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Unified Diff: ui/gfx/render_text.cc

Issue 707013004: Fix clipping RenderTextHarfBuzz text on Windows 8. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Refactoring. Created 6 years, 1 month ago
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Index: ui/gfx/render_text.cc
diff --git a/ui/gfx/render_text.cc b/ui/gfx/render_text.cc
index 1ca874a0e461f2014c5568c4fcfeb0802bba7fcc..1d8375a3177e7c164a76765c5b843ed9b5bd5e9b 100644
--- a/ui/gfx/render_text.cc
+++ b/ui/gfx/render_text.cc
@@ -28,6 +28,10 @@
#include "ui/gfx/text_utils.h"
#include "ui/gfx/utf16_indexing.h"
+#if defined(OS_WIN)
+#include "base/win/windows_version.h"
+#endif
+
namespace gfx {
namespace {
@@ -169,6 +173,24 @@ SkPaint::Hinting FontRenderParamsHintingToSkPaintHinting(
return SkPaint::kNo_Hinting;
}
+// Returns true if the RenderTextHarfBuzz implementation should be used.
+bool UseHarfBuzz() {
+ static const bool kUseHarfBuzz =
+ !CommandLine::ForCurrentProcess()->HasSwitch(
+ switches::kDisableHarfBuzzRenderText);
+ return kUseHarfBuzz;
+}
+
+// Returns the padding left of centered text used to match legacy behavior.
+// TODO(msw|ckocagil): This may not be needed at all for RenderTextHarfBuzz.
+int GetLeftOfCenterPadding() {
+#if defined(OS_WIN)
+ if (UseHarfBuzz() && base::win::GetVersion() > base::win::VERSION_WIN7)
+ return 0;
+#endif
+ return 1;
+}
+
} // namespace
namespace internal {
@@ -398,9 +420,7 @@ RenderText::~RenderText() {
}
RenderText* RenderText::CreateInstance() {
- return CommandLine::ForCurrentProcess()->HasSwitch(
- switches::kDisableHarfBuzzRenderText) ? CreateNativeInstance() :
- new RenderTextHarfBuzz;
+ return UseHarfBuzz() ? new RenderTextHarfBuzz() : CreateNativeInstance();
}
void RenderText::SetText(const base::string16& text) {
@@ -1072,9 +1092,10 @@ Vector2d RenderText::GetAlignmentOffset(size_t line_number) {
const int width = GetContentWidth();
#endif
offset.set_x(display_rect().width() - width);
- // Put any extra margin pixel on the left to match legacy behavior.
+ // Put any extra margin pixel on the left to match some legacy behaviors.
+ static const int kLeftOfCenterPadding = GetLeftOfCenterPadding();
if (horizontal_alignment == ALIGN_CENTER)
- offset.set_x((offset.x() + 1) / 2);
+ offset.set_x((offset.x() + kLeftOfCenterPadding) / 2);
Peter Kasting 2014/11/06 23:14:47 I don't understand why the previous code was causi
msw 2014/11/06 23:48:44 You're right, width+1 in RenderTextHarfBuzz::GetSt
}
// Vertically center the text.
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