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Side by Side Diff: content/common/gpu/media/vt_video_decode_accelerator.h

Issue 706023004: Collect VTVideoDecodeAccelerator frames into a work queue (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@vt_config_change
Patch Set: Work around PPAPI test failure. Created 6 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_VT_VIDEO_DECODE_ACCELERATOR_H_ 5 #ifndef CONTENT_COMMON_GPU_MEDIA_VT_VIDEO_DECODE_ACCELERATOR_H_
6 #define CONTENT_COMMON_GPU_MEDIA_VT_VIDEO_DECODE_ACCELERATOR_H_ 6 #define CONTENT_COMMON_GPU_MEDIA_VT_VIDEO_DECODE_ACCELERATOR_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <map> 10 #include <map>
11 #include <queue> 11 #include <queue>
12 12
13 #include "base/mac/scoped_cftyperef.h" 13 #include "base/mac/scoped_cftyperef.h"
14 #include "base/memory/ref_counted.h" 14 #include "base/memory/linked_ptr.h"
15 #include "base/memory/weak_ptr.h" 15 #include "base/memory/weak_ptr.h"
16 #include "base/message_loop/message_loop.h" 16 #include "base/message_loop/message_loop.h"
17 #include "base/threading/thread.h" 17 #include "base/threading/thread.h"
18 #include "base/threading/thread_checker.h"
18 #include "content/common/gpu/media/vt.h" 19 #include "content/common/gpu/media/vt.h"
19 #include "media/filters/h264_parser.h" 20 #include "media/filters/h264_parser.h"
20 #include "media/video/video_decode_accelerator.h" 21 #include "media/video/video_decode_accelerator.h"
21 #include "ui/gfx/geometry/size.h" 22 #include "ui/gfx/geometry/size.h"
22 #include "ui/gl/gl_context_cgl.h" 23 #include "ui/gl/gl_context_cgl.h"
23 24
24 namespace base { 25 namespace base {
25 class SingleThreadTaskRunner; 26 class SingleThreadTaskRunner;
26 } // namespace base 27 } // namespace base
27 28
28 namespace content { 29 namespace content {
29 30
30 // VideoToolbox.framework implementation of the VideoDecodeAccelerator 31 // VideoToolbox.framework implementation of the VideoDecodeAccelerator
31 // interface for Mac OS X (currently limited to 10.9+). 32 // interface for Mac OS X (currently limited to 10.9+).
32 class VTVideoDecodeAccelerator 33 class VTVideoDecodeAccelerator : public media::VideoDecodeAccelerator {
33 : public media::VideoDecodeAccelerator,
34 public base::NonThreadSafe {
35 public: 34 public:
36 explicit VTVideoDecodeAccelerator( 35 explicit VTVideoDecodeAccelerator(
37 CGLContextObj cgl_context, 36 CGLContextObj cgl_context,
38 const base::Callback<bool(void)>& make_context_current); 37 const base::Callback<bool(void)>& make_context_current);
39 ~VTVideoDecodeAccelerator() override; 38 ~VTVideoDecodeAccelerator() override;
40 39
41 // VideoDecodeAccelerator implementation. 40 // VideoDecodeAccelerator implementation.
42 bool Initialize(media::VideoCodecProfile profile, Client* client) override; 41 bool Initialize(media::VideoCodecProfile profile, Client* client) override;
43 void Decode(const media::BitstreamBuffer& bitstream) override; 42 void Decode(const media::BitstreamBuffer& bitstream) override;
44 void AssignPictureBuffers( 43 void AssignPictureBuffers(
45 const std::vector<media::PictureBuffer>& pictures) override; 44 const std::vector<media::PictureBuffer>& pictures) override;
46 void ReusePictureBuffer(int32_t picture_id) override; 45 void ReusePictureBuffer(int32_t picture_id) override;
47 void Flush() override; 46 void Flush() override;
48 void Reset() override; 47 void Reset() override;
49 void Destroy() override; 48 void Destroy() override;
50 bool CanDecodeOnIOThread() override; 49 bool CanDecodeOnIOThread() override;
51 50
52 // Called by OutputThunk() when VideoToolbox finishes decoding a frame. 51 // Called by OutputThunk() when VideoToolbox finishes decoding a frame.
53 void Output( 52 void Output(
54 int32_t bitstream_id, 53 void* source_frame_refcon,
55 OSStatus status, 54 OSStatus status,
56 CVImageBufferRef image_buffer); 55 CVImageBufferRef image_buffer);
57 56
58 private: 57 private:
59 struct DecodedFrame { 58 enum State {
60 DecodedFrame(int32_t bitstream_id, CVImageBufferRef image_buffer); 59 STATE_DECODING,
61 ~DecodedFrame(); 60 STATE_ERROR,
61 STATE_DESTROYING,
62 };
63
64 enum TaskType {
65 TASK_FRAME,
66 TASK_FLUSH,
67 TASK_RESET,
68 TASK_DESTROY,
69 };
70
71 struct Frame {
72 Frame(int32_t bitstream_id);
73 ~Frame();
62 74
63 int32_t bitstream_id; 75 int32_t bitstream_id;
64 base::ScopedCFTypeRef<CVImageBufferRef> image_buffer; 76 base::ScopedCFTypeRef<CVImageBufferRef> image;
77 // TODO(sandersd): visible_rect.
78 gfx::Size coded_size;
65 }; 79 };
66 80
67 // Actions are the possible types of pending operations, which are queued 81 struct Task {
68 // by Flush(), Reset(), and Destroy(). 82 Task(TaskType type);
69 enum Action { 83 ~Task();
70 ACTION_FLUSH, 84
71 ACTION_RESET, 85 TaskType type;
72 ACTION_DESTROY 86 linked_ptr<Frame> frame;
73 }; 87 };
74 88
75 // PendingActions contain the |bitstream_id| of a frame that, once decoded and 89 //
76 // sent, a particular |action| should be completed at. 90 // Methods for interacting with VideoToolbox. Run on |decoder_thread_|.
77 struct PendingAction { 91 //
78 PendingAction(Action action, int32_t bitstream_id); 92 // Set up VideoToolbox using the current SPS and PPS. Returns true or calls
79 ~PendingAction(); 93 // NotifyError() before returning false.
94 bool ConfigureDecoder();
80 95
81 Action action; 96 // Wait for VideoToolbox to output all pending frames. Returns true or calls
82 int32_t bitstream_id; 97 // NotifyError() before returning false.
83 }; 98 bool FinishDelayedFrames();
84 99
85 // Methods for interacting with VideoToolbox. Run on |decoder_thread_|. 100 // |frame| is owned by |pending_frames_|.
86 bool ConfigureDecoder( 101 void DecodeTask(const media::BitstreamBuffer&, Frame* frame);
87 const std::vector<const uint8_t*>& nalu_data_ptrs, 102 void DecodeDone(Frame* frame);
88 const std::vector<size_t>& nalu_data_sizes);
89 void DecodeTask(const media::BitstreamBuffer&);
90 void FlushTask();
91 void DropBitstream(int32_t bitstream_id);
92 103
104 //
93 // Methods for interacting with |client_|. Run on |gpu_task_runner_|. 105 // Methods for interacting with |client_|. Run on |gpu_task_runner_|.
94 void OutputTask(DecodedFrame frame); 106 //
95 void NotifyError(Error error); 107 void NotifyError(Error error);
96 108
97 // Send decoded frames up to and including |up_to_bitstream_id|, and return 109 // |type| is the type of task that the flush will complete, one of TASK_FLUSH,
98 // the last sent |bitstream_id|. 110 // TASK_RESET, or TASK_DESTROY.
99 int32_t SendPictures(int32_t up_to_bitstream_id); 111 void QueueFlush(TaskType type);
112 void FlushTask(TaskType type);
113 void FlushDone(TaskType type);
100 114
101 // Internal helper for SendPictures(): Drop frames with no image data up to 115 // Attempt to make progress on |pending_tasks_|.
102 // a particular bitstream ID, so that if there is still a frame in the queue 116 void ProcessTasks();
103 // when this function returns, it is guaranteed to have image data, and thus
104 // it is time to set up the GPU context. Returns the last bitstream ID that
105 // was dropped, or |last_sent_bitstream_id| if no frames were dropped.
106 int32_t ProcessDroppedFrames(
107 int32_t last_sent_bitstream_id,
108 int32_t up_to_bitstream_id);
109 117
110 // Internal helper for SendPictures(): Check if the next frame has a size 118 // These methods returns true if the task was completed, false if it couldn't
111 // different from the current picture buffers, and request new ones if so. 119 // be completed yet.
112 void ProcessSizeChangeIfNeeded(); 120 bool ProcessTask(const Task& task);
113 121 bool ProcessFrame(const Frame& frame);
114 // Since VideoToolbox has no reset feature (only flush), and the VDA API 122 bool SendFrame(const Frame& frame);
115 // allows Decode() and Flush() calls during a reset operation, it's possible
116 // to have multiple pending actions at once. We handle the fully general case
117 // of an arbitrary sequence of pending actions (in reality, there should
118 // probably be at most one reset and one flush at a time).
119 void QueueAction(Action action);
120
121 // Process queued decoded frames, usually by sending them (unless there
122 // is a pending ACTION_RESET or ACTION_DESTROY, in which case they are
123 // dropped), completing queued actions along the way.
124 void ProcessDecodedFrames();
125
126 // Complete a particular action, by eg. calling NotifyFlushDone().
127 // Warning: Deletes |this| if |action| is ACTION_DESTROY.
128 void CompleteAction(Action action);
129
130 // Complete all actions pending for a particular |bitstream_id|.
131 // Warning: Do not call if there is a pending ACTION_DESTROY.
132 void CompleteActions(int32_t bitstream_id);
133 123
134 // 124 //
135 // GPU thread state. 125 // GPU thread state.
136 // 126 //
137 CGLContextObj cgl_context_; 127 CGLContextObj cgl_context_;
138 base::Callback<bool(void)> make_context_current_; 128 base::Callback<bool(void)> make_context_current_;
139 media::VideoDecodeAccelerator::Client* client_; 129 media::VideoDecodeAccelerator::Client* client_;
130 State state_;
140 131
141 // client_->NotifyError() called. 132 // Queue of pending flush tasks. This is used to drop frames when a reset
142 bool has_error_; 133 // is pending.
134 std::queue<TaskType> pending_flush_tasks_;
135
136 // Queue of tasks to complete in the GPU thread.
137 std::queue<Task> pending_tasks_;
143 138
144 // Size of assigned picture buffers. 139 // Size of assigned picture buffers.
145 gfx::Size picture_size_; 140 gfx::Size picture_size_;
146 141
147 // Queue of actions so that we can quickly discover what the next action will 142 // Queue of frames that have not yet been decoded; maintains ownership of the
148 // be; this is useful because we are dropping all frames when the next action 143 // Frame objects while they flow through VideoToolbox.
149 // is ACTION_RESET or ACTION_DESTROY. 144 std::queue<linked_ptr<Frame>> pending_frames_;
150 std::queue<PendingAction> pending_actions_;
151 145
152 // Queue of bitstreams that have not yet been decoded. This is mostly needed 146 // Set of assigned bitstream IDs, so that Destroy() can release them all.
153 // to be sure we free them all in Destroy(). 147 std::set<int32_t> assigned_bitstream_ids_;
154 std::queue<int32_t> pending_bitstream_ids_;
155 148
156 // All picture buffers assigned to us. Used to check if reused picture buffers 149 // All picture buffers assigned to us. Used to check if reused picture buffers
157 // should be added back to the available list or released. (They are not 150 // should be added back to the available list or released. (They are not
158 // released immediately because we need the reuse event to free the binding.) 151 // released immediately because we need the reuse event to free the binding.)
159 std::set<int32_t> assigned_picture_ids_; 152 std::set<int32_t> assigned_picture_ids_;
160 153
161 // Texture IDs of assigned pictures. 154 // Texture IDs of assigned pictures.
162 std::map<int32_t, uint32_t> texture_ids_; 155 std::map<int32_t, uint32_t> texture_ids_;
163 156
164 // Pictures ready to be rendered to. 157 // Pictures ready to be rendered to.
165 std::vector<int32_t> available_picture_ids_; 158 std::vector<int32_t> available_picture_ids_;
166 159
167 // Decoded frames ready to render.
168 std::queue<DecodedFrame> decoded_frames_;
169
170 // Image buffers kept alive while they are bound to pictures. 160 // Image buffers kept alive while they are bound to pictures.
171 std::map<int32_t, base::ScopedCFTypeRef<CVImageBufferRef>> picture_bindings_; 161 std::map<int32_t, base::ScopedCFTypeRef<CVImageBufferRef>> picture_bindings_;
172 162
173 // 163 //
174 // Decoder thread state. 164 // Decoder thread state.
175 // 165 //
176 VTDecompressionOutputCallbackRecord callback_; 166 VTDecompressionOutputCallbackRecord callback_;
177 base::ScopedCFTypeRef<CMFormatDescriptionRef> format_; 167 base::ScopedCFTypeRef<CMFormatDescriptionRef> format_;
178 base::ScopedCFTypeRef<VTDecompressionSessionRef> session_; 168 base::ScopedCFTypeRef<VTDecompressionSessionRef> session_;
179 media::H264Parser parser_; 169 media::H264Parser parser_;
170 gfx::Size coded_size_;
180 171
181 std::vector<uint8_t> last_sps_; 172 std::vector<uint8_t> last_sps_;
182 std::vector<uint8_t> last_spsext_; 173 std::vector<uint8_t> last_spsext_;
183 std::vector<uint8_t> last_pps_; 174 std::vector<uint8_t> last_pps_;
184 175
185 // 176 //
186 // Shared state (set up and torn down on GPU thread). 177 // Shared state (set up and torn down on GPU thread).
187 // 178 //
188 scoped_refptr<base::SingleThreadTaskRunner> gpu_task_runner_; 179 scoped_refptr<base::SingleThreadTaskRunner> gpu_task_runner_;
180 base::ThreadChecker gpu_thread_checker_;
181 base::WeakPtr<VTVideoDecodeAccelerator> weak_this_;
182 base::Thread decoder_thread_;
189 183
190 // This WeakPtrFactory does not need to be last as its pointers are bound to 184 // Declared last to ensure that all weak pointers are invalidated before
191 // the same thread it is destructed on (the GPU thread). 185 // other destructors run.
192 base::WeakPtrFactory<VTVideoDecodeAccelerator> weak_this_factory_; 186 base::WeakPtrFactory<VTVideoDecodeAccelerator> weak_this_factory_;
193 187
194 // Declared last to ensure that all decoder thread tasks complete before any
195 // state is destructed.
196 base::Thread decoder_thread_;
197
198 DISALLOW_COPY_AND_ASSIGN(VTVideoDecodeAccelerator); 188 DISALLOW_COPY_AND_ASSIGN(VTVideoDecodeAccelerator);
199 }; 189 };
200 190
201 } // namespace content 191 } // namespace content
202 192
203 #endif // CONTENT_COMMON_GPU_MEDIA_VT_VIDEO_DECODE_ACCELERATOR_H_ 193 #endif // CONTENT_COMMON_GPU_MEDIA_VT_VIDEO_DECODE_ACCELERATOR_H_
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