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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_RENDERER_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | |
| 6 #define CONTENT_RENDERER_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | |
| 7 #pragma once | |
| 8 | |
| 9 #if defined(ENABLE_GPU) | |
| 10 | |
| 11 #include <vector> | |
| 12 | |
| 13 #include "base/memory/scoped_ptr.h" | |
| 14 #include "content/renderer/renderer_gl_context.h" | |
| 15 #include "third_party/WebKit/Source/WebKit/chromium/public/WebGraphicsContext3D.
h" | |
| 16 #include "third_party/WebKit/Source/WebKit/chromium/public/WebString.h" | |
| 17 #include "third_party/WebKit/Source/WebKit/chromium/public/WebView.h" | |
| 18 #include "ui/gfx/native_widget_types.h" | |
| 19 | |
| 20 #if !defined(OS_MACOSX) | |
| 21 #define FLIP_FRAMEBUFFER_VERTICALLY | |
| 22 #endif | |
| 23 | |
| 24 class GpuChannelHost; | |
| 25 class CommandBufferProxy; | |
| 26 | |
| 27 namespace gpu { | |
| 28 namespace gles2 { | |
| 29 class GLES2Implementation; | |
| 30 } | |
| 31 } | |
| 32 | |
| 33 using WebKit::WebGLId; | |
| 34 | |
| 35 using WebKit::WGC3Dchar; | |
| 36 using WebKit::WGC3Denum; | |
| 37 using WebKit::WGC3Dboolean; | |
| 38 using WebKit::WGC3Dbitfield; | |
| 39 using WebKit::WGC3Dint; | |
| 40 using WebKit::WGC3Dsizei; | |
| 41 using WebKit::WGC3Duint; | |
| 42 using WebKit::WGC3Dfloat; | |
| 43 using WebKit::WGC3Dclampf; | |
| 44 using WebKit::WGC3Dintptr; | |
| 45 using WebKit::WGC3Dsizeiptr; | |
| 46 | |
| 47 class WebGraphicsContext3DCommandBufferImpl | |
| 48 : public WebKit::WebGraphicsContext3D { | |
| 49 public: | |
| 50 | |
| 51 WebGraphicsContext3DCommandBufferImpl(); | |
| 52 virtual ~WebGraphicsContext3DCommandBufferImpl(); | |
| 53 | |
| 54 //---------------------------------------------------------------------- | |
| 55 // WebGraphicsContext3D methods | |
| 56 virtual bool initialize(WebGraphicsContext3D::Attributes attributes, | |
| 57 WebKit::WebView*, | |
| 58 bool renderDirectlyToWebView); | |
| 59 | |
| 60 virtual bool makeContextCurrent(); | |
| 61 | |
| 62 virtual int width(); | |
| 63 virtual int height(); | |
| 64 | |
| 65 virtual bool isGLES2Compliant(); | |
| 66 | |
| 67 virtual void reshape(int width, int height); | |
| 68 | |
| 69 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size); | |
| 70 | |
| 71 virtual WebGLId getPlatformTextureId(); | |
| 72 virtual void prepareTexture(); | |
| 73 | |
| 74 virtual void activeTexture(WGC3Denum texture); | |
| 75 virtual void attachShader(WebGLId program, WebGLId shader); | |
| 76 virtual void bindAttribLocation(WebGLId program, WGC3Duint index, | |
| 77 const WGC3Dchar* name); | |
| 78 virtual void bindBuffer(WGC3Denum target, WebGLId buffer); | |
| 79 virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer); | |
| 80 virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer); | |
| 81 virtual void bindTexture(WGC3Denum target, WebGLId texture); | |
| 82 virtual void blendColor(WGC3Dclampf red, WGC3Dclampf green, | |
| 83 WGC3Dclampf blue, WGC3Dclampf alpha); | |
| 84 virtual void blendEquation(WGC3Denum mode); | |
| 85 virtual void blendEquationSeparate(WGC3Denum modeRGB, | |
| 86 WGC3Denum modeAlpha); | |
| 87 virtual void blendFunc(WGC3Denum sfactor, WGC3Denum dfactor); | |
| 88 virtual void blendFuncSeparate(WGC3Denum srcRGB, | |
| 89 WGC3Denum dstRGB, | |
| 90 WGC3Denum srcAlpha, | |
| 91 WGC3Denum dstAlpha); | |
| 92 | |
| 93 virtual void bufferData(WGC3Denum target, WGC3Dsizeiptr size, | |
| 94 const void* data, WGC3Denum usage); | |
| 95 virtual void bufferSubData(WGC3Denum target, WGC3Dintptr offset, | |
| 96 WGC3Dsizeiptr size, const void* data); | |
| 97 | |
| 98 virtual WGC3Denum checkFramebufferStatus(WGC3Denum target); | |
| 99 virtual void clear(WGC3Dbitfield mask); | |
| 100 virtual void clearColor(WGC3Dclampf red, WGC3Dclampf green, | |
| 101 WGC3Dclampf blue, WGC3Dclampf alpha); | |
| 102 virtual void clearDepth(WGC3Dclampf depth); | |
| 103 virtual void clearStencil(WGC3Dint s); | |
| 104 virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, | |
| 105 WGC3Dboolean blue, WGC3Dboolean alpha); | |
| 106 virtual void compileShader(WebGLId shader); | |
| 107 | |
| 108 virtual void copyTexImage2D(WGC3Denum target, | |
| 109 WGC3Dint level, | |
| 110 WGC3Denum internalformat, | |
| 111 WGC3Dint x, | |
| 112 WGC3Dint y, | |
| 113 WGC3Dsizei width, | |
| 114 WGC3Dsizei height, | |
| 115 WGC3Dint border); | |
| 116 virtual void copyTexSubImage2D(WGC3Denum target, | |
| 117 WGC3Dint level, | |
| 118 WGC3Dint xoffset, | |
| 119 WGC3Dint yoffset, | |
| 120 WGC3Dint x, | |
| 121 WGC3Dint y, | |
| 122 WGC3Dsizei width, | |
| 123 WGC3Dsizei height); | |
| 124 virtual void cullFace(WGC3Denum mode); | |
| 125 virtual void depthFunc(WGC3Denum func); | |
| 126 virtual void depthMask(WGC3Dboolean flag); | |
| 127 virtual void depthRange(WGC3Dclampf zNear, WGC3Dclampf zFar); | |
| 128 virtual void detachShader(WebGLId program, WebGLId shader); | |
| 129 virtual void disable(WGC3Denum cap); | |
| 130 virtual void disableVertexAttribArray(WGC3Duint index); | |
| 131 virtual void drawArrays(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count); | |
| 132 virtual void drawElements(WGC3Denum mode, | |
| 133 WGC3Dsizei count, | |
| 134 WGC3Denum type, | |
| 135 WGC3Dintptr offset); | |
| 136 | |
| 137 virtual void enable(WGC3Denum cap); | |
| 138 virtual void enableVertexAttribArray(WGC3Duint index); | |
| 139 virtual void finish(); | |
| 140 virtual void flush(); | |
| 141 virtual void framebufferRenderbuffer(WGC3Denum target, | |
| 142 WGC3Denum attachment, | |
| 143 WGC3Denum renderbuffertarget, | |
| 144 WebGLId renderbuffer); | |
| 145 virtual void framebufferTexture2D(WGC3Denum target, | |
| 146 WGC3Denum attachment, | |
| 147 WGC3Denum textarget, | |
| 148 WebGLId texture, | |
| 149 WGC3Dint level); | |
| 150 virtual void frontFace(WGC3Denum mode); | |
| 151 virtual void generateMipmap(WGC3Denum target); | |
| 152 | |
| 153 virtual bool getActiveAttrib(WebGLId program, | |
| 154 WGC3Duint index, | |
| 155 ActiveInfo&); | |
| 156 virtual bool getActiveUniform(WebGLId program, | |
| 157 WGC3Duint index, | |
| 158 ActiveInfo&); | |
| 159 | |
| 160 virtual void getAttachedShaders(WebGLId program, | |
| 161 WGC3Dsizei maxCount, | |
| 162 WGC3Dsizei* count, | |
| 163 WebGLId* shaders); | |
| 164 | |
| 165 virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name); | |
| 166 | |
| 167 virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value); | |
| 168 | |
| 169 virtual void getBufferParameteriv(WGC3Denum target, | |
| 170 WGC3Denum pname, | |
| 171 WGC3Dint* value); | |
| 172 | |
| 173 virtual Attributes getContextAttributes(); | |
| 174 | |
| 175 virtual WGC3Denum getError(); | |
| 176 | |
| 177 virtual bool isContextLost(); | |
| 178 | |
| 179 virtual void getFloatv(WGC3Denum pname, WGC3Dfloat* value); | |
| 180 | |
| 181 virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, | |
| 182 WGC3Denum attachment, | |
| 183 WGC3Denum pname, | |
| 184 WGC3Dint* value); | |
| 185 | |
| 186 virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value); | |
| 187 | |
| 188 virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value); | |
| 189 | |
| 190 virtual WebKit::WebString getProgramInfoLog(WebGLId program); | |
| 191 | |
| 192 virtual void getRenderbufferParameteriv(WGC3Denum target, | |
| 193 WGC3Denum pname, | |
| 194 WGC3Dint* value); | |
| 195 | |
| 196 virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value); | |
| 197 | |
| 198 virtual WebKit::WebString getShaderInfoLog(WebGLId shader); | |
| 199 | |
| 200 // TBD | |
| 201 // void glGetShaderPrecisionFormat (GLenum shadertype, | |
| 202 // GLenum precisiontype, | |
| 203 // GLint* range, | |
| 204 // GLint* precision); | |
| 205 | |
| 206 virtual WebKit::WebString getShaderSource(WebGLId shader); | |
| 207 virtual WebKit::WebString getString(WGC3Denum name); | |
| 208 | |
| 209 virtual void getTexParameterfv(WGC3Denum target, | |
| 210 WGC3Denum pname, | |
| 211 WGC3Dfloat* value); | |
| 212 virtual void getTexParameteriv(WGC3Denum target, | |
| 213 WGC3Denum pname, | |
| 214 WGC3Dint* value); | |
| 215 | |
| 216 virtual void getUniformfv(WebGLId program, | |
| 217 WGC3Dint location, | |
| 218 WGC3Dfloat* value); | |
| 219 virtual void getUniformiv(WebGLId program, | |
| 220 WGC3Dint location, | |
| 221 WGC3Dint* value); | |
| 222 | |
| 223 virtual WGC3Dint getUniformLocation(WebGLId program, const WGC3Dchar* name); | |
| 224 | |
| 225 virtual void getVertexAttribfv(WGC3Duint index, WGC3Denum pname, | |
| 226 WGC3Dfloat* value); | |
| 227 virtual void getVertexAttribiv(WGC3Duint index, WGC3Denum pname, | |
| 228 WGC3Dint* value); | |
| 229 | |
| 230 virtual WGC3Dsizeiptr getVertexAttribOffset(WGC3Duint index, WGC3Denum pname); | |
| 231 | |
| 232 virtual void hint(WGC3Denum target, WGC3Denum mode); | |
| 233 virtual WGC3Dboolean isBuffer(WebGLId buffer); | |
| 234 virtual WGC3Dboolean isEnabled(WGC3Denum cap); | |
| 235 virtual WGC3Dboolean isFramebuffer(WebGLId framebuffer); | |
| 236 virtual WGC3Dboolean isProgram(WebGLId program); | |
| 237 virtual WGC3Dboolean isRenderbuffer(WebGLId renderbuffer); | |
| 238 virtual WGC3Dboolean isShader(WebGLId shader); | |
| 239 virtual WGC3Dboolean isTexture(WebGLId texture); | |
| 240 virtual void lineWidth(WGC3Dfloat); | |
| 241 virtual void linkProgram(WebGLId program); | |
| 242 virtual void pixelStorei(WGC3Denum pname, WGC3Dint param); | |
| 243 virtual void polygonOffset(WGC3Dfloat factor, WGC3Dfloat units); | |
| 244 | |
| 245 virtual void readPixels(WGC3Dint x, | |
| 246 WGC3Dint y, | |
| 247 WGC3Dsizei width, | |
| 248 WGC3Dsizei height, | |
| 249 WGC3Denum format, | |
| 250 WGC3Denum type, | |
| 251 void* pixels); | |
| 252 | |
| 253 virtual void releaseShaderCompiler(); | |
| 254 virtual void renderbufferStorage(WGC3Denum target, | |
| 255 WGC3Denum internalformat, | |
| 256 WGC3Dsizei width, | |
| 257 WGC3Dsizei height); | |
| 258 virtual void sampleCoverage(WGC3Dfloat value, WGC3Dboolean invert); | |
| 259 virtual void scissor(WGC3Dint x, WGC3Dint y, | |
| 260 WGC3Dsizei width, WGC3Dsizei height); | |
| 261 virtual void shaderSource(WebGLId shader, const WGC3Dchar* string); | |
| 262 virtual void stencilFunc(WGC3Denum func, WGC3Dint ref, WGC3Duint mask); | |
| 263 virtual void stencilFuncSeparate(WGC3Denum face, | |
| 264 WGC3Denum func, | |
| 265 WGC3Dint ref, | |
| 266 WGC3Duint mask); | |
| 267 virtual void stencilMask(WGC3Duint mask); | |
| 268 virtual void stencilMaskSeparate(WGC3Denum face, WGC3Duint mask); | |
| 269 virtual void stencilOp(WGC3Denum fail, | |
| 270 WGC3Denum zfail, | |
| 271 WGC3Denum zpass); | |
| 272 virtual void stencilOpSeparate(WGC3Denum face, | |
| 273 WGC3Denum fail, | |
| 274 WGC3Denum zfail, | |
| 275 WGC3Denum zpass); | |
| 276 | |
| 277 virtual void texImage2D(WGC3Denum target, | |
| 278 WGC3Dint level, | |
| 279 WGC3Denum internalformat, | |
| 280 WGC3Dsizei width, | |
| 281 WGC3Dsizei height, | |
| 282 WGC3Dint border, | |
| 283 WGC3Denum format, | |
| 284 WGC3Denum type, | |
| 285 const void* pixels); | |
| 286 | |
| 287 virtual void texParameterf(WGC3Denum target, | |
| 288 WGC3Denum pname, | |
| 289 WGC3Dfloat param); | |
| 290 virtual void texParameteri(WGC3Denum target, | |
| 291 WGC3Denum pname, | |
| 292 WGC3Dint param); | |
| 293 | |
| 294 virtual void texSubImage2D(WGC3Denum target, | |
| 295 WGC3Dint level, | |
| 296 WGC3Dint xoffset, | |
| 297 WGC3Dint yoffset, | |
| 298 WGC3Dsizei width, | |
| 299 WGC3Dsizei height, | |
| 300 WGC3Denum format, | |
| 301 WGC3Denum type, | |
| 302 const void* pixels); | |
| 303 | |
| 304 virtual void uniform1f(WGC3Dint location, WGC3Dfloat x); | |
| 305 virtual void uniform1fv(WGC3Dint location, | |
| 306 WGC3Dsizei count, const WGC3Dfloat* v); | |
| 307 virtual void uniform1i(WGC3Dint location, WGC3Dint x); | |
| 308 virtual void uniform1iv(WGC3Dint location, | |
| 309 WGC3Dsizei count, const WGC3Dint* v); | |
| 310 virtual void uniform2f(WGC3Dint location, WGC3Dfloat x, WGC3Dfloat y); | |
| 311 virtual void uniform2fv(WGC3Dint location, | |
| 312 WGC3Dsizei count, const WGC3Dfloat* v); | |
| 313 virtual void uniform2i(WGC3Dint location, WGC3Dint x, WGC3Dint y); | |
| 314 virtual void uniform2iv(WGC3Dint location, | |
| 315 WGC3Dsizei count, const WGC3Dint* v); | |
| 316 virtual void uniform3f(WGC3Dint location, | |
| 317 WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z); | |
| 318 virtual void uniform3fv(WGC3Dint location, | |
| 319 WGC3Dsizei count, const WGC3Dfloat* v); | |
| 320 virtual void uniform3i(WGC3Dint location, | |
| 321 WGC3Dint x, WGC3Dint y, WGC3Dint z); | |
| 322 virtual void uniform3iv(WGC3Dint location, | |
| 323 WGC3Dsizei count, const WGC3Dint* v); | |
| 324 virtual void uniform4f(WGC3Dint location, | |
| 325 WGC3Dfloat x, WGC3Dfloat y, | |
| 326 WGC3Dfloat z, WGC3Dfloat w); | |
| 327 virtual void uniform4fv(WGC3Dint location, | |
| 328 WGC3Dsizei count, const WGC3Dfloat* v); | |
| 329 virtual void uniform4i(WGC3Dint location, | |
| 330 WGC3Dint x, WGC3Dint y, WGC3Dint z, WGC3Dint w); | |
| 331 virtual void uniform4iv(WGC3Dint location, | |
| 332 WGC3Dsizei count, const WGC3Dint* v); | |
| 333 virtual void uniformMatrix2fv(WGC3Dint location, | |
| 334 WGC3Dsizei count, | |
| 335 WGC3Dboolean transpose, | |
| 336 const WGC3Dfloat* value); | |
| 337 virtual void uniformMatrix3fv(WGC3Dint location, | |
| 338 WGC3Dsizei count, | |
| 339 WGC3Dboolean transpose, | |
| 340 const WGC3Dfloat* value); | |
| 341 virtual void uniformMatrix4fv(WGC3Dint location, | |
| 342 WGC3Dsizei count, | |
| 343 WGC3Dboolean transpose, | |
| 344 const WGC3Dfloat* value); | |
| 345 | |
| 346 virtual void useProgram(WebGLId program); | |
| 347 virtual void validateProgram(WebGLId program); | |
| 348 | |
| 349 virtual void vertexAttrib1f(WGC3Duint index, WGC3Dfloat x); | |
| 350 virtual void vertexAttrib1fv(WGC3Duint index, const WGC3Dfloat* values); | |
| 351 virtual void vertexAttrib2f(WGC3Duint index, WGC3Dfloat x, WGC3Dfloat y); | |
| 352 virtual void vertexAttrib2fv(WGC3Duint index, const WGC3Dfloat* values); | |
| 353 virtual void vertexAttrib3f(WGC3Duint index, | |
| 354 WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z); | |
| 355 virtual void vertexAttrib3fv(WGC3Duint index, const WGC3Dfloat* values); | |
| 356 virtual void vertexAttrib4f(WGC3Duint index, | |
| 357 WGC3Dfloat x, WGC3Dfloat y, | |
| 358 WGC3Dfloat z, WGC3Dfloat w); | |
| 359 virtual void vertexAttrib4fv(WGC3Duint index, const WGC3Dfloat* values); | |
| 360 virtual void vertexAttribPointer(WGC3Duint index, | |
| 361 WGC3Dint size, | |
| 362 WGC3Denum type, | |
| 363 WGC3Dboolean normalized, | |
| 364 WGC3Dsizei stride, | |
| 365 WGC3Dintptr offset); | |
| 366 | |
| 367 virtual void viewport(WGC3Dint x, WGC3Dint y, | |
| 368 WGC3Dsizei width, WGC3Dsizei height); | |
| 369 | |
| 370 // Support for buffer creation and deletion | |
| 371 virtual WebGLId createBuffer(); | |
| 372 virtual WebGLId createFramebuffer(); | |
| 373 virtual WebGLId createProgram(); | |
| 374 virtual WebGLId createRenderbuffer(); | |
| 375 virtual WebGLId createShader(WGC3Denum); | |
| 376 virtual WebGLId createTexture(); | |
| 377 | |
| 378 virtual void deleteBuffer(WebGLId); | |
| 379 virtual void deleteFramebuffer(WebGLId); | |
| 380 virtual void deleteProgram(WebGLId); | |
| 381 virtual void deleteRenderbuffer(WebGLId); | |
| 382 virtual void deleteShader(WebGLId); | |
| 383 virtual void deleteTexture(WebGLId); | |
| 384 | |
| 385 virtual void synthesizeGLError(WGC3Denum); | |
| 386 | |
| 387 virtual void* mapBufferSubDataCHROMIUM( | |
| 388 WGC3Denum target, WGC3Dintptr offset, | |
| 389 WGC3Dsizeiptr size, WGC3Denum access); | |
| 390 virtual void unmapBufferSubDataCHROMIUM(const void*); | |
| 391 virtual void* mapTexSubImage2DCHROMIUM( | |
| 392 WGC3Denum target, | |
| 393 WGC3Dint level, | |
| 394 WGC3Dint xoffset, | |
| 395 WGC3Dint yoffset, | |
| 396 WGC3Dsizei width, | |
| 397 WGC3Dsizei height, | |
| 398 WGC3Denum format, | |
| 399 WGC3Denum type, | |
| 400 WGC3Denum access); | |
| 401 virtual void unmapTexSubImage2DCHROMIUM(const void*); | |
| 402 | |
| 403 virtual void copyTextureToParentTextureCHROMIUM( | |
| 404 WebGLId texture, WebGLId parentTexture); | |
| 405 | |
| 406 virtual void getParentToChildLatchCHROMIUM(WGC3Duint* latch_id); | |
| 407 virtual void getChildToParentLatchCHROMIUM(WGC3Duint* latch_id); | |
| 408 virtual void waitLatchCHROMIUM(WGC3Duint latch_id); | |
| 409 virtual void setLatchCHROMIUM(WGC3Duint latch_id); | |
| 410 | |
| 411 virtual void rateLimitOffscreenContextCHROMIUM(); | |
| 412 | |
| 413 virtual WebKit::WebString getRequestableExtensionsCHROMIUM(); | |
| 414 virtual void requestExtensionCHROMIUM(const char*); | |
| 415 | |
| 416 virtual void blitFramebufferCHROMIUM( | |
| 417 WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1, | |
| 418 WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1, | |
| 419 WGC3Dbitfield mask, WGC3Denum filter); | |
| 420 virtual void renderbufferStorageMultisampleCHROMIUM( | |
| 421 WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, | |
| 422 WGC3Dsizei width, WGC3Dsizei height); | |
| 423 | |
| 424 virtual WebGLId createCompositorTexture(WGC3Dsizei width, WGC3Dsizei height); | |
| 425 virtual void deleteCompositorTexture(WebGLId parent_texture); | |
| 426 virtual void copyTextureToCompositor(WebGLId texture, | |
| 427 WebGLId parent_texture); | |
| 428 | |
| 429 RendererGLContext* context() { return context_; } | |
| 430 | |
| 431 virtual void setContextLostCallback( | |
| 432 WebGraphicsContext3D::WebGraphicsContextLostCallback* callback); | |
| 433 | |
| 434 private: | |
| 435 // SwapBuffers callback. | |
| 436 void OnSwapBuffersComplete(); | |
| 437 virtual void OnContextLost(); | |
| 438 | |
| 439 // The context we use for OpenGL rendering. | |
| 440 RendererGLContext* context_; | |
| 441 // The GLES2Implementation we use for OpenGL rendering. | |
| 442 gpu::gles2::GLES2Implementation* gl_; | |
| 443 | |
| 444 // If rendering directly to WebView, weak pointer to it. | |
| 445 WebKit::WebView* web_view_; | |
| 446 #if defined(OS_MACOSX) | |
| 447 // "Fake" plugin window handle in browser process for the compositor's output. | |
| 448 gfx::PluginWindowHandle plugin_handle_; | |
| 449 #endif | |
| 450 WebGraphicsContext3D::WebGraphicsContextLostCallback* context_lost_callback_; | |
| 451 | |
| 452 WebKit::WebGraphicsContext3D::Attributes attributes_; | |
| 453 int cached_width_, cached_height_; | |
| 454 | |
| 455 // For tracking which FBO is bound. | |
| 456 WebGLId bound_fbo_; | |
| 457 | |
| 458 // Errors raised by synthesizeGLError(). | |
| 459 std::vector<WGC3Denum> synthetic_errors_; | |
| 460 | |
| 461 #ifdef FLIP_FRAMEBUFFER_VERTICALLY | |
| 462 scoped_array<uint8> scanline_; | |
| 463 void FlipVertically(uint8* framebuffer, | |
| 464 unsigned int width, | |
| 465 unsigned int height); | |
| 466 #endif | |
| 467 }; | |
| 468 | |
| 469 #endif // defined(ENABLE_GPU) | |
| 470 #endif // CONTENT_RENDERER_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | |
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