| Index: Source/core/rendering/RenderLayerModelObject.cpp
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| diff --git a/Source/core/rendering/RenderLayerModelObject.cpp b/Source/core/rendering/RenderLayerModelObject.cpp
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| index 3e63935ffa1048de6f4fbf5a9ae84a4ab5c55414..15ebfe38763c8ffa29adb8bcb6271429b466752e 100644
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| --- a/Source/core/rendering/RenderLayerModelObject.cpp
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| +++ b/Source/core/rendering/RenderLayerModelObject.cpp
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| @@ -181,7 +181,8 @@ void RenderLayerModelObject::invalidateTreeIfNeeded(const PaintInvalidationState
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|
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| bool establishesNewPaintInvalidationContainer = isPaintInvalidationContainer();
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| const RenderLayerModelObject& newPaintInvalidationContainer = *adjustCompositedContainerForSpecialAncestors(establishesNewPaintInvalidationContainer ? this : &paintInvalidationState.paintInvalidationContainer());
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| - ASSERT(&newPaintInvalidationContainer == containerForPaintInvalidation());
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| + // FIXME: This assert should be re-enabled when we move paint invalidation to after compositing update. crbug.com/360286
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| + // ASSERT(&newPaintInvalidationContainer == containerForPaintInvalidation());
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|
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| PaintInvalidationReason reason = invalidatePaintIfNeeded(paintInvalidationState, newPaintInvalidationContainer);
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| clearPaintInvalidationState(paintInvalidationState);
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|
|