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Unified Diff: components/timers/alarm_timer_unittest.cc

Issue 706993003: C++ readability review (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix gn build Created 5 years, 9 months ago
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Index: components/timers/alarm_timer_unittest.cc
diff --git a/components/timers/alarm_timer_unittest.cc b/components/timers/alarm_timer_unittest.cc
index efa88d4229e813c28e5b991b915cc4492836a99a..88fa97c6f376c586264861d872f90f3a5c46a972 100644
--- a/components/timers/alarm_timer_unittest.cc
+++ b/components/timers/alarm_timer_unittest.cc
@@ -24,10 +24,10 @@ namespace timers {
namespace {
// The message loops on which each timer should be tested.
const base::MessageLoop::Type testing_message_loops[] = {
- base::MessageLoop::TYPE_DEFAULT,
- base::MessageLoop::TYPE_IO,
+ base::MessageLoop::TYPE_DEFAULT,
+ base::MessageLoop::TYPE_IO,
#if !defined(OS_IOS) // iOS does not allow direct running of the UI loop.
- base::MessageLoop::TYPE_UI,
+ base::MessageLoop::TYPE_UI,
#endif
};
@@ -39,13 +39,10 @@ class OneShotAlarmTimerTester {
OneShotAlarmTimerTester(bool* did_run, base::TimeDelta delay)
: did_run_(did_run),
delay_(delay),
- timer_(new timers::AlarmTimer(false, false)) {
- }
+ timer_(new timers::OneShotAlarmTimer()) {}
void Start() {
- timer_->Start(FROM_HERE,
- delay_,
- base::Bind(&OneShotAlarmTimerTester::Run,
- base::Unretained(this)));
+ timer_->Start(FROM_HERE, delay_, base::Bind(&OneShotAlarmTimerTester::Run,
+ base::Unretained(this)));
}
private:
@@ -58,7 +55,7 @@ class OneShotAlarmTimerTester {
bool* did_run_;
const base::TimeDelta delay_;
- scoped_ptr<timers::AlarmTimer> timer_;
+ scoped_ptr<timers::OneShotAlarmTimer> timer_;
DISALLOW_COPY_AND_ASSIGN(OneShotAlarmTimerTester);
};
@@ -68,11 +65,9 @@ class OneShotSelfDeletingAlarmTimerTester {
OneShotSelfDeletingAlarmTimerTester(bool* did_run, base::TimeDelta delay)
: did_run_(did_run),
delay_(delay),
- timer_(new timers::AlarmTimer(false, false)) {
- }
+ timer_(new timers::OneShotAlarmTimer()) {}
void Start() {
- timer_->Start(FROM_HERE,
- delay_,
+ timer_->Start(FROM_HERE, delay_,
base::Bind(&OneShotSelfDeletingAlarmTimerTester::Run,
base::Unretained(this)));
}
@@ -88,7 +83,7 @@ class OneShotSelfDeletingAlarmTimerTester {
bool* did_run_;
const base::TimeDelta delay_;
- scoped_ptr<timers::AlarmTimer> timer_;
+ scoped_ptr<timers::OneShotAlarmTimer> timer_;
DISALLOW_COPY_AND_ASSIGN(OneShotSelfDeletingAlarmTimerTester);
};
@@ -99,13 +94,10 @@ class RepeatingAlarmTimerTester {
: did_run_(did_run),
delay_(delay),
counter_(10),
- timer_(new timers::AlarmTimer(true, true)) {
- }
+ timer_(new timers::RepeatingAlarmTimer()) {}
void Start() {
- timer_->Start(FROM_HERE,
- delay_,
- base::Bind(&RepeatingAlarmTimerTester::Run,
- base::Unretained(this)));
+ timer_->Start(FROM_HERE, delay_, base::Bind(&RepeatingAlarmTimerTester::Run,
+ base::Unretained(this)));
}
private:
@@ -122,148 +114,147 @@ class RepeatingAlarmTimerTester {
bool* did_run_;
const base::TimeDelta delay_;
int counter_;
- scoped_ptr<timers::AlarmTimer> timer_;
+ scoped_ptr<timers::RepeatingAlarmTimer> timer_;
DISALLOW_COPY_AND_ASSIGN(RepeatingAlarmTimerTester);
};
-void RunTest_OneShotAlarmTimer(base::MessageLoop::Type message_loop_type) {
- base::MessageLoop loop(message_loop_type);
+} // namespace
- bool did_run = false;
- OneShotAlarmTimerTester f(&did_run, kTenMilliseconds);
- f.Start();
+//-----------------------------------------------------------------------------
+// Each test is run against each type of MessageLoop. That way we are sure
+// that timers work properly in all configurations.
- base::RunLoop().Run();
+TEST(AlarmTimerTest, OneShotAlarmTimer) {
+ for (int i = 0; i < kNumTestingMessageLoops; i++) {
+ base::MessageLoop loop(testing_message_loops[i]);
+
+ bool did_run = false;
+ OneShotAlarmTimerTester f(&did_run, kTenMilliseconds);
+ f.Start();
- EXPECT_TRUE(did_run);
+ base::RunLoop().Run();
+
+ EXPECT_TRUE(did_run);
+ }
}
-void RunTest_OneShotAlarmTimer_Cancel(
- base::MessageLoop::Type message_loop_type) {
- base::MessageLoop loop(message_loop_type);
+TEST(AlarmTimerTest, OneShotAlarmTimer_Cancel) {
+ for (int i = 0; i < kNumTestingMessageLoops; i++) {
+ base::MessageLoop loop(testing_message_loops[i]);
- bool did_run_a = false;
- OneShotAlarmTimerTester* a = new OneShotAlarmTimerTester(&did_run_a,
- kTenMilliseconds);
+ bool did_run_a = false;
+ OneShotAlarmTimerTester* a =
+ new OneShotAlarmTimerTester(&did_run_a, kTenMilliseconds);
- // This should run before the timer expires.
- base::MessageLoop::current()->DeleteSoon(FROM_HERE, a);
+ // This should run before the timer expires.
+ base::MessageLoop::current()->DeleteSoon(FROM_HERE, a);
- // Now start the timer.
- a->Start();
+ // Now start the timer.
+ a->Start();
- bool did_run_b = false;
- OneShotAlarmTimerTester b(&did_run_b, kTenMilliseconds);
- b.Start();
+ bool did_run_b = false;
+ OneShotAlarmTimerTester b(&did_run_b, kTenMilliseconds);
+ b.Start();
- base::RunLoop().Run();
+ base::RunLoop().Run();
- EXPECT_FALSE(did_run_a);
- EXPECT_TRUE(did_run_b);
+ EXPECT_FALSE(did_run_a);
+ EXPECT_TRUE(did_run_b);
+ }
}
-void RunTest_OneShotSelfDeletingAlarmTimer(
- base::MessageLoop::Type message_loop_type) {
- base::MessageLoop loop(message_loop_type);
+// If underlying timer does not handle this properly, we will crash or fail
+// in full page heap environment.
+TEST(AlarmTimerTest, OneShotSelfDeletingAlarmTimer) {
+ for (int i = 0; i < kNumTestingMessageLoops; i++) {
+ base::MessageLoop loop(testing_message_loops[i]);
- bool did_run = false;
- OneShotSelfDeletingAlarmTimerTester f(&did_run, kTenMilliseconds);
- f.Start();
+ bool did_run = false;
+ OneShotSelfDeletingAlarmTimerTester f(&did_run, kTenMilliseconds);
+ f.Start();
- base::RunLoop().Run();
+ base::RunLoop().Run();
- EXPECT_TRUE(did_run);
+ EXPECT_TRUE(did_run);
+ }
}
-void RunTest_RepeatingAlarmTimer(base::MessageLoop::Type message_loop_type,
- const base::TimeDelta& delay) {
- base::MessageLoop loop(message_loop_type);
+TEST(AlarmTimerTest, RepeatingAlarmTimer) {
+ for (int i = 0; i < kNumTestingMessageLoops; i++) {
+ base::MessageLoop loop(testing_message_loops[i]);
- bool did_run = false;
- RepeatingAlarmTimerTester f(&did_run, delay);
- f.Start();
+ bool did_run = false;
+ RepeatingAlarmTimerTester f(&did_run, kTenMilliseconds);
+ f.Start();
- base::RunLoop().Run();
+ base::RunLoop().Run();
- EXPECT_TRUE(did_run);
+ EXPECT_TRUE(did_run);
+ }
}
-void RunTest_RepeatingAlarmTimer_Cancel(
- base::MessageLoop::Type message_loop_type, const base::TimeDelta& delay) {
- base::MessageLoop loop(message_loop_type);
+TEST(AlarmTimerTest, RepeatingAlarmTimer_Cancel) {
+ for (int i = 0; i < kNumTestingMessageLoops; i++) {
+ base::MessageLoop loop(testing_message_loops[i]);
- bool did_run_a = false;
- RepeatingAlarmTimerTester* a = new RepeatingAlarmTimerTester(&did_run_a,
- delay);
+ bool did_run_a = false;
+ RepeatingAlarmTimerTester* a =
+ new RepeatingAlarmTimerTester(&did_run_a, kTenMilliseconds);
- // This should run before the timer expires.
- base::MessageLoop::current()->DeleteSoon(FROM_HERE, a);
+ // This should run before the timer expires.
+ base::MessageLoop::current()->DeleteSoon(FROM_HERE, a);
- // Now start the timer.
- a->Start();
+ // Now start the timer.
+ a->Start();
- bool did_run_b = false;
- RepeatingAlarmTimerTester b(&did_run_b, delay);
- b.Start();
+ bool did_run_b = false;
+ RepeatingAlarmTimerTester b(&did_run_b, kTenMilliseconds);
+ b.Start();
- base::RunLoop().Run();
+ base::RunLoop().Run();
- EXPECT_FALSE(did_run_a);
- EXPECT_TRUE(did_run_b);
+ EXPECT_FALSE(did_run_a);
+ EXPECT_TRUE(did_run_b);
+ }
}
-} // namespace
+TEST(AlarmTimerTest, RepeatingAlarmTimerZeroDelay) {
+ for (int i = 0; i < kNumTestingMessageLoops; i++) {
+ base::MessageLoop loop(testing_message_loops[i]);
-//-----------------------------------------------------------------------------
-// Each test is run against each type of MessageLoop. That way we are sure
-// that timers work properly in all configurations.
+ bool did_run = false;
+ RepeatingAlarmTimerTester f(&did_run, base::TimeDelta());
+ f.Start();
-TEST(AlarmTimerTest, OneShotAlarmTimer) {
- for (int i = 0; i < kNumTestingMessageLoops; i++) {
- RunTest_OneShotAlarmTimer(testing_message_loops[i]);
- }
-}
+ base::RunLoop().Run();
-TEST(AlarmTimerTest, OneShotAlarmTimer_Cancel) {
- for (int i = 0; i < kNumTestingMessageLoops; i++) {
- RunTest_OneShotAlarmTimer_Cancel(testing_message_loops[i]);
+ EXPECT_TRUE(did_run);
}
}
-// If underlying timer does not handle this properly, we will crash or fail
-// in full page heap environment.
-TEST(AlarmTimerTest, OneShotSelfDeletingAlarmTimer) {
+TEST(AlarmTimerTest, RepeatingAlarmTimerZeroDelay_Cancel) {
for (int i = 0; i < kNumTestingMessageLoops; i++) {
- RunTest_OneShotSelfDeletingAlarmTimer(testing_message_loops[i]);
- }
-}
+ base::MessageLoop loop(testing_message_loops[i]);
-TEST(AlarmTimerTest, RepeatingAlarmTimer) {
- for (int i = 0; i < kNumTestingMessageLoops; i++) {
- RunTest_RepeatingAlarmTimer(testing_message_loops[i],
- kTenMilliseconds);
- }
-}
+ bool did_run_a = false;
+ RepeatingAlarmTimerTester* a =
+ new RepeatingAlarmTimerTester(&did_run_a, base::TimeDelta());
-TEST(AlarmTimerTest, RepeatingAlarmTimer_Cancel) {
- for (int i = 0; i < kNumTestingMessageLoops; i++) {
- RunTest_RepeatingAlarmTimer_Cancel(testing_message_loops[i],
- kTenMilliseconds);
- }
-}
+ // This should run before the timer expires.
+ base::MessageLoop::current()->DeleteSoon(FROM_HERE, a);
-TEST(AlarmTimerTest, RepeatingAlarmTimerZeroDelay) {
- for (int i = 0; i < kNumTestingMessageLoops; i++) {
- RunTest_RepeatingAlarmTimer(testing_message_loops[i],
- base::TimeDelta::FromMilliseconds(0));
- }
-}
+ // Now start the timer.
+ a->Start();
-TEST(AlarmTimerTest, RepeatingAlarmTimerZeroDelay_Cancel) {
- for (int i = 0; i < kNumTestingMessageLoops; i++) {
- RunTest_RepeatingAlarmTimer_Cancel(testing_message_loops[i],
- base::TimeDelta::FromMilliseconds(0));
+ bool did_run_b = false;
+ RepeatingAlarmTimerTester b(&did_run_b, base::TimeDelta());
+ b.Start();
+
+ base::RunLoop().Run();
+
+ EXPECT_FALSE(did_run_a);
+ EXPECT_TRUE(did_run_b);
}
}
@@ -283,7 +274,7 @@ TEST(AlarmTimerTest, MessageLoopShutdown) {
a.Start();
b.Start();
} // MessageLoop destructs by falling out of scope.
- } // OneShotTimers destruct. SHOULD NOT CRASH, of course.
+ } // OneShotTimers destruct. SHOULD NOT CRASH, of course.
EXPECT_FALSE(did_run);
}
@@ -291,7 +282,7 @@ TEST(AlarmTimerTest, MessageLoopShutdown) {
TEST(AlarmTimerTest, NonRepeatIsRunning) {
{
base::MessageLoop loop;
- timers::AlarmTimer timer(false, false);
+ timers::OneShotAlarmTimer timer;
EXPECT_FALSE(timer.IsRunning());
timer.Start(FROM_HERE, base::TimeDelta::FromDays(1),
base::Bind(&base::DoNothing));
@@ -302,7 +293,7 @@ TEST(AlarmTimerTest, NonRepeatIsRunning) {
}
{
- timers::AlarmTimer timer(true, false);
+ timers::SimpleAlarmTimer timer;
base::MessageLoop loop;
EXPECT_FALSE(timer.IsRunning());
timer.Start(FROM_HERE, base::TimeDelta::FromDays(1),
@@ -317,7 +308,7 @@ TEST(AlarmTimerTest, NonRepeatIsRunning) {
}
TEST(AlarmTimerTest, NonRepeatMessageLoopDeath) {
- timers::AlarmTimer timer(false, false);
+ timers::OneShotAlarmTimer timer;
{
base::MessageLoop loop;
EXPECT_FALSE(timer.IsRunning());
@@ -331,8 +322,8 @@ TEST(AlarmTimerTest, NonRepeatMessageLoopDeath) {
TEST(AlarmTimerTest, RetainRepeatIsRunning) {
base::MessageLoop loop;
- timers::AlarmTimer timer(FROM_HERE, base::TimeDelta::FromDays(1),
- base::Bind(&base::DoNothing), true);
+ timers::RepeatingAlarmTimer timer(FROM_HERE, base::TimeDelta::FromDays(1),
+ base::Bind(&base::DoNothing));
EXPECT_FALSE(timer.IsRunning());
timer.Reset();
EXPECT_TRUE(timer.IsRunning());
@@ -344,8 +335,8 @@ TEST(AlarmTimerTest, RetainRepeatIsRunning) {
TEST(AlarmTimerTest, RetainNonRepeatIsRunning) {
base::MessageLoop loop;
- timers::AlarmTimer timer(FROM_HERE, base::TimeDelta::FromDays(1),
- base::Bind(&base::DoNothing), false);
+ timers::SimpleAlarmTimer timer(FROM_HERE, base::TimeDelta::FromDays(1),
+ base::Bind(&base::DoNothing));
EXPECT_FALSE(timer.IsRunning());
timer.Reset();
EXPECT_TRUE(timer.IsRunning());
@@ -381,7 +372,7 @@ TEST(AlarmTimerTest, ContinuationStopStart) {
{
ClearAllCallbackHappened();
base::MessageLoop loop;
- timers::AlarmTimer timer(false, false);
+ timers::OneShotAlarmTimer timer;
timer.Start(FROM_HERE, base::TimeDelta::FromMilliseconds(10),
base::Bind(&SetCallbackHappened1));
timer.Stop();
@@ -397,7 +388,7 @@ TEST(AlarmTimerTest, ContinuationReset) {
{
ClearAllCallbackHappened();
base::MessageLoop loop;
- timers::AlarmTimer timer(false, false);
+ timers::OneShotAlarmTimer timer;
timer.Start(FROM_HERE, base::TimeDelta::FromMilliseconds(10),
base::Bind(&SetCallbackHappened1));
timer.Reset();
@@ -410,7 +401,6 @@ TEST(AlarmTimerTest, ContinuationReset) {
} // namespace
-
namespace {
void TimerRanCallback(bool* did_run) {
*did_run = true;
@@ -419,75 +409,65 @@ void TimerRanCallback(bool* did_run) {
FROM_HERE, base::MessageLoop::QuitWhenIdleClosure());
}
-void RunTest_OneShotTimerConcurrentResetAndTimerFired(
- base::MessageLoop::Type message_loop_type) {
- base::MessageLoop loop(message_loop_type);
+TEST(AlarmTimerTest, OneShotTimerConcurrentResetAndTimerFired) {
+ for (int i = 0; i < kNumTestingMessageLoops; i++) {
+ base::MessageLoop loop(testing_message_loops[i]);
- timers::AlarmTimer timer(false, false);
- bool did_run = false;
+ timers::OneShotAlarmTimer timer;
+ bool did_run = false;
- timer.Start(
- FROM_HERE, kTenMilliseconds, base::Bind(&TimerRanCallback, &did_run));
+ timer.Start(FROM_HERE, kTenMilliseconds,
+ base::Bind(&TimerRanCallback, &did_run));
- // Sleep twice as long as the timer to ensure that the timer task gets queued.
- base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(20));
+ // Sleep twice as long as the timer to ensure that the timer task gets
+ // queued.
+ base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(20));
Daniel Erat 2015/03/09 16:09:47 code like this makes me uneasy. it's both potentia
Chirantan Ekbote 2015/03/13 20:43:44 In this test, and the one below, we don't actually
Daniel Erat 2015/03/14 14:02:33 thanks for the explanation. could you instead add
Chirantan Ekbote 2015/04/07 01:16:06 Done. This actually took a little long because my
- // Now reset the timer. This is attempting to simulate the timer firing and
- // being reset at the same time. The previously queued task should be
- // removed.
- timer.Reset();
+ // Now reset the timer. This is attempting to simulate the timer firing and
+ // being reset at the same time. The previously queued task should be
+ // removed.
+ timer.Reset();
- base::RunLoop().RunUntilIdle();
- EXPECT_FALSE(did_run);
+ base::RunLoop().RunUntilIdle();
+ EXPECT_FALSE(did_run);
- // If the previous check failed, running the message loop again will hang the
- // test so we only do it if the callback has not run yet.
- if (!did_run) {
- base::RunLoop().Run();
- EXPECT_TRUE(did_run);
+ // If the previous check failed, running the message loop again will hang
+ // the test so we only do it if the callback has not run yet.
+ if (!did_run) {
+ base::RunLoop().Run();
+ EXPECT_TRUE(did_run);
+ }
}
}
-void RunTest_RepeatingTimerConcurrentResetAndTimerFired(
- base::MessageLoop::Type message_loop_type) {
- base::MessageLoop loop(message_loop_type);
-
- timers::AlarmTimer timer(true, true);
- bool did_run = false;
-
- timer.Start(
- FROM_HERE, kTenMilliseconds, base::Bind(&TimerRanCallback, &did_run));
+TEST(AlarmTimerTest, RepeatingTimerConcurrentResetAndTimerFired) {
+ for (int i = 0; i < kNumTestingMessageLoops; i++) {
+ base::MessageLoop loop(testing_message_loops[i]);
- // Sleep more that three times as long as the timer duration to ensure that
- // multiple tasks get queued.
- base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(35));
+ timers::RepeatingAlarmTimer timer;
+ bool did_run = false;
- // Now reset the timer. This is attempting to simulate a very busy message
- // loop where multiple tasks get queued but the timer gets reset before any of
- // them have a chance to run.
- timer.Reset();
+ timer.Start(FROM_HERE, kTenMilliseconds,
+ base::Bind(&TimerRanCallback, &did_run));
- base::RunLoop().RunUntilIdle();
- EXPECT_FALSE(did_run);
+ // Sleep more that three times as long as the timer duration to ensure that
+ // multiple tasks get queued.
+ base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(35));
Daniel Erat 2015/03/09 16:09:47 same here
- // If the previous check failed, running the message loop again will hang the
- // test so we only do it if the callback has not run yet.
- if (!did_run) {
- base::RunLoop().Run();
- EXPECT_TRUE(did_run);
- }
-}
+ // Now reset the timer. This is attempting to simulate a very busy message
+ // loop where multiple tasks get queued but the timer gets reset before any
+ // of them have a chance to run.
+ timer.Reset();
-TEST(AlarmTimerTest, OneShotTimerConcurrentResetAndTimerFired) {
- for (int i = 0; i < kNumTestingMessageLoops; i++) {
- RunTest_OneShotTimerConcurrentResetAndTimerFired(testing_message_loops[i]);
- }
-}
+ base::RunLoop().RunUntilIdle();
+ EXPECT_FALSE(did_run);
-TEST(AlarmTimerTest, RepeatingTimerConcurrentResetAndTimerFired) {
- for (int i = 0; i < kNumTestingMessageLoops; i++) {
- RunTest_RepeatingTimerConcurrentResetAndTimerFired(
- testing_message_loops[i]);
+ // If the previous check failed, running the message loop again will hang
+ // the test so we only do it if the callback has not run yet.
+ if (!did_run) {
+ base::RunLoop().Run();
+ EXPECT_TRUE(did_run);
+ }
}
}

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