Index: src/gpu/gl/GrGpuGL.h |
diff --git a/src/gpu/gl/GrGpuGL.h b/src/gpu/gl/GrGpuGL.h |
index 9a491906ba73b2ae427df0cdf69335031d7fb013..bba6400f468ee7cb40f90a14bc21af00dfc76dc9 100644 |
--- a/src/gpu/gl/GrGpuGL.h |
+++ b/src/gpu/gl/GrGpuGL.h |
@@ -153,7 +153,7 @@ private: |
virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE; |
- virtual void onGpuDraw(const DrawInfo&) SK_OVERRIDE; |
+ virtual void onGpuDraw(const GrDrawTarget::DrawInfo&) SK_OVERRIDE; |
virtual void clearStencil(GrRenderTarget*) SK_OVERRIDE; |
@@ -171,7 +171,7 @@ private: |
// Sets up vertex attribute pointers and strides. On return indexOffsetInBytes gives the offset |
// an into the index buffer. It does not account for drawInfo.startIndex() but rather the start |
// index is relative to the returned offset. |
- void setupGeometry(const DrawInfo& info, size_t* indexOffsetInBytes); |
+ void setupGeometry(const GrDrawTarget::DrawInfo& info, size_t* indexOffsetInBytes); |
// Subclasses should call this to flush the blend state. |
// The params should be the final coefficients to apply |