| Index: components/timers/alarm_timer.h
|
| diff --git a/components/timers/alarm_timer.h b/components/timers/alarm_timer.h
|
| index d2f93335d61c518c4516b523b94058df949a1577..d52f0969fd0190e6a7598320f9fc127b7a8b8361 100644
|
| --- a/components/timers/alarm_timer.h
|
| +++ b/components/timers/alarm_timer.h
|
| @@ -9,11 +9,11 @@
|
| #include "base/macros.h"
|
| #include "base/memory/ref_counted.h"
|
| #include "base/memory/weak_ptr.h"
|
| -#include "base/message_loop/message_loop.h"
|
| #include "base/time/time.h"
|
| #include "base/timer/timer.h"
|
|
|
| namespace base {
|
| +class MessageLoop;
|
| struct PendingTask;
|
| }
|
|
|
| @@ -24,61 +24,40 @@ namespace timers {
|
| // Currently, this feature is only available on Chrome OS systems running linux
|
| // version 3.11 or higher. On all other platforms, the AlarmTimer behaves
|
| // exactly the same way as a regular Timer.
|
| -class AlarmTimer : public base::Timer,
|
| - public base::MessageLoop::DestructionObserver {
|
| +class AlarmTimer : public base::Timer {
|
| public:
|
| - // The delegate is responsible for managing the system level details for
|
| - // actually setting up and monitoring a timer that is capable of waking the
|
| - // system from suspend. This class is reference counted because it may need
|
| - // to outlive the timer in order to clean up after itself.
|
| - class Delegate : public base::RefCountedThreadSafe<Delegate> {
|
| - public:
|
| - // Initializes the timer. Should return true iff the system has timers that
|
| - // can wake it up from suspend. Will only be called once.
|
| - virtual bool Init(base::WeakPtr<AlarmTimer> timer) = 0;
|
| -
|
| - // Stops the currently running timer. It should be safe to call this more
|
| - // than once.
|
| - virtual void Stop() = 0;
|
| -
|
| - // Resets the timer to fire after |delay| has passed. Cancels any
|
| - // pre-existing delay.
|
| - virtual void Reset(base::TimeDelta delay) = 0;
|
| -
|
| - protected:
|
| - virtual ~Delegate() {}
|
| -
|
| - private:
|
| - friend class base::RefCountedThreadSafe<Delegate>;
|
| - };
|
| -
|
| - AlarmTimer(bool retain_user_task, bool is_repeating);
|
| -
|
| - AlarmTimer(const tracked_objects::Location& posted_from,
|
| - base::TimeDelta delay,
|
| - const base::Closure& user_task,
|
| - bool is_repeating);
|
| -
|
| ~AlarmTimer() override;
|
|
|
| bool can_wake_from_suspend() const { return can_wake_from_suspend_; }
|
|
|
| - // Must be called by the delegate to indicate that the timer has fired and
|
| - // that the user task should be run.
|
| - void OnTimerFired();
|
| -
|
| // Timer overrides.
|
| void Stop() override;
|
| void Reset() override;
|
|
|
| - // MessageLoop::DestructionObserver overrides.
|
| - void WillDestroyCurrentMessageLoop() override;
|
| + protected:
|
| + // The constructors for this class are protected because consumers should
|
| + // instantiate one of the specialized sub-classes defined below instead.
|
| + AlarmTimer(bool retain_user_task, bool is_repeating);
|
| + AlarmTimer(const tracked_objects::Location& posted_from,
|
| + base::TimeDelta delay,
|
| + const base::Closure& user_task,
|
| + bool is_repeating);
|
|
|
| private:
|
| - // Initializes the timer with the appropriate delegate.
|
| + // Common initialization that must be performed by both constructors. This
|
| + // really should live in a delegated constructor but the way base::Timer's
|
| + // constructors are written makes it really hard to do so.
|
| void Init();
|
|
|
| + // Will be called by the delegate to indicate that the timer has fired and
|
| + // that the user task should be run.
|
| + void OnTimerFired();
|
| +
|
| + // Called when |origin_message_loop_| will be destroyed.
|
| + void WillDestroyCurrentMessageLoop();
|
| +
|
| // Delegate that will manage actually setting the timer.
|
| + class Delegate;
|
| scoped_refptr<Delegate> delegate_;
|
|
|
| // Keeps track of the user task we want to run. A new one is constructed
|
| @@ -95,11 +74,68 @@ class AlarmTimer : public base::Timer,
|
| // destruction of that message loop.
|
| base::MessageLoop* origin_message_loop_;
|
|
|
| + // Observes |origin_message_loop_| and informs this class if it will be
|
| + // destroyed.
|
| + class MessageLoopObserver;
|
| + scoped_ptr<MessageLoopObserver> message_loop_observer_;
|
| +
|
| base::WeakPtrFactory<AlarmTimer> weak_factory_;
|
|
|
| DISALLOW_COPY_AND_ASSIGN(AlarmTimer);
|
| };
|
|
|
| +// As its name suggests, a OneShotAlarmTimer runs a given task once. It does
|
| +// not remember the task that was given to it after it has fired and does not
|
| +// repeat. Useful for fire-and-forget tasks.
|
| +class OneShotAlarmTimer : public AlarmTimer {
|
| + public:
|
| + // Constructs a basic OneShotAlarmTimer. An AlarmTimer constructed this way
|
| + // requires that Start() is called before Reset() is called.
|
| + OneShotAlarmTimer();
|
| + ~OneShotAlarmTimer() override;
|
| +};
|
| +
|
| +// A RepeatingAlarmTimer takes a task and delay and repeatedly runs the task
|
| +// using the specified delay as an interval between the runs until it is
|
| +// explicitly stopped. It remembers both the task and the delay it was given
|
| +// after it fires.
|
| +class RepeatingAlarmTimer : public AlarmTimer {
|
| + public:
|
| + // Constructs a basic RepeatingAlarmTimer. An AlarmTimer constructed this way
|
| + // requires that Start() is called before Reset() is called.
|
| + RepeatingAlarmTimer();
|
| +
|
| + // Constructs a RepeatingAlarmTimer with pre-populated parameters but does not
|
| + // start it. Useful if |user_task| or |delay| are not going to change.
|
| + // Reset() can be called immediately after constructing an AlarmTimer in this
|
| + // way.
|
| + RepeatingAlarmTimer(const tracked_objects::Location& posted_from,
|
| + base::TimeDelta delay,
|
| + const base::Closure& user_task);
|
| +
|
| + ~RepeatingAlarmTimer() override;
|
| +};
|
| +
|
| +// A SimpleAlarmTimer only fires once but remembers the task that it was given
|
| +// even after it has fired. Useful if you want to run the same task multiple
|
| +// times but not at a regular interval.
|
| +class SimpleAlarmTimer : public AlarmTimer {
|
| + public:
|
| + // Constructs a basic SimpleAlarmTimer. An AlarmTimer constructed this way
|
| + // requires that Start() is called before Reset() is called.
|
| + SimpleAlarmTimer();
|
| +
|
| + // Constructs a SimpleAlarmTimer with pre-populated parameters but does not
|
| + // start it. Useful if |user_task| or |delay| are not going to change.
|
| + // Reset() can be called immediately after constructing an AlarmTimer in this
|
| + // way.
|
| + SimpleAlarmTimer(const tracked_objects::Location& posted_from,
|
| + base::TimeDelta delay,
|
| + const base::Closure& user_task);
|
| +
|
| + ~SimpleAlarmTimer() override;
|
| +};
|
| +
|
| } // namespace timers
|
|
|
| #endif // COMPONENTS_TIMER_ALARM_TIMER_H_
|
|
|