| Index: chrome/browser/net/network_stats.h
|
| ===================================================================
|
| --- chrome/browser/net/network_stats.h (revision 0)
|
| +++ chrome/browser/net/network_stats.h (revision 0)
|
| @@ -0,0 +1,221 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CHROME_BROWSER_NET_NETWORK_STATS_H_
|
| +#define CHROME_BROWSER_NET_NETWORK_STATS_H_
|
| +#pragma once
|
| +
|
| +#include <string>
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "base/memory/ref_counted.h"
|
| +#include "base/scoped_ptr.h"
|
| +#include "base/time.h"
|
| +#include "chrome/browser/io_thread.h"
|
| +#include "net/base/address_list.h"
|
| +#include "net/base/completion_callback.h"
|
| +#include "net/base/host_port_pair.h"
|
| +#include "net/base/host_resolver.h"
|
| +#include "net/base/io_buffer.h"
|
| +#include "net/base/ip_endpoint.h"
|
| +#include "net/base/test_data_stream.h"
|
| +#include "net/socket/socket.h"
|
| +
|
| +namespace chrome_browser_net {
|
| +
|
| +// This class is used for live experiment of network connectivity (either TCP or
|
| +// UDP) metrics. A small percentage of users participate in this experiment. All
|
| +// users (who are in the experiment) must have enabled "UMA upload".
|
| +//
|
| +// This class collects the following stats from users who have opted in.
|
| +// a) What percentage of users can get a message end-to-end to a UDP server?
|
| +// b) What percentage of users can get a message end-to-end to a TCP server?
|
| +// c) What is the latency for UDP and TCP.
|
| +// d) If connectivity failed, at what stage (Connect or Write or Read) did it
|
| +// fail?
|
| +
|
| +class NetworkStats {
|
| + public:
|
| + enum Status { // Used in HISTOGRAM_ENUMERATION.
|
| + SUCCESS, // Successfully received bytes from the server.
|
| + IP_STRING_PARSE_FAILED, // Parsing of IP string failed.
|
| + RESOLVE_FAILED, // Host resolution failed.
|
| + CONNECT_FAILED, // Connection to the server failed.
|
| + WRITE_FAILED, // Sending an echo message to the server failed.
|
| + READ_FAILED, // Reading the reply from the server failed.
|
| + READ_VERIFY_FAILED, // Verification of data failed.
|
| + STATUS_MAX, // Bounding value.
|
| + };
|
| +
|
| + protected:
|
| + // Constructs an NetworkStats object that collects metrics for network
|
| + // connectivity (either TCP or UDP).
|
| + NetworkStats();
|
| + virtual ~NetworkStats();
|
| +
|
| + // Initializes |finished_callback_| and the number of bytes to send to the
|
| + // server. |finished_callback| is called when we are done with the test.
|
| + // |finished_callback| is mainly useful for unittests.
|
| + void Initialize(int bytes_to_send,
|
| + net::CompletionCallback* finished_callback);
|
| +
|
| + // This method is called after socket connection is completed. It will send
|
| + // |bytes_to_send| bytes to |server| by calling SendData(). After successfully
|
| + // sending data to the |server|, it calls ReadData() to read/verify the data
|
| + // from the |server|. Returns true if successful.
|
| + bool DoStart(int result);
|
| +
|
| + // Collects network connectivity stats. This is called when all the data from
|
| + // server is read or when there is a failure during connect/read/write.
|
| + virtual void Finish(Status status, int result) {}
|
| +
|
| + // This method is called from Finish() and calls |finished_callback_| callback
|
| + // to indicate that the test has finished.
|
| + void DoFinishCallback(int result);
|
| +
|
| + // Returns the number of bytes to be sent to the |server|.
|
| + int load_size() const { return load_size_; }
|
| +
|
| + // Helper methods to get and set |socket_|.
|
| + net::Socket* socket() { return socket_.get(); }
|
| + void set_socket(net::Socket* socket);
|
| +
|
| + // Returns |start_time_| (used by histograms).
|
| + base::TimeTicks start_time() const { return start_time_; }
|
| +
|
| + private:
|
| + // Verifies the data and calls Finish() if there is an error or if all bytes
|
| + // are read. Returns true if Finish() is called otherwise returns false.
|
| + bool ReadComplete(int result);
|
| +
|
| + // Callbacks when an internal IO is completed.
|
| + void OnReadComplete(int result);
|
| + void OnWriteComplete(int result);
|
| +
|
| + // Reads data from server until an error occurs.
|
| + void ReadData();
|
| +
|
| + // Sends data to server until an error occurs.
|
| + int SendData();
|
| +
|
| + // The socket handle for this session.
|
| + scoped_ptr<net::Socket> socket_;
|
| +
|
| + // The read buffer used to read data from the socket.
|
| + scoped_refptr<net::IOBuffer> read_buffer_;
|
| +
|
| + // The write buffer used to write data to the socket.
|
| + scoped_refptr<net::DrainableIOBuffer> write_buffer_;
|
| +
|
| + // Some counters for the session.
|
| + int load_size_;
|
| + int bytes_to_read_;
|
| + int bytes_to_send_;
|
| +
|
| + // |stream_| is used to generate data to be sent to the server and it is also
|
| + // used to verify the data received from the server.
|
| + net::TestDataStream stream_;
|
| +
|
| + // Callback to call when data is read from the server.
|
| + net::CompletionCallbackImpl<NetworkStats> read_callback_;
|
| +
|
| + // Callback to call when data is sent to the server.
|
| + net::CompletionCallbackImpl<NetworkStats> write_callback_;
|
| +
|
| + // Callback to call when echo protocol is successefully finished or whenever
|
| + // there is an error (this allows unittests to wait until echo protocol's
|
| + // round trip is finished).
|
| + net::CompletionCallback* finished_callback_;
|
| +
|
| + // The time when the session was started.
|
| + base::TimeTicks start_time_;
|
| +};
|
| +
|
| +class UDPStatsClient : public NetworkStats {
|
| + public:
|
| + // Constructs an UDPStatsClient object that collects metrics for UDP
|
| + // connectivity.
|
| + UDPStatsClient();
|
| + virtual ~UDPStatsClient();
|
| +
|
| + // Starts the client, connecting to |server|.
|
| + // Client will send |bytes_to_send| bytes to |server|.
|
| + // When client has received all echoed bytes from the server, or
|
| + // when an error occurs causing the client to stop, |Finish| will be
|
| + // called with a net status code.
|
| + // |Finish| will collect histogram stats.
|
| + // Returns true if successful in starting the client.
|
| + bool Start(const std::string& ip_str,
|
| + int port,
|
| + int bytes_to_send,
|
| + net::CompletionCallback* callback);
|
| +
|
| + protected:
|
| + // Allow tests to access our innards for testing purposes.
|
| + friend class NetworkStatsTestUDP;
|
| +
|
| + // Collects stats for UDP connectivity. This is called when all the data from
|
| + // server is read or when there is a failure during connect/read/write.
|
| + virtual void Finish(Status status, int result);
|
| +};
|
| +
|
| +class TCPStatsClient : public NetworkStats {
|
| + public:
|
| + // Constructs a TCPStatsClient object that collects metrics for TCP
|
| + // connectivity.
|
| + TCPStatsClient();
|
| + virtual ~TCPStatsClient();
|
| +
|
| + // Starts the client, connecting to |server|.
|
| + // Client will send |bytes_to_send| bytes.
|
| + // When the client has received all echoed bytes from the server, or
|
| + // when an error occurs causing the client to stop, |Finish| will be
|
| + // called with a net status code.
|
| + // |Finish| will collect histogram stats.
|
| + // Returns true if successful in starting the client.
|
| + bool Start(net::HostResolver* host_resolver,
|
| + const net::HostPortPair& server,
|
| + int bytes_to_send,
|
| + net::CompletionCallback* callback);
|
| +
|
| + protected:
|
| + // Allow tests to access our innards for testing purposes.
|
| + friend class NetworkStatsTestTCP;
|
| +
|
| + // Collects stats for TCP connectivity. This is called when all the data from
|
| + // server is read or when there is a failure during connect/read/write.
|
| + virtual void Finish(Status status, int result);
|
| +
|
| + private:
|
| + // Callback that is called when host resolution is completed.
|
| + void OnResolveComplete(int result);
|
| +
|
| + // Called after host is resolved. Creates TCPClientSocket and connects to the
|
| + // server.
|
| + bool DoConnect(int result);
|
| +
|
| + // Callback that is called when connect is completed and calls DoStart() to
|
| + // start the echo protocl.
|
| + void OnConnectComplete(int result);
|
| +
|
| + // Callback to call when host resolution is completed.
|
| + net::CompletionCallbackImpl<TCPStatsClient> resolve_callback_;
|
| +
|
| + // Callback to call when connect is completed.
|
| + net::CompletionCallbackImpl<TCPStatsClient> connect_callback_;
|
| +
|
| + // HostResolver fills out the |addresses_| after host resolution is completed.
|
| + net::AddressList addresses_;
|
| +};
|
| +
|
| +// This collects the network connectivity stats for UDP and TCP for small
|
| +// percentage of users who are participating in the experiment. All users must
|
| +// have enabled "UMA upload". This method gets called only if UMA upload to the
|
| +// server has succeeded.
|
| +void CollectNetworkStats(const std::string& network_stats_server_url,
|
| + IOThread* io_thread);
|
| +
|
| +} // namespace chrome_browser_net
|
| +
|
| +#endif // CHROME_BROWSER_NET_NETWORK_STATS_H_
|
|
|