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Unified Diff: components/timers/alarm_timer_chromeos.h

Issue 706993003: C++ readability review (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Address comments Created 5 years, 8 months ago
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Index: components/timers/alarm_timer_chromeos.h
diff --git a/components/timers/alarm_timer_chromeos.h b/components/timers/alarm_timer_chromeos.h
new file mode 100644
index 0000000000000000000000000000000000000000..2f6b0ff8617eb4ee68a240bdbbc1e8d777de66ae
--- /dev/null
+++ b/components/timers/alarm_timer_chromeos.h
@@ -0,0 +1,146 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef COMPONENTS_TIMERS_ALARM_TIMER_CHROMEOS_H_
+#define COMPONENTS_TIMERS_ALARM_TIMER_CHROMEOS_H_
+
+#include "base/callback.h"
+#include "base/macros.h"
+#include "base/memory/ref_counted.h"
+#include "base/memory/weak_ptr.h"
+#include "base/time/time.h"
+#include "base/timer/timer.h"
+
+namespace base {
+class MessageLoop;
+struct PendingTask;
+}
+
+namespace timers {
+// The class implements a timer that is capable of waking the system up from a
+// suspended state. For example, this is useful for running tasks that are
+// needed for maintaining network connectivity, like sending heartbeat messages.
+// Currently, this feature is only available on Chrome OS systems running linux
+// version 3.11 or higher. On all other platforms, the AlarmTimer behaves
+// exactly the same way as a regular Timer.
+class AlarmTimer : public base::Timer {
+ public:
+ ~AlarmTimer() override;
+
+ bool can_wake_from_suspend() const { return can_wake_from_suspend_; }
+
+ // Sets a hook that will be called when the timer fires and a task has been
+ // queued on |origin_message_loop_|. Used by tests to wait until a task is
+ // pending in the MessageLoop.
+ void SetTimerFiredCallbackForTest(base::Closure test_callback);
+
+ // Timer overrides.
+ void Stop() override;
+ void Reset() override;
+
+ protected:
+ // The constructors for this class are protected because consumers should
+ // instantiate one of the specialized sub-classes defined below instead.
+ AlarmTimer(bool retain_user_task, bool is_repeating);
+ AlarmTimer(const tracked_objects::Location& posted_from,
+ base::TimeDelta delay,
+ const base::Closure& user_task,
+ bool is_repeating);
+
+ private:
+ // Common initialization that must be performed by both constructors. This
+ // really should live in a delegated constructor but the way base::Timer's
+ // constructors are written makes it really hard to do so.
+ void Init();
+
+ // Will be called by the delegate to indicate that the timer has fired and
+ // that the user task should be run.
+ void OnTimerFired();
+
+ // Called when |origin_message_loop_| will be destroyed.
+ void WillDestroyCurrentMessageLoop();
+
+ // Delegate that will manage actually setting the timer.
+ class Delegate;
+ scoped_refptr<Delegate> delegate_;
+
+ // Keeps track of the user task we want to run. A new one is constructed
+ // every time Reset() is called.
+ scoped_ptr<base::PendingTask> pending_task_;
+
+ // Tracks whether the timer has the ability to wake the system up from
+ // suspend. This is a runtime check because we won't know if the system
+ // supports being woken up from suspend until the delegate actually tries to
+ // set it up.
+ bool can_wake_from_suspend_;
+
+ // Pointer to the message loop that started the timer. Used to track the
+ // destruction of that message loop.
+ base::MessageLoop* origin_message_loop_;
+
+ // Observes |origin_message_loop_| and informs this class if it will be
+ // destroyed.
+ class MessageLoopObserver;
+ scoped_ptr<MessageLoopObserver> message_loop_observer_;
+
+ base::WeakPtrFactory<AlarmTimer> weak_factory_;
+
+ DISALLOW_COPY_AND_ASSIGN(AlarmTimer);
+};
+
+// As its name suggests, a OneShotAlarmTimer runs a given task once. It does
+// not remember the task that was given to it after it has fired and does not
+// repeat. Useful for fire-and-forget tasks.
+class OneShotAlarmTimer : public AlarmTimer {
+ public:
+ // Constructs a basic OneShotAlarmTimer. An AlarmTimer constructed this way
+ // requires that Start() is called before Reset() is called.
+ OneShotAlarmTimer();
+ ~OneShotAlarmTimer() override;
+};
+
+// A RepeatingAlarmTimer takes a task and delay and repeatedly runs the task
+// using the specified delay as an interval between the runs until it is
+// explicitly stopped. It remembers both the task and the delay it was given
+// after it fires.
+class RepeatingAlarmTimer : public AlarmTimer {
+ public:
+ // Constructs a basic RepeatingAlarmTimer. An AlarmTimer constructed this way
+ // requires that Start() is called before Reset() is called.
+ RepeatingAlarmTimer();
+
+ // Constructs a RepeatingAlarmTimer with pre-populated parameters but does not
+ // start it. Useful if |user_task| or |delay| are not going to change.
+ // Reset() can be called immediately after constructing an AlarmTimer in this
+ // way.
+ RepeatingAlarmTimer(const tracked_objects::Location& posted_from,
+ base::TimeDelta delay,
+ const base::Closure& user_task);
+
+ ~RepeatingAlarmTimer() override;
+};
+
+// A SimpleAlarmTimer only fires once but remembers the task that it was given
+// even after it has fired. Useful if you want to run the same task multiple
+// times but not at a regular interval.
+class SimpleAlarmTimer : public AlarmTimer {
+ public:
+ // Constructs a basic SimpleAlarmTimer. An AlarmTimer constructed this way
+ // requires that Start() is called before Reset() is called.
+ SimpleAlarmTimer();
+
+ // Constructs a SimpleAlarmTimer with pre-populated parameters but does not
+ // start it. Useful if |user_task| or |delay| are not going to change.
+ // Reset() can be called immediately after constructing an AlarmTimer in this
+ // way.
+ SimpleAlarmTimer(const tracked_objects::Location& posted_from,
+ base::TimeDelta delay,
+ const base::Closure& user_task);
+
+ ~SimpleAlarmTimer() override;
+};
+
+} // namespace timers
+
+#endif // COMPONENTS_TIMERS_ALARM_TIMER_CHROMEOS_H_
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