Chromium Code Reviews| Index: chrome/browser/net/network_stats.h |
| =================================================================== |
| --- chrome/browser/net/network_stats.h (revision 0) |
| +++ chrome/browser/net/network_stats.h (revision 0) |
| @@ -0,0 +1,183 @@ |
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CHROME_BROWSER_NET_NETWORK_STATS_H_ |
| +#define CHROME_BROWSER_NET_NETWORK_STATS_H_ |
| +#pragma once |
| + |
| +#include <string> |
| + |
| +#include "base/basictypes.h" |
| +#include "base/memory/ref_counted.h" |
| +#include "base/scoped_ptr.h" |
| +#include "base/time.h" |
| +#include "net/base/completion_callback.h" |
| +#include "net/base/host_port_pair.h" |
| +#include "net/base/io_buffer.h" |
| +#include "net/base/ip_endpoint.h" |
| +#include "net/base/test_data_stream.h" |
| +#include "net/socket/socket.h" |
| + |
| +namespace chrome_browser_net { |
| + |
| +// This class is used for live experiment of network connectivity (either TCP or |
| +// UDP) metrics. A small percentage of users participate in this experiment. All |
| +// users (who are in the experiment) must have enabled "UMA upload". |
| +// |
| +// This class collects the following stats from users who have opted in. |
| +// a) What percentage of users can get a message end-to-end to a UDP server? |
| +// b) What percentage of users can get a message end-to-end to a TCP server? |
| +// c) What is the latency for UDP and TCP. |
| +// d) If connectivity failed, at what stage (Connect or Write or Read) did it |
| +// fail? |
| + |
| +class NetworkStats { |
| + public: |
| + enum Status { // Used in HISTOGRAM_ENUMERATION. |
| + SUCCESS, // Successfully received bytes from the server. |
| + IP_STRING_PARSE_FAILED, // Parsing of IP string failed. |
| + RESOLVE_FAILED, // Host resolution failed. |
| + CONNECT_FAILED, // Connection to the server failed. |
| + WRITE_FAILED, // Sending an echo message to the server failed. |
| + READ_FAILED, // Reading the reply from the server failed. |
| + READ_VERIFY_FAILED, // Verification of data failed. |
| + STATUS_MAX, // Bounding value. |
| + }; |
| + |
| + // Constructs an NetworkStats object that collects metrics for network |
| + // connectivity (either TCP or UDP). |
| + NetworkStats(); |
| + virtual ~NetworkStats(); |
| + |
| + // Returns the number of errors this server encountered. |
| + int error_count() { return errors_; } |
| + |
| + protected: |
| + static const int kMaxMessage = 1024; |
| + |
| + // Verifies the data and calls Finish() if there is an error or if all bytes |
| + // are read. Returns true if Finish() is called otherwise returns false. |
| + virtual bool ReadComplete(int result); |
| + |
| + // Callbacks when an internal IO is completed. |
| + virtual void OnReadComplete(int result); |
| + virtual void OnWriteComplete(int result); |
| + |
| + // Reads data from server until an error occurs. |
| + virtual void ReadData(); |
| + |
| + // Sends data to server until an error occurs. |
| + virtual int SendData(); |
| + |
| + // Collects network connectivity stats. This is called when all the data from |
| + // server is read or when there is a failure during connect/read/write. |
| + virtual void Finish(Status status, int result) {} |
|
willchan no longer on Chromium
2011/06/04 19:26:51
I think this is the only method that needs to be v
ramant (doing other things)
2011/06/05 17:54:13
unittests provide finish_callback_. If we couldn't
|
| + |
| + // The socket handle for this session. |
|
willchan no longer on Chromium
2011/06/04 19:26:51
All these member variables should be private: http
ramant (doing other things)
2011/06/05 17:54:13
Done.
|
| + scoped_ptr<net::Socket> socket_; |
| + |
| + // The read buffer used to read data from the socket. |
| + scoped_refptr<net::IOBuffer> read_buffer_; |
| + |
| + // The write buffer used to write data to the socket. |
| + scoped_refptr<net::DrainableIOBuffer> write_buffer_; |
| + |
| + // Some counters for the session. |
| + int errors_; |
| + int load_size_; |
| + int bytes_to_read_; |
| + int bytes_to_send_; |
| + |
| + // |stream_| is used to generate data to be sent to the server and it is also |
| + // used to verify the data received from the server. |
| + net::TestDataStream stream_; |
| + |
| + // Callback to call when data is read from the server. |
| + net::CompletionCallbackImpl<NetworkStats> read_callback_; |
| + |
| + // Callback to call when data is sent to the server. |
| + net::CompletionCallbackImpl<NetworkStats> write_callback_; |
| + |
| + // Callback to call when echo protocol is successefully finished or whenever |
| + // there is an error (this allows unittests to wait until echo protocol's |
| + // round trip is finished). |
| + net::CompletionCallback* finished_callback_; |
| + |
| + // The time when the session was started. |
| + base::TimeTicks start_time_; |
| +}; |
| + |
| +class UDPStatsClient : public base::RefCounted<UDPStatsClient>, NetworkStats { |
| + public: |
| + // Constructs an UDPStatsClient object that collects metrics for UDP |
| + // connectivity. |
| + UDPStatsClient(); |
| + virtual ~UDPStatsClient(); |
| + |
| + // Starts the client, connecting to |server|. |
| + // Client will send |bytes_to_send| bytes to |server|. |
| + // When client has received all echoed bytes from the server, or |
| + // when an error occurs causing the client to stop, |Finish| will be |
| + // called with a net status code. |
| + // |Finish| will collect histogram stats. |
| + // Returns true if successful in starting the client. |
| + bool Start(const std::string& ip_str, |
| + int port, |
| + int bytes_to_send, |
| + net::CompletionCallback* callback); |
| + |
| + protected: |
| + // Allow tests to access our innards for testing purposes. |
| + friend class NetworkStatsTestUDP; |
| + |
| + friend class base::RefCounted<UDPStatsClient>; |
| + |
| + // Collects stats for UDP connectivity. This is called when all the data from |
| + // server is read or when there is a failure during connect/read/write. |
| + virtual void Finish(Status status, int result); |
| +}; |
| + |
| +class TCPStatsClient : public base::RefCounted<TCPStatsClient>, NetworkStats { |
| + public: |
| + // Constructs a TCPStatsClient object that collects metrics for TCP |
| + // connectivity. |
| + TCPStatsClient(); |
| + virtual ~TCPStatsClient(); |
| + |
| + // Starts the client, connecting to |server|. |
| + // Client will send |bytes_to_send| bytes. |
| + // When the client has received all echoed bytes from the server, or |
| + // when an error occurs causing the client to stop, |Finish| will be |
| + // called with a net status code. |
| + // |Finish| will collect histogram stats. |
| + // Returns true if successful in starting the client. |
| + bool Start(const net::HostPortPair& server, |
| + int bytes_to_send, |
| + net::CompletionCallback* callback); |
| + |
| + protected: |
| + // Allow tests to access our innards for testing purposes. |
| + friend class NetworkStatsTestTCP; |
| + |
| + friend class base::RefCounted<TCPStatsClient>; |
| + |
| + // Callback that is called when connect is completed. |
| + void OnConnectComplete(int result); |
| + |
| + // Collects stats for TCP connectivity. This is called when all the data from |
| + // server is read or when there is a failure during connect/read/write. |
| + virtual void Finish(Status status, int result); |
| + |
| + // Callback to call when connect is completed. |
| + net::CompletionCallbackImpl<TCPStatsClient> connect_callback_; |
| +}; |
| + |
| +// This collects the network connectivity stats for UDP and TCP for small |
| +// percentage of users who are participating in the experiment. All users must |
| +// have enabled "UMA upload". |
| +void CollectNetworkStats(const std::string& network_stats_server_url); |
| + |
| +} // namespace chrome_browser_net |
| + |
| +#endif // CHROME_BROWSER_NET_NETWORK_STATS_H_ |