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Issue 7060010: Merge bleeding edge into the GC branch up to 7948. The asserts (Closed) Base URL: http://v8.googlecode.com/svn/branches/experimental/gc/
Patch Set: Created 9 years, 7 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 27
28 #ifndef V8_EXECUTION_H_ 28 #ifndef V8_EXECUTION_H_
29 #define V8_EXECUTION_H_ 29 #define V8_EXECUTION_H_
30 30
31 #include "allocation.h"
32
31 namespace v8 { 33 namespace v8 {
32 namespace internal { 34 namespace internal {
33 35
34 36
35 // Flag used to set the interrupt causes. 37 // Flag used to set the interrupt causes.
36 enum InterruptFlag { 38 enum InterruptFlag {
37 INTERRUPT = 1 << 0, 39 INTERRUPT = 1 << 0,
38 DEBUGBREAK = 1 << 1, 40 DEBUGBREAK = 1 << 1,
39 DEBUGCOMMAND = 1 << 2, 41 DEBUGCOMMAND = 1 << 2,
40 PREEMPT = 1 << 3, 42 PREEMPT = 1 << 3,
41 TERMINATE = 1 << 4, 43 TERMINATE = 1 << 4,
42 RUNTIME_PROFILER_TICK = 1 << 5, 44 RUNTIME_PROFILER_TICK = 1 << 5,
43 GC_REQUEST = 1 << 6 45 GC_REQUEST = 1 << 6
44 }; 46 };
45 47
46 class Execution : public AllStatic { 48 class Execution : public AllStatic {
47 public: 49 public:
48 // Call a function, the caller supplies a receiver and an array 50 // Call a function, the caller supplies a receiver and an array
49 // of arguments. Arguments are Object* type. After function returns, 51 // of arguments. Arguments are Object* type. After function returns,
50 // pointers in 'args' might be invalid. 52 // pointers in 'args' might be invalid.
51 // 53 //
52 // *pending_exception tells whether the invoke resulted in 54 // *pending_exception tells whether the invoke resulted in
53 // a pending exception. 55 // a pending exception.
54 // 56 //
55 static Handle<Object> Call(Handle<JSFunction> func, 57 static Handle<Object> Call(Handle<Object> callable,
56 Handle<Object> receiver, 58 Handle<Object> receiver,
57 int argc, 59 int argc,
58 Object*** args, 60 Object*** args,
59 bool* pending_exception); 61 bool* pending_exception);
60 62
61 // Construct object from function, the caller supplies an array of 63 // Construct object from function, the caller supplies an array of
62 // arguments. Arguments are Object* type. After function returns, 64 // arguments. Arguments are Object* type. After function returns,
63 // pointers in 'args' might be invalid. 65 // pointers in 'args' might be invalid.
64 // 66 //
65 // *pending_exception tells whether the invoke resulted in 67 // *pending_exception tells whether the invoke resulted in
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138 140
139 // Get a function delegate (or undefined) for the given non-function 141 // Get a function delegate (or undefined) for the given non-function
140 // object. Used for support calling objects as functions. 142 // object. Used for support calling objects as functions.
141 static Handle<Object> GetFunctionDelegate(Handle<Object> object); 143 static Handle<Object> GetFunctionDelegate(Handle<Object> object);
142 static Handle<Object> TryGetFunctionDelegate(Handle<Object> object, 144 static Handle<Object> TryGetFunctionDelegate(Handle<Object> object,
143 bool* has_pending_exception); 145 bool* has_pending_exception);
144 146
145 // Get a function delegate (or undefined) for the given non-function 147 // Get a function delegate (or undefined) for the given non-function
146 // object. Used for support calling objects as constructors. 148 // object. Used for support calling objects as constructors.
147 static Handle<Object> GetConstructorDelegate(Handle<Object> object); 149 static Handle<Object> GetConstructorDelegate(Handle<Object> object);
150 static Handle<Object> TryGetConstructorDelegate(Handle<Object> object,
151 bool* has_pending_exception);
148 }; 152 };
149 153
150 154
151 class ExecutionAccess; 155 class ExecutionAccess;
152 class Isolate; 156 class Isolate;
153 157
154 158
155 // StackGuard contains the handling of the limits that are used to limit the 159 // StackGuard contains the handling of the limits that are used to limit the
156 // number of nested invocations of JavaScript and the stack size used in each 160 // number of nested invocations of JavaScript and the stack size used in each
157 // invocation. 161 // invocation.
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250 #endif 254 #endif
251 255
252 class ThreadLocal { 256 class ThreadLocal {
253 public: 257 public:
254 ThreadLocal() { Clear(); } 258 ThreadLocal() { Clear(); }
255 // You should hold the ExecutionAccess lock when you call Initialize or 259 // You should hold the ExecutionAccess lock when you call Initialize or
256 // Clear. 260 // Clear.
257 void Clear(); 261 void Clear();
258 262
259 // Returns true if the heap's stack limits should be set, false if not. 263 // Returns true if the heap's stack limits should be set, false if not.
260 bool Initialize(); 264 bool Initialize(Isolate* isolate);
261 265
262 // The stack limit is split into a JavaScript and a C++ stack limit. These 266 // The stack limit is split into a JavaScript and a C++ stack limit. These
263 // two are the same except when running on a simulator where the C++ and 267 // two are the same except when running on a simulator where the C++ and
264 // JavaScript stacks are separate. Each of the two stack limits have two 268 // JavaScript stacks are separate. Each of the two stack limits have two
265 // values. The one eith the real_ prefix is the actual stack limit 269 // values. The one eith the real_ prefix is the actual stack limit
266 // set for the VM. The one without the real_ prefix has the same value as 270 // set for the VM. The one without the real_ prefix has the same value as
267 // the actual stack limit except when there is an interruption (e.g. debug 271 // the actual stack limit except when there is an interruption (e.g. debug
268 // break or preemption) in which case it is lowered to make stack checks 272 // break or preemption) in which case it is lowered to make stack checks
269 // fail. Both the generated code and the runtime system check against the 273 // fail. Both the generated code and the runtime system check against the
270 // one without the real_ prefix. 274 // one without the real_ prefix.
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287 friend class StackLimitCheck; 291 friend class StackLimitCheck;
288 friend class PostponeInterruptsScope; 292 friend class PostponeInterruptsScope;
289 293
290 DISALLOW_COPY_AND_ASSIGN(StackGuard); 294 DISALLOW_COPY_AND_ASSIGN(StackGuard);
291 }; 295 };
292 296
293 297
294 } } // namespace v8::internal 298 } } // namespace v8::internal
295 299
296 #endif // V8_EXECUTION_H_ 300 #endif // V8_EXECUTION_H_
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