100 ContentHash fContentHash;
63 }; 101 };
64 102
65 #endif 103 #endif
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