| Index: src/gpu/gl/GrGpuGL.h
|
| diff --git a/src/gpu/gl/GrGpuGL.h b/src/gpu/gl/GrGpuGL.h
|
| index 9a491906ba73b2ae427df0cdf69335031d7fb013..bba6400f468ee7cb40f90a14bc21af00dfc76dc9 100644
|
| --- a/src/gpu/gl/GrGpuGL.h
|
| +++ b/src/gpu/gl/GrGpuGL.h
|
| @@ -153,7 +153,7 @@ private:
|
|
|
| virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE;
|
|
|
| - virtual void onGpuDraw(const DrawInfo&) SK_OVERRIDE;
|
| + virtual void onGpuDraw(const GrDrawTarget::DrawInfo&) SK_OVERRIDE;
|
|
|
|
|
| virtual void clearStencil(GrRenderTarget*) SK_OVERRIDE;
|
| @@ -171,7 +171,7 @@ private:
|
| // Sets up vertex attribute pointers and strides. On return indexOffsetInBytes gives the offset
|
| // an into the index buffer. It does not account for drawInfo.startIndex() but rather the start
|
| // index is relative to the returned offset.
|
| - void setupGeometry(const DrawInfo& info, size_t* indexOffsetInBytes);
|
| + void setupGeometry(const GrDrawTarget::DrawInfo& info, size_t* indexOffsetInBytes);
|
|
|
| // Subclasses should call this to flush the blend state.
|
| // The params should be the final coefficients to apply
|
|
|