| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #include "GrGpu.h" | 10 #include "GrGpu.h" |
| (...skipping 66 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 77 tex->unref(); | 77 tex->unref(); |
| 78 return NULL; | 78 return NULL; |
| 79 } | 79 } |
| 80 } | 80 } |
| 81 } | 81 } |
| 82 return tex; | 82 return tex; |
| 83 } | 83 } |
| 84 | 84 |
| 85 bool GrGpu::attachStencilBufferToRenderTarget(GrRenderTarget* rt) { | 85 bool GrGpu::attachStencilBufferToRenderTarget(GrRenderTarget* rt) { |
| 86 SkASSERT(NULL == rt->getStencilBuffer()); | 86 SkASSERT(NULL == rt->getStencilBuffer()); |
| 87 GrStencilBuffer* sb = | 87 SkAutoTUnref<GrStencilBuffer> sb( |
| 88 this->getContext()->findStencilBuffer(rt->width(), | 88 this->getContext()->findAndRefStencilBuffer(rt->width(), rt->height(), r
t->numSamples())); |
| 89 rt->height(), | |
| 90 rt->numSamples()); | |
| 91 if (sb) { | 89 if (sb) { |
| 92 rt->setStencilBuffer(sb); | 90 rt->setStencilBuffer(sb); |
| 93 bool attached = this->attachStencilBufferToRenderTarget(sb, rt); | 91 bool attached = this->attachStencilBufferToRenderTarget(sb, rt); |
| 94 if (!attached) { | 92 if (!attached) { |
| 95 rt->setStencilBuffer(NULL); | 93 rt->setStencilBuffer(NULL); |
| 96 } | 94 } |
| 97 return attached; | 95 return attached; |
| 98 } | 96 } |
| 99 if (this->createStencilBufferForRenderTarget(rt, | 97 if (this->createStencilBufferForRenderTarget(rt, rt->width(), rt->height()))
{ |
| 100 rt->width(), rt->height())) { | |
| 101 // Right now we're clearing the stencil buffer here after it is | 98 // Right now we're clearing the stencil buffer here after it is |
| 102 // attached to an RT for the first time. When we start matching | 99 // attached to an RT for the first time. When we start matching |
| 103 // stencil buffers with smaller color targets this will no longer | 100 // stencil buffers with smaller color targets this will no longer |
| 104 // be correct because it won't be guaranteed to clear the entire | 101 // be correct because it won't be guaranteed to clear the entire |
| 105 // sb. | 102 // sb. |
| 106 // We used to clear down in the GL subclass using a special purpose | 103 // We used to clear down in the GL subclass using a special purpose |
| 107 // FBO. But iOS doesn't allow a stencil-only FBO. It reports unsupported | 104 // FBO. But iOS doesn't allow a stencil-only FBO. It reports unsupported |
| 108 // FBO status. | 105 // FBO status. |
| 109 this->clearStencil(rt); | 106 this->clearStencil(rt); |
| 110 return true; | 107 return true; |
| (...skipping 260 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 371 this->handleDirtyContext(); | 368 this->handleDirtyContext(); |
| 372 | 369 |
| 373 if (!this->flushGraphicsState(kDrawPaths_DrawType, scissorState, dstCopy)) { | 370 if (!this->flushGraphicsState(kDrawPaths_DrawType, scissorState, dstCopy)) { |
| 374 return; | 371 return; |
| 375 } | 372 } |
| 376 | 373 |
| 377 pathRange->willDrawPaths(indices, count); | 374 pathRange->willDrawPaths(indices, count); |
| 378 this->pathRendering()->drawPaths(pathRange, indices, count, transforms, tran
sformsType, | 375 this->pathRendering()->drawPaths(pathRange, indices, count, transforms, tran
sformsType, |
| 379 stencilSettings); | 376 stencilSettings); |
| 380 } | 377 } |
| OLD | NEW |