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Side by Side Diff: sky/engine/core/rendering/RenderObject.h

Issue 706953003: Delete unused methods/arguments from RenderBlockFlow. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) 3 * (C) 2000 Antti Koivisto (koivisto@kde.org)
4 * (C) 2000 Dirk Mueller (mueller@kde.org) 4 * (C) 2000 Dirk Mueller (mueller@kde.org)
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved. 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved.
7 * Copyright (C) 2009 Google Inc. All rights reserved. 7 * Copyright (C) 2009 Google Inc. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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77 enum HitTestFilter { 77 enum HitTestFilter {
78 HitTestAll, 78 HitTestAll,
79 HitTestSelf, 79 HitTestSelf,
80 HitTestDescendants 80 HitTestDescendants
81 }; 81 };
82 82
83 enum HitTestAction { 83 enum HitTestAction {
84 HitTestBlockBackground, 84 HitTestBlockBackground,
85 HitTestChildBlockBackground, 85 HitTestChildBlockBackground,
86 HitTestChildBlockBackgrounds, 86 HitTestChildBlockBackgrounds,
87 HitTestFloat,
88 HitTestForeground 87 HitTestForeground
89 }; 88 };
90 89
91 // Sides used when drawing borders and outlines. The values should run clockwise from top. 90 // Sides used when drawing borders and outlines. The values should run clockwise from top.
92 enum BoxSide { 91 enum BoxSide {
93 BSTop, 92 BSTop,
94 BSRight, 93 BSRight,
95 BSBottom, 94 BSBottom,
96 BSLeft 95 BSLeft
97 }; 96 };
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1323 void showTree(const blink::RenderObject*); 1322 void showTree(const blink::RenderObject*);
1324 void showLineTree(const blink::RenderObject*); 1323 void showLineTree(const blink::RenderObject*);
1325 void showRenderTree(const blink::RenderObject* object1); 1324 void showRenderTree(const blink::RenderObject* object1);
1326 // We don't make object2 an optional parameter so that showRenderTree 1325 // We don't make object2 an optional parameter so that showRenderTree
1327 // can be called from gdb easily. 1326 // can be called from gdb easily.
1328 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec t* object2); 1327 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec t* object2);
1329 1328
1330 #endif 1329 #endif
1331 1330
1332 #endif // RenderObject_h 1331 #endif // RenderObject_h
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