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Side by Side Diff: components/timers/alarm_timer.h

Issue 706993003: C++ readability review (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: clean up comments Created 5 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_TIMER_ALARM_TIMER_H_ 5 #ifndef COMPONENTS_TIMER_ALARM_TIMER_H_
6 #define COMPONENTS_TIMER_ALARM_TIMER_H_ 6 #define COMPONENTS_TIMER_ALARM_TIMER_H_
7 7
8 #include "base/callback.h" 8 #include "base/callback.h"
9 #include "base/macros.h" 9 #include "base/macros.h"
10 #include "base/memory/ref_counted.h" 10 #include "base/memory/ref_counted.h"
11 #include "base/memory/weak_ptr.h" 11 #include "base/memory/weak_ptr.h"
12 #include "base/message_loop/message_loop.h" 12 #include "base/message_loop/message_loop.h"
13 #include "base/time/time.h" 13 #include "base/time/time.h"
14 #include "base/timer/timer.h" 14 #include "base/timer/timer.h"
15 15
16 namespace base { 16 namespace base {
17 struct PendingTask; 17 struct PendingTask;
18 } 18 }
19 19
20 namespace timers { 20 namespace timers {
21 // The class implements a timer that is capable of waking the system up from a 21 // The class implements a timer that is capable of waking the system up from a
22 // suspended state. For example, this is useful for running tasks that are 22 // suspended state. For example, this is useful for running tasks that are
23 // needed for maintaining network connectivity, like sending heartbeat messages. 23 // needed for maintaining network connectivity, like sending heartbeat messages.
24 // Currently, this feature is only available on Chrome OS systems running linux 24 // Currently, this feature is only available on Chrome OS systems running linux
25 // version 3.11 or higher. On all other platforms, the AlarmTimer behaves 25 // version 3.11 or higher. On all other platforms, the AlarmTimer behaves
26 // exactly the same way as a regular Timer. 26 // exactly the same way as a regular Timer.
27 class AlarmTimer : public base::Timer, 27 class AlarmTimer : public base::Timer,
28 public base::MessageLoop::DestructionObserver { 28 public base::MessageLoop::DestructionObserver {
29 public: 29 public:
30 // The delegate is responsible for managing the system level details for
31 // actually setting up and monitoring a timer that is capable of waking the
32 // system from suspend. This class is reference counted because it may need
33 // to outlive the timer in order to clean up after itself.
34 class Delegate : public base::RefCountedThreadSafe<Delegate> {
35 public:
36 // Initializes the timer. Should return true iff the system has timers that
37 // can wake it up from suspend. Will only be called once.
38 virtual bool Init(base::WeakPtr<AlarmTimer> timer) = 0;
39
40 // Stops the currently running timer. It should be safe to call this more
41 // than once.
42 virtual void Stop() = 0;
43
44 // Resets the timer to fire after |delay| has passed. Cancels any
45 // pre-existing delay.
46 virtual void Reset(base::TimeDelta delay) = 0;
47
48 protected:
49 virtual ~Delegate() {}
50
51 private:
52 friend class base::RefCountedThreadSafe<Delegate>;
53 };
54
55 AlarmTimer(bool retain_user_task, bool is_repeating);
56
57 AlarmTimer(const tracked_objects::Location& posted_from,
58 base::TimeDelta delay,
59 const base::Closure& user_task,
60 bool is_repeating);
61
62 ~AlarmTimer() override; 30 ~AlarmTimer() override;
63 31
64 bool can_wake_from_suspend() const { return can_wake_from_suspend_; } 32 bool can_wake_from_suspend() const { return can_wake_from_suspend_; }
65 33
66 // Must be called by the delegate to indicate that the timer has fired and 34 // Must be called by the delegate to indicate that the timer has fired and
gromer 2015/02/10 23:47:10 If only the delegate needs to call it, could it be
Chirantan Ekbote 2015/02/12 01:49:59 Done.
67 // that the user task should be run. 35 // that the user task should be run.
68 void OnTimerFired(); 36 void OnTimerFired();
69 37
70 // Timer overrides. 38 // Timer overrides.
71 void Stop() override; 39 void Stop() override;
72 void Reset() override; 40 void Reset() override;
73 41
74 // MessageLoop::DestructionObserver overrides. 42 // MessageLoop::DestructionObserver overrides.
75 void WillDestroyCurrentMessageLoop() override; 43 void WillDestroyCurrentMessageLoop() override;
76 44
45 protected:
46 // The constructors for this class are protected because consumers should
47 // instantiate one of the specialized sub-classes defined below instead.
48 AlarmTimer(bool retain_user_task, bool is_repeating);
49 AlarmTimer(const tracked_objects::Location& posted_from,
50 base::TimeDelta delay,
51 const base::Closure& user_task,
52 bool is_repeating);
53
77 private: 54 private:
78 // Initializes the timer with the appropriate delegate. 55 // Initializes the timer with the appropriate delegate.
79 void Init(); 56 void Init();
80 57
81 // Delegate that will manage actually setting the timer. 58 // Delegate that will manage actually setting the timer.
59 class Delegate;
82 scoped_refptr<Delegate> delegate_; 60 scoped_refptr<Delegate> delegate_;
83 61
84 // Keeps track of the user task we want to run. A new one is constructed 62 // Keeps track of the user task we want to run. A new one is constructed
85 // every time Reset() is called. 63 // every time Reset() is called.
86 scoped_ptr<base::PendingTask> pending_task_; 64 scoped_ptr<base::PendingTask> pending_task_;
87 65
88 // Tracks whether the timer has the ability to wake the system up from 66 // Tracks whether the timer has the ability to wake the system up from
89 // suspend. This is a runtime check because we won't know if the system 67 // suspend. This is a runtime check because we won't know if the system
90 // supports being woken up from suspend until the delegate actually tries to 68 // supports being woken up from suspend until the delegate actually tries to
91 // set it up. 69 // set it up.
92 bool can_wake_from_suspend_; 70 bool can_wake_from_suspend_;
93 71
94 // Pointer to the message loop that started the timer. Used to track the 72 // Pointer to the message loop that started the timer. Used to track the
95 // destruction of that message loop. 73 // destruction of that message loop.
96 base::MessageLoop* origin_message_loop_; 74 base::MessageLoop* origin_message_loop_;
97 75
98 base::WeakPtrFactory<AlarmTimer> weak_factory_; 76 base::WeakPtrFactory<AlarmTimer> weak_factory_;
99 77
100 DISALLOW_COPY_AND_ASSIGN(AlarmTimer); 78 DISALLOW_COPY_AND_ASSIGN(AlarmTimer);
101 }; 79 };
102 80
81 // As its name suggests, a OneShotAlarmTimer runs a given task once. It does
82 // not remember the task that was given to it after it has fired and does not
83 // repeat. Useful for fire-and-forget tasks.
84 class OneShotAlarmTimer : public AlarmTimer {
85 public:
86 // Constructs a basic OneShotAlarmTimer. An AlarmTimer constructed this way
87 // requires that Start() is called before Reset() is called.
88 OneShotAlarmTimer() : AlarmTimer(false, false) {}
89 };
90
91 // A RepeatingAlarmTimer takes a task and delay and repeatedly runs the task
92 // using the specified delay as an interval between the runs until it is
93 // explicitly stopped. It remembers both the task and the delay it was given
94 // after it fires.
95 class RepeatingAlarmTimer : public AlarmTimer {
96 public:
97 // Constructs a basic RepeatingAlarmTimer. An AlarmTimer constructed this way
98 // requires that Start() is called before Reset() is called.
99 RepeatingAlarmTimer() : AlarmTimer(true, true) {}
100
101 // Constructs a RepeatingAlarmTimer with pre-populated parameters but does not
102 // start it. Useful if |user_task| or |delay| are not going to change.
103 // Reset() can be called immediately after constructing an AlarmTimer in this
104 // way.
105 RepeatingAlarmTimer(const tracked_objects::Location& posted_from,
106 base::TimeDelta delay,
107 const base::Closure& user_task)
108 : AlarmTimer(posted_from, delay, user_task, true) {}
109 };
110
111 // A SimpleAlarmTimer only fires once but remembers the task that it was given
112 // even after it has fired. Useful if you want to run the same task multiple
113 // times but not at a regular interval.
114 class SimpleAlarmTimer : public AlarmTimer {
115 public:
116 // Constructs a basic SimpleAlarmTimer. An AlarmTimer constructed this way
117 // requires that Start() is called before Reset() is called.
118 SimpleAlarmTimer() : AlarmTimer(true, false) {}
119
120 // Constructs a SimpleAlarmTimer with pre-populated parameters but does not
121 // start it. Useful if |user_task| or |delay| are not going to change.
122 // Reset() can be called immediately after constructing an AlarmTimer in this
123 // way.
124 SimpleAlarmTimer(const tracked_objects::Location& posted_from,
125 base::TimeDelta delay,
126 const base::Closure& user_task)
127 : AlarmTimer(posted_from, delay, user_task, false) {}
128 };
129
103 } // namespace timers 130 } // namespace timers
104 131
105 #endif // COMPONENTS_TIMER_ALARM_TIMER_H_ 132 #endif // COMPONENTS_TIMER_ALARM_TIMER_H_
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