Index: Source/core/rendering/RenderLayerModelObject.cpp |
diff --git a/Source/core/rendering/RenderLayerModelObject.cpp b/Source/core/rendering/RenderLayerModelObject.cpp |
index 3e63935ffa1048de6f4fbf5a9ae84a4ab5c55414..15ebfe38763c8ffa29adb8bcb6271429b466752e 100644 |
--- a/Source/core/rendering/RenderLayerModelObject.cpp |
+++ b/Source/core/rendering/RenderLayerModelObject.cpp |
@@ -181,7 +181,8 @@ void RenderLayerModelObject::invalidateTreeIfNeeded(const PaintInvalidationState |
bool establishesNewPaintInvalidationContainer = isPaintInvalidationContainer(); |
const RenderLayerModelObject& newPaintInvalidationContainer = *adjustCompositedContainerForSpecialAncestors(establishesNewPaintInvalidationContainer ? this : &paintInvalidationState.paintInvalidationContainer()); |
- ASSERT(&newPaintInvalidationContainer == containerForPaintInvalidation()); |
+ // FIXME: This assert should be re-enabled when we move paint invalidation to after compositing update. crbug.com/360286 |
+ // ASSERT(&newPaintInvalidationContainer == containerForPaintInvalidation()); |
PaintInvalidationReason reason = invalidatePaintIfNeeded(paintInvalidationState, newPaintInvalidationContainer); |
clearPaintInvalidationState(paintInvalidationState); |